|
7d0f3a365d
|
removed creative screen; re-organized analysis system; analysis page progress; problems with analysis system needs to be fixed
|
2017-12-03 01:43:50 -06:00 |
|
|
9629b7edd7
|
added play, option, and quit buttons
|
2017-10-09 20:04:42 -05:00 |
|
|
6d135e3b2b
|
glow shader works better, changed way of loading assets, default song set up
|
2017-10-08 19:07:34 -05:00 |
|
|
bf2e68e0f7
|
clean main menu start while starting on mesh creation
|
2017-09-19 00:32:53 -05:00 |
|
|
b18cbe2352
|
added bloom shader
|
2017-09-03 03:29:33 -05:00 |
|
|
a54a06c799
|
added explosion fx (sound and particles)
|
2017-07-22 09:44:36 -05:00 |
|
|
942cd9f102
|
fbo functioning
|
2017-07-19 16:04:43 -05:00 |
|
|
5f1958e62d
|
different glow shader test?
|
2017-07-18 00:14:53 -05:00 |
|
|
97faafa327
|
changed vert to the glsl tutorial one
|
2017-07-17 23:52:58 -05:00 |
|
|
686d6c3e9b
|
added background shader and began on implementing bloom shader
|
2017-07-17 01:46:35 -05:00 |
|
|
a90fea5a46
|
background changed, pellet resized, other minor cleanups and adjustments
|
2017-07-16 21:33:10 -05:00 |
|
|
627a631f41
|
background shader now functioning
|
2017-06-18 01:25:08 -05:00 |
|
|
fe6bd86632
|
minor progress on background shader
|
2017-06-14 00:16:24 -05:00 |
|
|
cf07c14f86
|
background shader render progress, replacing shape renderers with texture (haven't created said textures yet)
|
2017-06-10 12:34:08 -05:00 |
|
|
d0cf02e19a
|
began working on inverted gameplay
|
2017-06-07 23:19:41 -05:00 |
|
|
571c93b77f
|
invert shader added
|
2017-06-07 21:53:40 -05:00 |
|
|
0222ea00a7
|
shader test changes
|
2017-06-07 00:21:25 -05:00 |
|
|
79431a7fca
|
setup shader files
|
2017-06-06 19:06:57 -05:00 |
|
|
9951a6c730
|
created file setup for shaders
|
2017-06-06 01:17:54 -05:00 |
|