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695ed19c50
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smoothed out transition from loading splash to game menu
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2017-08-22 03:12:50 -05:00 |
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2649f07d89
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beginning of slightly better resize system
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2017-08-18 14:02:25 -05:00 |
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16954280f2
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other half of the first commit that I didn't update
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2017-08-18 03:09:20 -05:00 |
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41b90f3311
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added quit button to pause menu
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2017-08-18 03:03:18 -05:00 |
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1af07188e6
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switched to lwjgl3, began changing way screen resize system works, minor bug fix with options screen
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2017-08-18 02:14:30 -05:00 |
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688c1acf96
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added more comments, attempt at fixing visual glitch with flake entity
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2017-08-17 01:32:14 -05:00 |
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7cdb372de2
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attempt at fixing multi threading issue
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2017-08-17 00:49:07 -05:00 |
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569af8adf9
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Rhythm bullet mp3 support successful (prog calc a bit hacky)
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2017-08-16 23:13:10 -05:00 |
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29225f167d
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basic mp3 support added
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2017-08-16 01:35:45 -05:00 |
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107b0e2553
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wav decoding optimization works
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2017-08-13 02:01:44 -05:00 |
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a47cd1993b
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possible optimizations on wav reading
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2017-08-12 01:29:56 -05:00 |
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d32794152d
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initial attempt at implementing mp3
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2017-08-12 00:52:59 -05:00 |
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d92af2b964
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fixed minor issues in creative screen
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2017-08-11 01:14:25 -05:00 |
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2e5c1064ac
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status bars on sides now work
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2017-08-10 17:00:25 -05:00 |
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bed23303e4
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changed spawn algorithm to include flakes
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2017-08-10 15:12:56 -05:00 |
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c98407c516
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added easier way to smooth transition colors for status effect bars
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2017-08-10 02:54:52 -05:00 |
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aad923ea48
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gradients for sides better implemented
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2017-08-10 01:45:22 -05:00 |
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85117f74aa
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progress on integration of score manager
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2017-08-08 02:34:08 -05:00 |
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29c30290fb
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added border to show status effects, preparing for better score system
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2017-08-08 02:26:34 -05:00 |
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5f8b8f95fc
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begin working on status indicator
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2017-08-08 01:42:35 -05:00 |
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47c1e596d2
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fixed some graphical glitches and progressed on point and hp systems
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2017-08-05 02:30:19 -05:00 |
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63a2bd6b95
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changed size of music regen map and analyze button for debug ui
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2017-08-04 14:28:10 -05:00 |
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3c79bdcb32
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fixed gl context issue
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2017-08-04 14:25:50 -05:00 |
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0101f0630b
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added groundwork for scoring and minor tweaks to textures
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2017-08-04 02:00:20 -05:00 |
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4915190fdb
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removed unused variable
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2017-08-02 23:31:28 -05:00 |
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89ecbb6f4d
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better integration with new entity system
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2017-08-02 23:30:29 -05:00 |
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928f85f709
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fixed minor pooling issue
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2017-08-02 22:53:21 -05:00 |
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cfe5e3592b
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entity coordinator integration works
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2017-08-02 22:06:10 -05:00 |
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a72bd104f0
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basic ground work for entity coordinators added
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2017-08-02 02:05:16 -05:00 |
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bb5782a34f
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resize title, added a null safety net for creative entity spawning
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2017-07-31 01:36:48 -05:00 |
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162b7cb9c0
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renamed title image file
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2017-07-31 01:06:10 -05:00 |
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e6017b1808
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edited the title png
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2017-07-31 00:25:51 -05:00 |
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54c61fcba5
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rename project and game to RhythmBullet
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2017-07-31 00:06:10 -05:00 |
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db27f7dbae
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added another frequency range on analyzer
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2017-07-30 18:22:24 -05:00 |
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c9f580d695
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game screen fixed issue where laser is first rendered then drawn, more tuning work
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2017-07-29 02:21:12 -05:00 |
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e30cb93545
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minor tuning and fixed mistake in uiskin.atlas
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2017-07-29 01:25:03 -05:00 |
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053f4fb40e
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slightly different approach to map storing
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2017-07-29 00:43:40 -05:00 |
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5ec04f0f27
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new framework for entities progress and began working on map part
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2017-07-28 14:11:55 -05:00 |
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66e82c0efe
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reworked the entity framework (still in progress)
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2017-07-28 00:42:08 -05:00 |
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013e3d7d99
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fixed dumb math mistake and changes to map gen index control
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2017-07-26 02:24:23 -05:00 |
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e6b3960e7e
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changed ranges on audio analyzer
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2017-07-24 23:42:47 -05:00 |
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247d87e9d1
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began working on win screen
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2017-07-24 23:39:37 -05:00 |
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ec234af091
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background now full window size; sensitivity slider no longer attached to analyzer
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2017-07-23 00:11:28 -05:00 |
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8af157567f
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gradient effect for gutters
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2017-07-22 21:59:56 -05:00 |
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99e6fe9c3f
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began setup of actual game screen
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2017-07-22 18:40:32 -05:00 |
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8a64368b9b
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minor changes
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2017-07-22 15:13:03 -05:00 |
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a54a06c799
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added explosion fx (sound and particles)
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2017-07-22 09:44:36 -05:00 |
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de3a64551d
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changed entity setup to extend actor from the entity class
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2017-07-22 08:35:34 -05:00 |
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7e1c955c8b
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prepared for explosion effects and added disintegrate sound fx
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2017-07-21 22:33:21 -05:00 |
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647b3b7d14
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added laser shoot sound
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2017-07-21 21:51:00 -05:00 |
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991377e55f
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shader now works and alpha multiplying issue is fixed
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2017-07-19 23:48:52 -05:00 |
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60dacb6d4c
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fbo is now properly sized
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2017-07-19 23:31:05 -05:00 |
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942cd9f102
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fbo functioning
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2017-07-19 16:04:43 -05:00 |
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5f1958e62d
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different glow shader test?
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2017-07-18 00:14:53 -05:00 |
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97faafa327
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changed vert to the glsl tutorial one
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2017-07-17 23:52:58 -05:00 |
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686d6c3e9b
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added background shader and began on implementing bloom shader
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2017-07-17 01:46:35 -05:00 |
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17b65ed5d6
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retored previous shader functions
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2017-07-17 01:25:53 -05:00 |
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f37c2693ae
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minor tuning
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2017-07-16 23:39:23 -05:00 |
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7803d14fa0
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adding explosion asset
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2017-07-16 22:10:40 -05:00 |
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a90fea5a46
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background changed, pellet resized, other minor cleanups and adjustments
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2017-07-16 21:33:10 -05:00 |
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a02e5565ff
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tuning
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2017-07-16 14:25:03 -05:00 |
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8bcea5cfff
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tuning and minor map gen changes
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2017-07-16 13:34:56 -05:00 |
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8db65566c9
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bar data set and fixed index mistake
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2017-07-16 02:15:00 -05:00 |
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cecec88df0
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tuning and void safety prediction better functioning
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2017-07-16 01:50:48 -05:00 |
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052dcd2789
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Merge branch 'NewMapStructure' into AnalysisMapGenWork
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2017-07-16 00:16:53 -05:00 |
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1fd63e9579
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implemented new map structure
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2017-07-15 23:51:07 -05:00 |
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0299c6ca14
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Revert "tuning and adjustments"
This reverts commit e4359f41b2fc35283fe732911bb68166a8588a2a.
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2017-07-15 15:03:29 -05:00 |
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587643a089
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done goofed
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2017-07-15 14:58:56 -05:00 |
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34fd88cae0
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Revert "tuning and adjustments"
This reverts commit e4359f41b2fc35283fe732911bb68166a8588a2a.
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2017-07-15 14:57:18 -05:00 |
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1af7457b00
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change way of entity spawning
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2017-07-15 14:56:25 -05:00 |
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1fce870503
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tuning and adjustments
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2017-07-15 00:48:01 -05:00 |
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da494d22a3
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improved debugging and more adjustments
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2017-07-14 23:41:20 -05:00 |
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d65b94cd49
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tuning with other songs
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2017-07-14 14:37:25 -05:00 |
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afd2d1aa41
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minor tuning
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2017-07-14 00:26:02 -05:00 |
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dbaaf3edb4
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again, more tuning
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2017-07-13 23:35:47 -05:00 |
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4646032e60
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audio analyzer tuned
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2017-07-13 16:32:06 -05:00 |
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c3e72ef86b
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changed way void circle spawns
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2017-07-13 01:00:10 -05:00 |
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05cf360e71
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slight revisions on analysis and map gen
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2017-07-13 00:55:37 -05:00 |
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8cb2f4ac1b
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analyzer slightly better tuned
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2017-07-13 00:40:11 -05:00 |
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9d8d34662d
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entity spawning added
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2017-07-12 23:53:53 -05:00 |
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44551bdea3
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fixed minor resize bug on pre game screen and made small design changes to entities
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2017-07-12 16:01:13 -05:00 |
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2cd752f25c
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progress on debug screen and minor error resolved with map gen
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2017-07-11 23:33:25 -05:00 |
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27757f0024
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fixed void circle entity and debug screen stuff
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2017-07-11 19:19:24 -05:00 |
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f1b0a2b20e
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minor cleanup
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2017-07-11 18:04:40 -05:00 |
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897f802885
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added pellet gen
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2017-07-11 16:17:27 -05:00 |
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0cf0609442
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map algorithm and analysis page progress
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2017-07-10 23:54:49 -05:00 |
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1573884e99
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prep for next panel of analysis page
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2017-07-10 16:35:50 -05:00 |
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1f84a68ae5
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progress on analysis page
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2017-07-10 16:01:11 -05:00 |
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cf0114bac3
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made progress on analysis screen and fixing average beats per second
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2017-07-10 00:29:50 -05:00 |
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d815a3c053
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worked on entity gen as well as began adding average bps calc
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2017-06-23 22:24:42 -05:00 |
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329ff21c75
|
progress working on rhythm map
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2017-06-23 15:31:36 -05:00 |
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fb10f2081e
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began map implementing
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2017-06-19 14:44:31 -05:00 |
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627a631f41
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background shader now functioning
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2017-06-18 01:25:08 -05:00 |
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fe6bd86632
|
minor progress on background shader
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2017-06-14 00:16:24 -05:00 |
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7a0a7c9b14
|
added new textures and made progress on shaders
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2017-06-11 18:28:12 -05:00 |
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f353337395
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fixed forgotten to remove code
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2017-06-10 12:35:08 -05:00 |
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cf07c14f86
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background shader render progress, replacing shape renderers with texture (haven't created said textures yet)
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2017-06-10 12:34:08 -05:00 |
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d036900399
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shader progress
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2017-06-09 13:58:10 -05:00 |
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d0cf02e19a
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began working on inverted gameplay
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2017-06-07 23:19:41 -05:00 |
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571c93b77f
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invert shader added
|
2017-06-07 21:53:40 -05:00 |
|