Moved the ScreenSystem to under UI namespace.
This commit is contained in:
parent
cc0099ee7d
commit
08f45bcfd4
@ -3,10 +3,10 @@
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" PrivateAssets="All"/>
|
||||
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" PrivateAssets="All"/>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj" />
|
||||
<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj" PrivateAssets="All"/>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MonoGame.Framework.Content.Pipeline.Portable" version="3.7.1.189" targetFramework="net45" />
|
||||
<package id="MonoGame.Framework.Portable" version="3.7.1.189" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="12.0.1" targetFramework="net45" />
|
||||
</packages>
|
@ -14,13 +14,13 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" PrivateAssets="All"/>
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.0-beta0005" />
|
||||
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta0005" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj" />
|
||||
<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj" PrivateAssets="All"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2"/>
|
||||
<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189"/>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" PrivateAssets="All"/>
|
||||
<PackageReference Include="MonoGame.Framework.Portable" Version="3.6.0.1625" PrivateAssets="All"/>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -2,7 +2,7 @@
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using RecrownedAthenaeum.Render;
|
||||
|
||||
namespace RecrownedAthenaeum.ScreenSystem
|
||||
namespace RecrownedAthenaeum.UI.ScreenSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Contracts a transition that the <see cref="ScreenManager"/> can use.
|
@ -4,7 +4,7 @@ using Microsoft.Xna.Framework.Graphics;
|
||||
using RecrownedAthenaeum.Render;
|
||||
using System;
|
||||
|
||||
namespace RecrownedAthenaeum.ScreenSystem
|
||||
namespace RecrownedAthenaeum.UI.ScreenSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// A screen specifically meant to fill in loading times.
|
@ -3,7 +3,7 @@ using Microsoft.Xna.Framework.Graphics;
|
||||
using RecrownedAthenaeum.Render;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace RecrownedAthenaeum.ScreenSystem
|
||||
namespace RecrownedAthenaeum.UI.ScreenSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents one of the poosible states a screen can be in.
|
@ -4,7 +4,7 @@ using RecrownedAthenaeum.Render;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace RecrownedAthenaeum.ScreenSystem
|
||||
namespace RecrownedAthenaeum.UI.ScreenSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Called when the first screen is being shown.
|
Loading…
Reference in New Issue
Block a user