added background shader and began on implementing bloom shader

This commit is contained in:
2017-07-17 01:46:35 -05:00
parent 17b65ed5d6
commit 686d6c3e9b
5 changed files with 233 additions and 1 deletions

View File

@@ -78,7 +78,7 @@ public class GamePlayArea extends Stage {
if (prefs.getBoolean("bg shader")) {
Gdx.app.debug("Shader", "using background shader");
bgShader = new ShaderProgram(Gdx.files.internal("shaders/star_vert.glsl").readString(), Gdx.files.internal("shaders/star_frag.glsl").readString());
bgShader = new ShaderProgram(Gdx.files.internal("shaders/bg_vert.glsl").readString(), Gdx.files.internal("shaders/bg_frag.glsl").readString());
if (!bgShader.isCompiled()) {
System.err.println(bgShader.getLog());