removed unused variable
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@ -9,7 +9,6 @@ import com.badlogic.gdx.utils.Pool.Poolable;
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import zero1hd.rhythmbullet.entity.Entity;
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public class Pellet extends Entity implements Poolable {
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private boolean dead;
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@Override
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public void preInit() {
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@ -45,7 +44,6 @@ public class Pellet extends Entity implements Poolable {
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@Override
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public void collided(Entity entity) {
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dead = true;
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super.collided(entity);
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}
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