rhythmbullet/android/assets/shaders
2017-07-17 01:46:35 -05:00
..
bg_frag.glsl added background shader and began on implementing bloom shader 2017-07-17 01:46:35 -05:00
bg_vert.glsl added background shader and began on implementing bloom shader 2017-07-17 01:46:35 -05:00
glow_frag.glsl added background shader and began on implementing bloom shader 2017-07-17 01:46:35 -05:00
glow_vert.glsl added background shader and began on implementing bloom shader 2017-07-17 01:46:35 -05:00
invert_frag.glsl background changed, pellet resized, other minor cleanups and adjustments 2017-07-16 21:33:10 -05:00
invert_vert.glsl background shader render progress, replacing shape renderers with texture (haven't created said textures yet) 2017-06-10 12:34:08 -05:00