Commit Graph

24 Commits

Author SHA1 Message Date
24dcabfb51 decent bloom system 2018-09-03 23:54:23 -05:00
3c3d925e5a combination fragment shader now uses exposure 2018-09-03 22:52:17 -05:00
cd551a2bc1 cleanup with minor tweaks 2018-09-03 21:59:37 -05:00
80d4132510 further adjustments on bloom 2018-09-03 20:39:26 -05:00
8fd8308d47 improved bloom system 2018-09-03 19:31:16 -05:00
7d0f3a365d removed creative screen; re-organized analysis system; analysis page progress; problems with analysis system needs to be fixed 2017-12-03 01:43:50 -06:00
9629b7edd7 added play, option, and quit buttons 2017-10-09 20:04:42 -05:00
6d135e3b2b glow shader works better, changed way of loading assets, default song set up 2017-10-08 19:07:34 -05:00
bf2e68e0f7 clean main menu start while starting on mesh creation 2017-09-19 00:32:53 -05:00
b18cbe2352 added bloom shader 2017-09-03 03:29:33 -05:00
a54a06c799 added explosion fx (sound and particles) 2017-07-22 09:44:36 -05:00
942cd9f102 fbo functioning 2017-07-19 16:04:43 -05:00
5f1958e62d different glow shader test? 2017-07-18 00:14:53 -05:00
97faafa327 changed vert to the glsl tutorial one 2017-07-17 23:52:58 -05:00
686d6c3e9b added background shader and began on implementing bloom shader 2017-07-17 01:46:35 -05:00
a90fea5a46 background changed, pellet resized, other minor cleanups and adjustments 2017-07-16 21:33:10 -05:00
627a631f41 background shader now functioning 2017-06-18 01:25:08 -05:00
fe6bd86632 minor progress on background shader 2017-06-14 00:16:24 -05:00
cf07c14f86 background shader render progress, replacing shape renderers with texture (haven't created said textures yet) 2017-06-10 12:34:08 -05:00
d0cf02e19a began working on inverted gameplay 2017-06-07 23:19:41 -05:00
571c93b77f invert shader added 2017-06-07 21:53:40 -05:00
0222ea00a7 shader test changes 2017-06-07 00:21:25 -05:00
79431a7fca setup shader files 2017-06-06 19:06:57 -05:00
9951a6c730 created file setup for shaders 2017-06-06 01:17:54 -05:00