created file setup for shaders

This commit is contained in:
Harrison Deng 2017-06-06 01:17:54 -05:00
parent d4dbc3e606
commit 9951a6c730

View File

@ -0,0 +1,4 @@
void main()
{
gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);
}