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8fd8308d47
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improved bloom system
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2018-09-03 19:31:16 -05:00 |
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7d0f3a365d
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removed creative screen; re-organized analysis system; analysis page progress; problems with analysis system needs to be fixed
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2017-12-03 01:43:50 -06:00 |
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9629b7edd7
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added play, option, and quit buttons
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2017-10-09 20:04:42 -05:00 |
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6d135e3b2b
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glow shader works better, changed way of loading assets, default song set up
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2017-10-08 19:07:34 -05:00 |
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bf2e68e0f7
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clean main menu start while starting on mesh creation
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2017-09-19 00:32:53 -05:00 |
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b18cbe2352
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added bloom shader
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2017-09-03 03:29:33 -05:00 |
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a54a06c799
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added explosion fx (sound and particles)
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2017-07-22 09:44:36 -05:00 |
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942cd9f102
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fbo functioning
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2017-07-19 16:04:43 -05:00 |
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5f1958e62d
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different glow shader test?
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2017-07-18 00:14:53 -05:00 |
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97faafa327
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changed vert to the glsl tutorial one
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2017-07-17 23:52:58 -05:00 |
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686d6c3e9b
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added background shader and began on implementing bloom shader
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2017-07-17 01:46:35 -05:00 |
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a90fea5a46
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background changed, pellet resized, other minor cleanups and adjustments
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2017-07-16 21:33:10 -05:00 |
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627a631f41
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background shader now functioning
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2017-06-18 01:25:08 -05:00 |
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fe6bd86632
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minor progress on background shader
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2017-06-14 00:16:24 -05:00 |
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cf07c14f86
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background shader render progress, replacing shape renderers with texture (haven't created said textures yet)
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2017-06-10 12:34:08 -05:00 |
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d0cf02e19a
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began working on inverted gameplay
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2017-06-07 23:19:41 -05:00 |
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571c93b77f
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invert shader added
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2017-06-07 21:53:40 -05:00 |
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0222ea00a7
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shader test changes
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2017-06-07 00:21:25 -05:00 |
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79431a7fca
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setup shader files
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2017-06-06 19:06:57 -05:00 |
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9951a6c730
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created file setup for shaders
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2017-06-06 01:17:54 -05:00 |
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