adding explosion asset
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@@ -70,11 +70,11 @@ public class AudioAnalyzer {
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bassBinBegin = 1;
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bassBinEnd = 17;
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UMBinBegin = 350;
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UMBinBegin = 200;
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UMBinEnd = 512;
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bassThresholdCalcRange = thresholdRangeCalc(0.3f);
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UMThresholdCalcRange = thresholdRangeCalc(0.35f);
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bassThresholdCalcRange = thresholdRangeCalc(0.28f);
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UMThresholdCalcRange = thresholdRangeCalc(0.3f);
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Gdx.app.debug("Read freq", String.valueOf(audioData.getFormat().getSampleRate()));
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Gdx.app.debug("Using following bin ranges", "\nBass freq begin: " + bassBinBegin + "\nBass freq end: " + bassBinEnd + "\nMain freq begin: " + UMBinBegin + "\nMain freq end: " + UMBinEnd);
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