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92f302875f
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Added parameter check to Process method in CommandEngine.cs.
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2020-02-24 03:04:45 -05:00 |
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fa74bc9ae5
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Switched to dependency injection for console use.
Created interfaces for input and output for better structure and easier testing.
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2020-02-23 20:51:39 -05:00 |
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72a1ba903b
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Changing CI to have build and testing in separate scripts.
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2020-02-23 18:50:21 -05:00 |
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c3152ac888
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Changed RGTK test back to .NET Framework.
OpenTK assembly isn't properly restored with RGTK when otherwise.
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2020-02-23 16:48:35 -05:00 |
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515fac38a6
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Updated Newtonsoft.Json and changed tests to be .NET Core.
Mostly attempting to get rid of a small warning.
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2020-02-23 16:44:53 -05:00 |
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de68e62eb4
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Changed accessibility modifiers in light of new structure.
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2020-02-23 16:21:23 -05:00 |
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48cf2b80ca
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VSCode launch stuff.
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2020-02-23 16:21:20 -05:00 |
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8ef52891d8
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Added RGTK.Tools to dependencies.
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2020-02-23 16:19:10 -05:00 |
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ca55ca7208
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Refactoring.
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2020-02-23 16:17:10 -05:00 |
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45e62f8058
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Fixed file lock issue and (finally) renamed assets folder.
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2020-02-23 15:10:53 -05:00 |
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92d9988166
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renamed assets folder and added space to organize vert.
mostly actually to trigger git to rename the folder...
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2020-02-23 14:53:47 -05:00 |
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07bfc8ab43
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update test according to file rename.
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2020-02-23 14:50:52 -05:00 |
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670bfb4453
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Created a solutions file.
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2020-02-23 14:50:21 -05:00 |
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c4dd6f035d
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Updated Tools accordingly to new pipeline structure.
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2020-02-23 14:50:01 -05:00 |
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17e0a2fb21
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Moving jenkin's script to project.
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2020-02-23 14:48:32 -05:00 |
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53f45e11dd
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Added pipeline information structures.
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2020-02-23 14:48:16 -05:00 |
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1a8f31f7a8
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Added two more basic type tests.
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2020-02-23 13:56:15 -05:00 |
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5a02f4ad6a
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Renamed camera test file.
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2020-02-23 13:56:02 -05:00 |
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91c06a1a4b
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Changed path to work for CI.
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2020-02-23 03:35:33 -05:00 |
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885739123e
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Added very simple readme.
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2020-02-23 01:42:44 -05:00 |
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bb44e4fee3
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Wrote a very basic camera and unit tests.
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2020-02-23 01:34:41 -05:00 |
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e2c2b0adc0
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Renamed handles.
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2020-02-22 14:41:44 -05:00 |
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276f429b2f
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Removed some unused files.
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2020-02-22 00:05:38 -05:00 |
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a58d3cb131
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Added assets and test to test file reading from embedded sources.
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2020-02-22 00:05:11 -05:00 |
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13108bd089
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Reorganized extension methods class.
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2020-02-22 00:01:43 -05:00 |
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0a57bf3d14
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Added a check to see if input is null.
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2020-02-22 00:01:16 -05:00 |
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4a9c2b4e4d
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Restructured code moving somethings to separate methods.
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2020-02-22 00:00:59 -05:00 |
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5699caf9e4
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Added accidentally removed import.
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2020-02-21 16:17:47 -05:00 |
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b67bbc68e5
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Template files for testing RecrownedGTK.Tools.
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2020-02-21 02:06:56 -05:00 |
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e7b506f6a3
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Changed unit testing to non-graphical tests.
Currently, just reset things to a template file. Still learning what's easy to test and not.
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2020-02-21 02:06:32 -05:00 |
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cdbe50f513
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Proper default shaders is now an embedded resource and made Shader.cs comply with this setup.
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2020-02-21 02:04:33 -05:00 |
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519d31f2e1
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Another restructure with code updates.
Updated RectTextrue.cs, VertexInformation.cs, and IDrawable.cs to properly pass indice information.
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2020-02-20 18:07:17 -05:00 |
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1a9ff8a26f
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Moved csproj of tools portion into src.
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2020-02-20 17:21:21 -05:00 |
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f3cb38d655
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moved csproj file into src folder to represent actual cs portion to be in src.
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2020-02-20 17:20:38 -05:00 |
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415f603bb4
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Began structuring new asset management system.
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2020-02-20 16:34:00 -05:00 |
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8f56b94c1f
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Moved more rendering things into render namespace.
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2020-02-20 16:33:45 -05:00 |
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1ca9ad5377
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More restructuring.
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2020-02-20 16:20:32 -05:00 |
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44b60d57d8
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Deleted remaining legacy code for 9patches and texture maps.
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2020-02-20 16:20:03 -05:00 |
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4e56f2d51e
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Restructed project in preparation for unit testing.
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2020-02-20 16:13:26 -05:00 |
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0e9dd4047e
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Removed legacy SkinData type.
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2020-02-20 16:09:29 -05:00 |
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347ba906b5
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progress on functioning default vertex shader.
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2020-02-20 16:08:34 -05:00 |
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54ea6905a2
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added dispose to texture batch
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2020-02-20 16:07:56 -05:00 |
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8f327f30e3
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Renamed VertexBufferArrayHandle.cs
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2020-02-20 16:07:18 -05:00 |
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9a9afd52b2
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removed default value for the protected dispose.
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2020-02-20 16:06:59 -05:00 |
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b806da6349
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Renamed VertexAttributesHandle.cs and added transformation matrix to convenience function.
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2020-02-20 16:06:37 -05:00 |
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72a8cc9206
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Finished an untested version of RectTextures.cs.
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2020-02-20 16:04:59 -05:00 |
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848017edc2
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Made rectangle heritance friendly.
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2020-02-20 16:04:00 -05:00 |
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d91c325035
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Removed legacy ninepatch and texture atlas.
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2020-02-20 16:03:38 -05:00 |
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46e072b9f4
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Removed legacy UI modules, screen and skin system.
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2020-02-20 16:03:18 -05:00 |
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b9105e7179
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Removed setting binding to 0 since order of operations may cause issues.
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2020-02-20 14:50:00 -05:00 |
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