Harrison Deng
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a42c4d83b9
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Last commit before archived.
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2021-12-23 21:27:41 -06:00 |
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08f45bcfd4
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Moved the ScreenSystem to under UI namespace.
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2019-06-01 15:36:31 -05:00 |
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d923a28afb
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Transitioned to .Net Standard and use of VSCode.
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2019-05-31 00:57:03 -05:00 |
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d5c898d081
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Minor cleanup and fixes. Now automatically removes "-texture" suffix.
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2019-04-11 00:34:49 -05:00 |
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e3535f5662
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Changed 9p and tatlas' to use a separately loaded texture.
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2019-03-20 19:28:16 -05:00 |
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59771b00a8
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Fixed issue with texture packer caused by not having any 9Ps.
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2019-03-07 23:08:37 -06:00 |
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38083a1e2f
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Made 9p command variable names consistent with the data object.
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2019-03-07 23:08:15 -06:00 |
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6fdcdcf923
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refactors and added forgotten semicolon :/
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2019-01-20 01:07:52 -06:00 |
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823b210c75
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Missed two... visual studios was being weird with autocompleting imports to some cached dll? idk. fixed now though.
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2019-01-15 17:54:58 -06:00 |
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3cb1a5913d
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forgot to add/change the imports after refactor. so here it is.
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2019-01-15 17:49:38 -06:00 |
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748de59052
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Refactor. again.
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2019-01-15 17:44:15 -06:00 |
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441a4d1a36
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Refactoring
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2019-01-15 17:33:55 -06:00 |
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f5cbd9dbab
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refactors
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2019-01-14 23:38:50 -06:00 |
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4ac011f3cf
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fixed up pipeline extension process because monogame is weird.
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2019-01-13 22:05:34 -06:00 |
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0b812f45fe
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removed extension for region names + refactor
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2019-01-13 17:12:37 -06:00 |
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9df8503f08
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removed all unused imports.
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2019-01-13 14:22:53 -06:00 |
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e0caaef061
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folder refactor.
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2019-01-13 14:07:57 -06:00 |
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