Commit Graph

118 Commits

Author SHA1 Message Date
aad923ea48 gradients for sides better implemented 2017-08-10 01:45:22 -05:00
29c30290fb added border to show status effects, preparing for better score system 2017-08-08 02:26:34 -05:00
5f8b8f95fc begin working on status indicator 2017-08-08 01:42:35 -05:00
0101f0630b added groundwork for scoring and minor tweaks to textures 2017-08-04 02:00:20 -05:00
bb5782a34f resize title, added a null safety net for creative entity spawning 2017-07-31 01:36:48 -05:00
162b7cb9c0 renamed title image file 2017-07-31 01:06:10 -05:00
e6017b1808 edited the title png 2017-07-31 00:25:51 -05:00
54c61fcba5 rename project and game to RhythmBullet 2017-07-31 00:06:10 -05:00
e30cb93545 minor tuning and fixed mistake in uiskin.atlas 2017-07-29 01:25:03 -05:00
5ec04f0f27 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
247d87e9d1 began working on win screen 2017-07-24 23:39:37 -05:00
ec234af091 background now full window size; sensitivity slider no longer attached to analyzer 2017-07-23 00:11:28 -05:00
8af157567f gradient effect for gutters 2017-07-22 21:59:56 -05:00
99e6fe9c3f began setup of actual game screen 2017-07-22 18:40:32 -05:00
a54a06c799 added explosion fx (sound and particles) 2017-07-22 09:44:36 -05:00
7e1c955c8b prepared for explosion effects and added disintegrate sound fx 2017-07-21 22:33:21 -05:00
647b3b7d14 added laser shoot sound 2017-07-21 21:51:00 -05:00
991377e55f shader now works and alpha multiplying issue is fixed 2017-07-19 23:48:52 -05:00
60dacb6d4c fbo is now properly sized 2017-07-19 23:31:05 -05:00
942cd9f102 fbo functioning 2017-07-19 16:04:43 -05:00
5f1958e62d different glow shader test? 2017-07-18 00:14:53 -05:00
97faafa327 changed vert to the glsl tutorial one 2017-07-17 23:52:58 -05:00
686d6c3e9b added background shader and began on implementing bloom shader 2017-07-17 01:46:35 -05:00
7803d14fa0 adding explosion asset 2017-07-16 22:10:40 -05:00
a90fea5a46 background changed, pellet resized, other minor cleanups and adjustments 2017-07-16 21:33:10 -05:00
8db65566c9 bar data set and fixed index mistake 2017-07-16 02:15:00 -05:00
9d8d34662d entity spawning added 2017-07-12 23:53:53 -05:00
2cd752f25c progress on debug screen and minor error resolved with map gen 2017-07-11 23:33:25 -05:00
27757f0024 fixed void circle entity and debug screen stuff 2017-07-11 19:19:24 -05:00
1f84a68ae5 progress on analysis page 2017-07-10 16:01:11 -05:00
627a631f41 background shader now functioning 2017-06-18 01:25:08 -05:00
fe6bd86632 minor progress on background shader 2017-06-14 00:16:24 -05:00
7a0a7c9b14 added new textures and made progress on shaders 2017-06-11 18:28:12 -05:00
cf07c14f86 background shader render progress, replacing shape renderers with texture (haven't created said textures yet) 2017-06-10 12:34:08 -05:00
d0cf02e19a began working on inverted gameplay 2017-06-07 23:19:41 -05:00
571c93b77f invert shader added 2017-06-07 21:53:40 -05:00
0222ea00a7 shader test changes 2017-06-07 00:21:25 -05:00
79431a7fca setup shader files 2017-06-06 19:06:57 -05:00
9951a6c730 created file setup for shaders 2017-06-06 01:17:54 -05:00
16d45757e5 updated flake texture fixed collision issue, and minor value changes 2017-06-04 17:44:02 -05:00
c416d9f1ea changed flake texture. minor fixing of entity controller 2017-06-04 14:08:52 -05:00
b80aca0e29 began work on flake entity 2017-06-03 23:26:03 -05:00
53ff7109b2 added bar entity 2017-06-03 00:24:56 -05:00
4a51156759 shard entity functionality has been added 2017-06-02 23:03:00 -05:00
f5352b8e22 shard entity texture 2017-06-01 23:41:56 -05:00
615789fe81 added pellet entity as well as minor changes to collision functions 2017-06-01 23:41:04 -05:00
529031fd07 began work adding pellet entity 2017-06-01 17:59:05 -05:00
4e818e2752 new asset for particle (forgot to git add) 2017-06-01 11:27:46 -05:00
0adee4b058 reworked a few textures 2017-06-01 00:41:38 -05:00
b17cc61839 successfully added debug spawning system and finished void circle enemy 2017-05-31 23:55:44 -05:00
70bf120a5f new texture added and everything resized; worked on spawning and collision checking 2017-05-31 13:49:18 -05:00
dfd5aaaf8e edited Polyjet thrust particles 2017-05-27 22:46:16 -05:00
92c80b5b32 changed how assets are organized and made minor code clean ups 2017-05-27 19:49:35 -05:00
819fb35680 updated sound fx, added notice window 2017-05-09 21:02:29 -05:00
58e41189eb temporarily finished loading window, polished options page a little 2017-05-08 22:20:24 -05:00
fa2a843eb4 began work on better loading notifier for analysis stage 2017-05-08 00:16:04 -05:00
3180e7a7e6 added color to selection pane when selected, fixed typo 2017-05-07 16:25:49 -05:00
2adaa11762 changed default album cover texture, minor clean up 2017-05-07 00:47:09 -05:00
dd729cffd7 finished adding album cover for music selection, properly read different wav headers now 2017-04-25 15:23:01 -05:00
3d52583de2 Added disabled button texture, added max resolution compatibility check 2017-04-25 00:39:52 -05:00
3afbf3a671 added default album cover (forgot last time) 2017-04-21 14:03:00 -05:00
2aed246949 added default album cover, changed control page layout 2017-04-21 13:59:22 -05:00
f1fb1adf47 completed music panes 2017-04-21 10:25:24 -05:00
ba05dbf0c1 made ui changes, cont. work on music selection 2017-04-20 20:07:39 -05:00
a7cf85a581 changed go to arrow to generic shape, added to skin definition and removed object version 2017-04-20 00:24:29 -05:00
877d0e2274 cleaned up naming, changed way of memory management, continued work on music selection ui 2017-04-19 23:38:56 -05:00
fece547e94 added holo-pane texture 2017-04-19 15:17:59 -05:00
fa87f5e8cf Initial commit 2017-04-18 18:25:45 -05:00