|
2e5c1064ac
|
status bars on sides now work
|
2017-08-10 17:00:25 -05:00 |
|
|
bed23303e4
|
changed spawn algorithm to include flakes
|
2017-08-10 15:12:56 -05:00 |
|
|
c98407c516
|
added easier way to smooth transition colors for status effect bars
|
2017-08-10 02:54:52 -05:00 |
|
|
aad923ea48
|
gradients for sides better implemented
|
2017-08-10 01:45:22 -05:00 |
|
|
85117f74aa
|
progress on integration of score manager
|
2017-08-08 02:34:08 -05:00 |
|
|
29c30290fb
|
added border to show status effects, preparing for better score system
|
2017-08-08 02:26:34 -05:00 |
|
|
5f8b8f95fc
|
begin working on status indicator
|
2017-08-08 01:42:35 -05:00 |
|
|
47c1e596d2
|
fixed some graphical glitches and progressed on point and hp systems
|
2017-08-05 02:30:19 -05:00 |
|
|
63a2bd6b95
|
changed size of music regen map and analyze button for debug ui
|
2017-08-04 14:28:10 -05:00 |
|
|
3c79bdcb32
|
fixed gl context issue
|
2017-08-04 14:25:50 -05:00 |
|
|
0101f0630b
|
added groundwork for scoring and minor tweaks to textures
|
2017-08-04 02:00:20 -05:00 |
|
|
4915190fdb
|
removed unused variable
|
2017-08-02 23:31:28 -05:00 |
|
|
89ecbb6f4d
|
better integration with new entity system
|
2017-08-02 23:30:29 -05:00 |
|
|
928f85f709
|
fixed minor pooling issue
|
2017-08-02 22:53:21 -05:00 |
|
|
cfe5e3592b
|
entity coordinator integration works
|
2017-08-02 22:06:10 -05:00 |
|
|
a72bd104f0
|
basic ground work for entity coordinators added
|
2017-08-02 02:05:16 -05:00 |
|
|
bb5782a34f
|
resize title, added a null safety net for creative entity spawning
|
2017-07-31 01:36:48 -05:00 |
|
|
162b7cb9c0
|
renamed title image file
|
2017-07-31 01:06:10 -05:00 |
|
|
e6017b1808
|
edited the title png
|
2017-07-31 00:25:51 -05:00 |
|
|
54c61fcba5
|
rename project and game to RhythmBullet
|
2017-07-31 00:06:10 -05:00 |
|
|
db27f7dbae
|
added another frequency range on analyzer
|
2017-07-30 18:22:24 -05:00 |
|
|
c9f580d695
|
game screen fixed issue where laser is first rendered then drawn, more tuning work
|
2017-07-29 02:21:12 -05:00 |
|
|
e30cb93545
|
minor tuning and fixed mistake in uiskin.atlas
|
2017-07-29 01:25:03 -05:00 |
|
|
053f4fb40e
|
slightly different approach to map storing
|
2017-07-29 00:43:40 -05:00 |
|
|
5ec04f0f27
|
new framework for entities progress and began working on map part
|
2017-07-28 14:11:55 -05:00 |
|
|
66e82c0efe
|
reworked the entity framework (still in progress)
|
2017-07-28 00:42:08 -05:00 |
|
|
013e3d7d99
|
fixed dumb math mistake and changes to map gen index control
|
2017-07-26 02:24:23 -05:00 |
|
|
e6b3960e7e
|
changed ranges on audio analyzer
|
2017-07-24 23:42:47 -05:00 |
|
|
247d87e9d1
|
began working on win screen
|
2017-07-24 23:39:37 -05:00 |
|
|
ec234af091
|
background now full window size; sensitivity slider no longer attached to analyzer
|
2017-07-23 00:11:28 -05:00 |
|
|
8af157567f
|
gradient effect for gutters
|
2017-07-22 21:59:56 -05:00 |
|
|
99e6fe9c3f
|
began setup of actual game screen
|
2017-07-22 18:40:32 -05:00 |
|
|
8a64368b9b
|
minor changes
|
2017-07-22 15:13:03 -05:00 |
|
|
a54a06c799
|
added explosion fx (sound and particles)
|
2017-07-22 09:44:36 -05:00 |
|
|
de3a64551d
|
changed entity setup to extend actor from the entity class
|
2017-07-22 08:35:34 -05:00 |
|
|
7e1c955c8b
|
prepared for explosion effects and added disintegrate sound fx
|
2017-07-21 22:33:21 -05:00 |
|
|
647b3b7d14
|
added laser shoot sound
|
2017-07-21 21:51:00 -05:00 |
|
|
991377e55f
|
shader now works and alpha multiplying issue is fixed
|
2017-07-19 23:48:52 -05:00 |
|
|
60dacb6d4c
|
fbo is now properly sized
|
2017-07-19 23:31:05 -05:00 |
|
|
942cd9f102
|
fbo functioning
|
2017-07-19 16:04:43 -05:00 |
|
|
5f1958e62d
|
different glow shader test?
|
2017-07-18 00:14:53 -05:00 |
|
|
97faafa327
|
changed vert to the glsl tutorial one
|
2017-07-17 23:52:58 -05:00 |
|
|
686d6c3e9b
|
added background shader and began on implementing bloom shader
|
2017-07-17 01:46:35 -05:00 |
|
|
17b65ed5d6
|
retored previous shader functions
|
2017-07-17 01:25:53 -05:00 |
|
|
f37c2693ae
|
minor tuning
|
2017-07-16 23:39:23 -05:00 |
|
|
7803d14fa0
|
adding explosion asset
|
2017-07-16 22:10:40 -05:00 |
|
|
a90fea5a46
|
background changed, pellet resized, other minor cleanups and adjustments
|
2017-07-16 21:33:10 -05:00 |
|
|
a02e5565ff
|
tuning
|
2017-07-16 14:25:03 -05:00 |
|
|
8bcea5cfff
|
tuning and minor map gen changes
|
2017-07-16 13:34:56 -05:00 |
|
|
8db65566c9
|
bar data set and fixed index mistake
|
2017-07-16 02:15:00 -05:00 |
|