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						9c19b21ffb
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							Removed PNG loader from the TextureData.
						
						
						
						
						
						
						
						In support of new loading pipeline. 
						
						
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						2020-04-17 22:07:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						20f67886bc
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							Minor .gitignore change. Also begun work on skeleton for game manager.
						
						
						
						
						
						
						
						Skeleton for basic game manager.
updated .gitignore.
Untracking workspace metadata. 
						
						
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						2020-04-17 01:26:07 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						04f9aab10b
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							Added documentation.
						
						
						
						
						
						
						
						Added more documentation.
Corrected doc. 
						
						
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						2020-04-04 18:24:25 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d541961007
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							Low level batch finished but untested.
						
						
						
						
						
						
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						2020-03-03 13:24:55 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						de76a9acbf
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							Changed order for clarity.
						
						
						
						
						
						
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						2020-03-01 18:11:19 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						583988c333
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							Added enabling for all attributes and removed irresponsible default. Untested.
						
						
						
						
						
						
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						2020-03-01 18:11:19 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5b44fee033
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							Buffers now automatically bind when adding to them. Buffer is untested.
						
						
						
						
						
						
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						2020-03-01 18:11:06 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						19163aaa12
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							Removed useless imports.
						
						
						
						
						
						
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						2020-02-29 17:45:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						278031ad7d
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							New preference persistence solution.
						
						
						
						
						
						
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						2020-02-29 17:15:33 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						92d9988166
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							renamed assets folder and added space to organize vert.
						
						
						
						
						
						
						
						mostly actually to trigger git to rename the folder... 
						
						
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						2020-02-23 14:53:47 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						53f45e11dd
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							Added pipeline information structures.
						
						
						
						
						
						
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						2020-02-23 14:48:16 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						bb44e4fee3
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							Wrote a very basic camera and unit tests.
						
						
						
						
						
						
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						2020-02-23 01:34:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e2c2b0adc0
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							Renamed handles.
						
						
						
						
						
						
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						2020-02-22 14:41:44 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						276f429b2f
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							Removed some unused files.
						
						
						
						
						
						
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						2020-02-22 00:05:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						13108bd089
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							Reorganized extension methods class.
						
						
						
						
						
						
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						2020-02-22 00:01:43 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0a57bf3d14
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							Added a check to see if input is null.
						
						
						
						
						
						
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						2020-02-22 00:01:16 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4a9c2b4e4d
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							Restructured code moving somethings to separate methods.
						
						
						
						
						
						
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						2020-02-22 00:00:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cdbe50f513
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							Proper default shaders is now an embedded resource and made Shader.cs comply with this setup.
						
						
						
						
						
						
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						2020-02-21 02:04:33 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						519d31f2e1
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							Another restructure with code updates.
						
						
						
						
						
						
						
						Updated RectTextrue.cs, VertexInformation.cs, and IDrawable.cs to properly pass indice information. 
						
						
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						2020-02-20 18:07:17 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f3cb38d655
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							moved csproj file into src folder to represent actual cs portion to be in src.
						
						
						
						
						
						
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						2020-02-20 17:20:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						415f603bb4
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							Began structuring new asset management system.
						
						
						
						
						
						
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						2020-02-20 16:34:00 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8f56b94c1f
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							Moved more rendering things into render namespace.
						
						
						
						
						
						
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						2020-02-20 16:33:45 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1ca9ad5377
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							More restructuring.
						
						
						
						
						
						
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						2020-02-20 16:20:32 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						44b60d57d8
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							Deleted remaining legacy code for 9patches and texture maps.
						
						
						
						
						
						
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						2020-02-20 16:20:03 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4e56f2d51e
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							Restructed project in preparation for unit testing.
						
						
						
						
						
						
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						2020-02-20 16:13:26 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0e9dd4047e
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							Removed legacy SkinData type.
						
						
						
						
						
						
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						2020-02-20 16:09:29 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						347ba906b5
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							progress on functioning default vertex shader.
						
						
						
						
						
						
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						2020-02-20 16:08:34 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						54ea6905a2
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							added dispose to texture batch
						
						
						
						
						
						
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						2020-02-20 16:07:56 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8f327f30e3
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							Renamed VertexBufferArrayHandle.cs
						
						
						
						
						
						
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						2020-02-20 16:07:18 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9a9afd52b2
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							removed default value for the protected dispose.
						
						
						
						
						
						
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						2020-02-20 16:06:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b806da6349
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							Renamed VertexAttributesHandle.cs and added transformation matrix to convenience function.
						
						
						
						
						
						
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						2020-02-20 16:06:37 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						72a8cc9206
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							Finished an untested version of RectTextures.cs.
						
						
						
						
						
						
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						2020-02-20 16:04:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						848017edc2
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							Made rectangle heritance friendly.
						
						
						
						
						
						
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						2020-02-20 16:04:00 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d91c325035
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							Removed legacy ninepatch and texture atlas.
						
						
						
						
						
						
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						2020-02-20 16:03:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						46e072b9f4
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							Removed legacy UI modules, screen and skin system.
						
						
						
						
						
						
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						2020-02-20 16:03:18 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b9105e7179
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							Removed setting binding to 0 since order of operations may cause issues.
						
						
						
						
						
						
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						2020-02-20 14:50:00 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4f7c7dccb1
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							Finished untested texture data.
						
						
						
						
						
						
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						2020-02-20 14:49:36 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d31a2cb744
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							Renamed project metadata.
						
						
						
						
						
						
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						2020-02-20 04:19:10 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						260bbeb9cb
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							Drawable interface for new rendering structure.
						
						
						
						
						
						
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						2020-02-20 04:18:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						171c27ab80
					 | 
					
						
						
							
							New batching structure base files.
						
						
						
						
						
						
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						2020-02-20 04:17:39 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7512f66cdb
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							Removed state tracking from vertex attributes because GL can only bind with one at a time.
						
						
						
						
						
						
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						2020-02-20 00:30:10 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						289799a6af
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							Started work on the ElementBufferHandle.
						
						
						
						
						
						
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						2020-02-17 02:31:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e58af8ce56
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							VertexAttributesHandle doc updated; Made texture coordinates non-normal.
						
						
						
						
						
						
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						2020-02-17 02:30:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0cee4c3ffe
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							Renamed and added an utility function to get basic attributes.
						
						
						
						
						
						
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						2020-02-17 02:28:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						115608b2a5
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							Removed state tracking for VertexBufferHandle due to potential overlapping states.
						
						
						
						
						
						
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						2020-02-17 02:27:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1a256eb664
					 | 
					
						
						
							
							Added texture and color support to default shaders.
						
						
						
						
						
						
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						2020-02-17 02:26:12 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c62ec58c8f
					 | 
					
						
						
							
							Added an easy way to get attribute location for shaders.
						
						
						
						
						
						
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						2020-02-17 02:25:13 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						60fa54ccf9
					 | 
					
						
						
							
							Removed code from when still using Monogame.
						
						
						
						
						
						
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						2020-02-17 00:35:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						dee5f96ea7
					 | 
					
						
						
							
							Files renamed to RecrownedGTK.
						
						
						
						
						
						
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						2020-02-16 21:44:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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