Commit Graph

362 Commits

Author SHA1 Message Date
bb5782a34f resize title, added a null safety net for creative entity spawning 2017-07-31 01:36:48 -05:00
162b7cb9c0 renamed title image file 2017-07-31 01:06:10 -05:00
e6017b1808 edited the title png 2017-07-31 00:25:51 -05:00
54c61fcba5 rename project and game to RhythmBullet 2017-07-31 00:06:10 -05:00
db27f7dbae added another frequency range on analyzer 2017-07-30 18:22:24 -05:00
c9f580d695 game screen fixed issue where laser is first rendered then drawn, more tuning work 2017-07-29 02:21:12 -05:00
e30cb93545 minor tuning and fixed mistake in uiskin.atlas 2017-07-29 01:25:03 -05:00
053f4fb40e slightly different approach to map storing 2017-07-29 00:43:40 -05:00
5ec04f0f27 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
66e82c0efe reworked the entity framework (still in progress) 2017-07-28 00:42:08 -05:00
013e3d7d99 fixed dumb math mistake and changes to map gen index control 2017-07-26 02:24:23 -05:00
e6b3960e7e changed ranges on audio analyzer 2017-07-24 23:42:47 -05:00
247d87e9d1 began working on win screen 2017-07-24 23:39:37 -05:00
ec234af091 background now full window size; sensitivity slider no longer attached to analyzer 2017-07-23 00:11:28 -05:00
8af157567f gradient effect for gutters 2017-07-22 21:59:56 -05:00
99e6fe9c3f began setup of actual game screen 2017-07-22 18:40:32 -05:00
8a64368b9b minor changes 2017-07-22 15:13:03 -05:00
a54a06c799 added explosion fx (sound and particles) 2017-07-22 09:44:36 -05:00
de3a64551d changed entity setup to extend actor from the entity class 2017-07-22 08:35:34 -05:00
7e1c955c8b prepared for explosion effects and added disintegrate sound fx 2017-07-21 22:33:21 -05:00
647b3b7d14 added laser shoot sound 2017-07-21 21:51:00 -05:00
991377e55f shader now works and alpha multiplying issue is fixed 2017-07-19 23:48:52 -05:00
60dacb6d4c fbo is now properly sized 2017-07-19 23:31:05 -05:00
942cd9f102 fbo functioning 2017-07-19 16:04:43 -05:00
5f1958e62d different glow shader test? 2017-07-18 00:14:53 -05:00
97faafa327 changed vert to the glsl tutorial one 2017-07-17 23:52:58 -05:00
686d6c3e9b added background shader and began on implementing bloom shader 2017-07-17 01:46:35 -05:00
17b65ed5d6 retored previous shader functions 2017-07-17 01:25:53 -05:00
f37c2693ae minor tuning 2017-07-16 23:39:23 -05:00
7803d14fa0 adding explosion asset 2017-07-16 22:10:40 -05:00
a90fea5a46 background changed, pellet resized, other minor cleanups and adjustments 2017-07-16 21:33:10 -05:00
a02e5565ff tuning 2017-07-16 14:25:03 -05:00
8bcea5cfff tuning and minor map gen changes 2017-07-16 13:34:56 -05:00
8db65566c9 bar data set and fixed index mistake 2017-07-16 02:15:00 -05:00
cecec88df0 tuning and void safety prediction better functioning 2017-07-16 01:50:48 -05:00
052dcd2789 Merge branch 'NewMapStructure' into AnalysisMapGenWork 2017-07-16 00:16:53 -05:00
1fd63e9579 implemented new map structure 2017-07-15 23:51:07 -05:00
0299c6ca14 Revert "tuning and adjustments"
This reverts commit e4359f41b2fc35283fe732911bb68166a8588a2a.
2017-07-15 15:03:29 -05:00
587643a089 done goofed 2017-07-15 14:58:56 -05:00
34fd88cae0 Revert "tuning and adjustments"
This reverts commit e4359f41b2fc35283fe732911bb68166a8588a2a.
2017-07-15 14:57:18 -05:00
1af7457b00 change way of entity spawning 2017-07-15 14:56:25 -05:00
1fce870503 tuning and adjustments 2017-07-15 00:48:01 -05:00
da494d22a3 improved debugging and more adjustments 2017-07-14 23:41:20 -05:00
d65b94cd49 tuning with other songs 2017-07-14 14:37:25 -05:00
afd2d1aa41 minor tuning 2017-07-14 00:26:02 -05:00
dbaaf3edb4 again, more tuning 2017-07-13 23:35:47 -05:00
4646032e60 audio analyzer tuned 2017-07-13 16:32:06 -05:00
c3e72ef86b changed way void circle spawns 2017-07-13 01:00:10 -05:00
05cf360e71 slight revisions on analysis and map gen 2017-07-13 00:55:37 -05:00
8cb2f4ac1b analyzer slightly better tuned 2017-07-13 00:40:11 -05:00
9d8d34662d entity spawning added 2017-07-12 23:53:53 -05:00
44551bdea3 fixed minor resize bug on pre game screen and made small design changes to entities 2017-07-12 16:01:13 -05:00
2cd752f25c progress on debug screen and minor error resolved with map gen 2017-07-11 23:33:25 -05:00
27757f0024 fixed void circle entity and debug screen stuff 2017-07-11 19:19:24 -05:00
f1b0a2b20e minor cleanup 2017-07-11 18:04:40 -05:00
897f802885 added pellet gen 2017-07-11 16:17:27 -05:00
0cf0609442 map algorithm and analysis page progress 2017-07-10 23:54:49 -05:00
1573884e99 prep for next panel of analysis page 2017-07-10 16:35:50 -05:00
1f84a68ae5 progress on analysis page 2017-07-10 16:01:11 -05:00
cf0114bac3 made progress on analysis screen and fixing average beats per second 2017-07-10 00:29:50 -05:00
d815a3c053 worked on entity gen as well as began adding average bps calc 2017-06-23 22:24:42 -05:00
329ff21c75 progress working on rhythm map 2017-06-23 15:31:36 -05:00
fb10f2081e began map implementing 2017-06-19 14:44:31 -05:00
627a631f41 background shader now functioning 2017-06-18 01:25:08 -05:00
fe6bd86632 minor progress on background shader 2017-06-14 00:16:24 -05:00
7a0a7c9b14 added new textures and made progress on shaders 2017-06-11 18:28:12 -05:00
f353337395 fixed forgotten to remove code 2017-06-10 12:35:08 -05:00
cf07c14f86 background shader render progress, replacing shape renderers with texture (haven't created said textures yet) 2017-06-10 12:34:08 -05:00
d036900399 shader progress 2017-06-09 13:58:10 -05:00
d0cf02e19a began working on inverted gameplay 2017-06-07 23:19:41 -05:00
571c93b77f invert shader added 2017-06-07 21:53:40 -05:00
0222ea00a7 shader test changes 2017-06-07 00:21:25 -05:00
79431a7fca setup shader files 2017-06-06 19:06:57 -05:00
7afb7be021 minor value changes 2017-06-04 18:44:24 -05:00
16d45757e5 updated flake texture fixed collision issue, and minor value changes 2017-06-04 17:44:02 -05:00
c416d9f1ea changed flake texture. minor fixing of entity controller 2017-06-04 14:08:52 -05:00
a9443b1acc fixed flake entity issue with shard entity lagging behind 2017-06-04 13:49:03 -05:00
c33947ef5f progress on flake entity 2017-06-04 03:02:52 -05:00
4ada07bcd4 continued work on flake entityy 2017-06-04 02:44:33 -05:00
b80aca0e29 began work on flake entity 2017-06-03 23:26:03 -05:00
53ff7109b2 added bar entity 2017-06-03 00:24:56 -05:00
4a51156759 shard entity functionality has been added 2017-06-02 23:03:00 -05:00
a12ec18ebb more progress on shard entity 2017-06-02 17:12:08 -05:00
bf9612cb3b began working on shard entity 2017-06-02 09:50:00 -05:00
1832f32b6a minor work on entities and added speed control to polyjet entity 2017-06-02 09:28:53 -05:00
615789fe81 added pellet entity as well as minor changes to collision functions 2017-06-01 23:41:04 -05:00
529031fd07 began work adding pellet entity 2017-06-01 17:59:05 -05:00
0adee4b058 reworked a few textures 2017-06-01 00:41:38 -05:00
b17cc61839 successfully added debug spawning system and finished void circle enemy 2017-05-31 23:55:44 -05:00
70bf120a5f new texture added and everything resized; worked on spawning and collision checking 2017-05-31 13:49:18 -05:00
5776586458 began work on debug spawning system 2017-05-30 23:17:45 -05:00
4894d6eea8 new entity management and hit detection concepts, began implementing in game play area 2017-05-30 16:23:08 -05:00
562dbb8117 began working on allies 2017-05-29 21:29:42 -05:00
1bc44e0b87 began work on collision detection and added first enemy 2017-05-29 20:04:02 -05:00
279658daa0 began working on hit detection system 2017-05-29 14:46:48 -05:00
d6b6829023 cleaning for beginning of physics implementation 2017-05-29 12:50:27 -05:00
2821db605e began work on making mp3spi work with libgdx 2017-05-29 00:42:34 -05:00
68422f0453 cleaned code and tuned audio analyzer 2017-05-28 23:09:10 -05:00
473adee281 Revert "mp3 reading progress"
This reverts commit 39baa6a0e2422c8c9620962e96c69ea142ab178f.
2017-05-28 20:58:04 -05:00
c566f6b459 mp3 reading progress 2017-05-28 19:46:25 -05:00
a52e5fc0ed fixed and cleaned code up 2017-05-28 17:30:35 -05:00
b4a6bbbea3 finished basic seed generator 2017-05-28 00:34:24 -05:00
dfd5aaaf8e edited Polyjet thrust particles 2017-05-27 22:46:16 -05:00
92c80b5b32 changed how assets are organized and made minor code clean ups 2017-05-27 19:49:35 -05:00
f7e5e5e35e began re-tuning analyzer 2017-05-26 12:43:29 -05:00
ad0138c489 fixed issue where Wav Decoder only returned 0's 2017-05-26 12:25:01 -05:00
17049220c2 continued revisions on creative stage and analysis 2017-05-26 11:45:10 -05:00
59647b97f1 fixed creative stage update issue 2017-05-25 12:33:07 -05:00
f8c326d8e4 pade progress on analysis for creative and main stages 2017-05-25 11:59:14 -05:00
7e2839eb55 fixed resolution handler selecting wrong resolution, changed Polyjet entity to proper size 2017-05-25 11:36:01 -05:00
98f08fb060 minor load order changes 2017-05-24 23:01:17 -05:00
e949deffe7 progressed on pre game screen 2017-05-24 14:45:00 -05:00
bb40cd230d cleaning and minor progress on recreation of pre game screen 2017-05-24 00:03:29 -05:00
52cd737c3a began clean version of pre-game screen 2017-05-23 15:47:17 -05:00
1e5a743739 continue problem fixing 2017-05-22 23:17:32 -05:00
0fff556332 fixing errors 2017-05-22 23:00:12 -05:00
077b973246 moved class to proper package 2017-05-19 01:07:14 -05:00
76b6f0351b minor cleanup 2017-05-19 00:55:15 -05:00
59db9c3671 began integrating mini events into main music selection system 2017-05-19 00:53:58 -05:00
14cd210024 temporarily disabled mp3's, began adding small event system 2017-05-19 00:31:16 -05:00
1e2ed0c68a changed key map package name 2017-05-18 16:34:34 -05:00
1be8e0cc9d circle now spins left on preGameScreen.java 2017-05-16 17:28:16 -05:00
27f2e51613 cleaned up code (switched to getters) 2017-05-16 01:01:57 -05:00
e096444500 worked on analysis progress and ui of analysis page 2017-05-16 00:54:46 -05:00
e698b9bc69 worked on analysis page 2017-05-15 00:38:37 -05:00
31045da431 fixed music title delay during scrolling 2017-05-15 00:14:29 -05:00
3ef1e1a9a3 began work on adding object to store audio info 2017-05-14 01:28:23 -05:00
5d9a84e9f1 forgot to save this one 2017-05-12 16:11:25 -05:00
dce73a662f began work on integrating analysis system, cleaned up audio system 2017-05-12 15:58:44 -05:00
cc2d9329b5 minor structure change for adding analysis page 2017-05-11 00:49:44 -05:00
6bc04d85c9 improved audio data structure, started work on analysis page 2017-05-09 22:23:12 -05:00
819fb35680 updated sound fx, added notice window 2017-05-09 21:02:29 -05:00
f390f4f6dd added base 64 preference 2017-05-09 15:27:25 -05:00
cbd51bca5b cleaned up folder organization, music selection ui cleaned up for lower resolutions 2017-05-09 09:58:02 -05:00
58e41189eb temporarily finished loading window, polished options page a little 2017-05-08 22:20:24 -05:00
fa2a843eb4 began work on better loading notifier for analysis stage 2017-05-08 00:16:04 -05:00
3180e7a7e6 added color to selection pane when selected, fixed typo 2017-05-07 16:25:49 -05:00
2adaa11762 changed default album cover texture, minor clean up 2017-05-07 00:47:09 -05:00
c17b5c490a music selection ui layout edited 2017-05-06 00:07:51 -05:00
991ff711e6 scrolling text fixed positioning 2017-05-04 12:55:26 -05:00
c6a80e9e57 Worked on code architecture, edited music selection ui, worked on clipping text 2017-05-03 22:33:13 -05:00
f57602788e music selection ui layout changed 2017-05-03 18:28:55 -05:00
b4c92a4477 text scrolling now works 2017-05-03 12:46:20 -05:00
df5eea0a1b begin work on scroll-text 2017-05-02 09:24:46 -05:00
a97f435a52 minor work on ui for music selection page 2017-04-27 00:35:29 -05:00
dd729cffd7 finished adding album cover for music selection, properly read different wav headers now 2017-04-25 15:23:01 -05:00
3d52583de2 Added disabled button texture, added max resolution compatibility check 2017-04-25 00:39:52 -05:00
173da4f6cd began music panel ui layout setup 2017-04-24 00:57:33 -05:00
ca8316892a Fixed bad header reading for wav files 2017-04-22 19:53:34 -05:00
2aed246949 added default album cover, changed control page layout 2017-04-21 13:59:22 -05:00
0917c40508 properly create preferences on first launch 2017-04-21 11:39:04 -05:00
f1fb1adf47 completed music panes 2017-04-21 10:25:24 -05:00
8e205891f1 implementing music directory search thread (cont. music selection ui) 2017-04-21 01:22:47 -05:00
a710e2f321 begun work on status page for after analysis 2017-04-20 23:31:51 -05:00
ba05dbf0c1 made ui changes, cont. work on music selection 2017-04-20 20:07:39 -05:00
16bbba0e68 organized file structure, cleaned up 2017-04-20 01:06:16 -05:00
ea7b81d342 minor cleanup 2017-04-20 00:36:44 -05:00
a7cf85a581 changed go to arrow to generic shape, added to skin definition and removed object version 2017-04-20 00:24:29 -05:00
877d0e2274 cleaned up naming, changed way of memory management, continued work on music selection ui 2017-04-19 23:38:56 -05:00
5d4e637738 Worked on music selection, added info pane skin. 2017-04-19 12:03:47 -05:00
5a472b21e6 Began work on music selection UI 2017-04-18 23:34:39 -05:00
fa87f5e8cf Initial commit 2017-04-18 18:25:45 -05:00