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7d0f3a365d
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removed creative screen; re-organized analysis system; analysis page progress; problems with analysis system needs to be fixed
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2017-12-03 01:43:50 -06:00 |
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07cc783624
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aesthetic rework
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2017-11-27 18:37:10 -06:00 |
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6aa03bd344
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minor changes to aesthetics, added rated difficulty to selection screen
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2017-11-24 23:37:44 -06:00 |
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27606f3c8f
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aesthetic changes
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2017-11-24 13:44:00 -06:00 |
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42e00c5bac
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changes to highlighted texture for music selection screen
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2017-11-20 23:21:36 -06:00 |
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5f2dd6ef75
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selection now highlighting
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2017-10-30 18:33:46 -05:00 |
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29e0dfbcc8
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removed 800x480 resolution (lol nobodies going to need that...)
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2017-10-29 19:33:17 -05:00 |
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f506e934ab
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added text shortening label
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2017-10-29 18:13:21 -05:00 |
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54e9a90ac4
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improvements on music selection screen
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2017-10-18 22:51:02 -05:00 |
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bef014c047
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more progress on play music selection page
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2017-10-18 21:27:07 -05:00 |
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76ed2cb74a
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added gradient background to main menu
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2017-10-16 00:14:59 -05:00 |
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69f40f5468
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fixed crash issue with shader options checkbox; changed checkbox disabled texture
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2017-10-15 19:33:46 -05:00 |
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160f87b801
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main menu now displays current song name; visualizer made slightly more efficient
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2017-10-15 01:55:03 -05:00 |
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871e667707
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added proper menu screen controller for music playback; changed valid bin range for visualizer
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2017-10-14 16:49:02 -05:00 |
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d75f9692de
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beat particle effect values changed again, visualizer average range lowered
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2017-10-14 00:43:18 -05:00 |
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3454f80413
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minor changes to beat particle effect, added proper music directory update, added song count, visualizer better centered, other minor value changes
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2017-10-14 00:33:24 -05:00 |
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31ad6f4a10
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fixed visualizer width, changed scroll bar skin, changed functioning of shader options
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2017-10-13 19:09:17 -05:00 |
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3845b7495b
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color adjustements
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2017-10-09 20:25:54 -05:00 |
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9629b7edd7
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added play, option, and quit buttons
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2017-10-09 20:04:42 -05:00 |
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6d135e3b2b
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glow shader works better, changed way of loading assets, default song set up
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2017-10-08 19:07:34 -05:00 |
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4c329e8d8f
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added particles and improved main menu aesthetically
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2017-10-08 01:41:25 -05:00 |
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bf2e68e0f7
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clean main menu start while starting on mesh creation
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2017-09-19 00:32:53 -05:00 |
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639172a152
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visualizer tested and improved
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2017-09-10 03:38:09 -05:00 |
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22ab329e19
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Prototyping visualizer as well as design scheme
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2017-09-06 23:31:10 -05:00 |
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b18cbe2352
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added bloom shader
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2017-09-03 03:29:33 -05:00 |
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1af07188e6
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switched to lwjgl3, began changing way screen resize system works, minor bug fix with options screen
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2017-08-18 02:14:30 -05:00 |
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aad923ea48
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gradients for sides better implemented
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2017-08-10 01:45:22 -05:00 |
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29c30290fb
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added border to show status effects, preparing for better score system
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2017-08-08 02:26:34 -05:00 |
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5f8b8f95fc
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begin working on status indicator
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2017-08-08 01:42:35 -05:00 |
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0101f0630b
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added groundwork for scoring and minor tweaks to textures
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2017-08-04 02:00:20 -05:00 |
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bb5782a34f
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resize title, added a null safety net for creative entity spawning
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2017-07-31 01:36:48 -05:00 |
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162b7cb9c0
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renamed title image file
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2017-07-31 01:06:10 -05:00 |
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e6017b1808
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edited the title png
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2017-07-31 00:25:51 -05:00 |
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54c61fcba5
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rename project and game to RhythmBullet
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2017-07-31 00:06:10 -05:00 |
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e30cb93545
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minor tuning and fixed mistake in uiskin.atlas
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2017-07-29 01:25:03 -05:00 |
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5ec04f0f27
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new framework for entities progress and began working on map part
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2017-07-28 14:11:55 -05:00 |
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247d87e9d1
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began working on win screen
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2017-07-24 23:39:37 -05:00 |
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ec234af091
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background now full window size; sensitivity slider no longer attached to analyzer
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2017-07-23 00:11:28 -05:00 |
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8af157567f
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gradient effect for gutters
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2017-07-22 21:59:56 -05:00 |
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99e6fe9c3f
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began setup of actual game screen
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2017-07-22 18:40:32 -05:00 |
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a54a06c799
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added explosion fx (sound and particles)
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2017-07-22 09:44:36 -05:00 |
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7e1c955c8b
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prepared for explosion effects and added disintegrate sound fx
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2017-07-21 22:33:21 -05:00 |
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647b3b7d14
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added laser shoot sound
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2017-07-21 21:51:00 -05:00 |
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991377e55f
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shader now works and alpha multiplying issue is fixed
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2017-07-19 23:48:52 -05:00 |
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60dacb6d4c
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fbo is now properly sized
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2017-07-19 23:31:05 -05:00 |
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942cd9f102
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fbo functioning
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2017-07-19 16:04:43 -05:00 |
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5f1958e62d
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different glow shader test?
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2017-07-18 00:14:53 -05:00 |
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97faafa327
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changed vert to the glsl tutorial one
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2017-07-17 23:52:58 -05:00 |
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686d6c3e9b
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added background shader and began on implementing bloom shader
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2017-07-17 01:46:35 -05:00 |
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7803d14fa0
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adding explosion asset
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2017-07-16 22:10:40 -05:00 |
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