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ydeng/rhythmbullet
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104 Commits 2 Branches 0 Tags
d0cf02e19acf38f3e2c77f45e64338b9d75dc0f3
Commit Graph

13 Commits

Author SHA1 Message Date
Recrown
d0cf02e19a began working on inverted gameplay 2017-06-07 23:19:41 -05:00
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16d45757e5 updated flake texture fixed collision issue, and minor value changes 2017-06-04 17:44:02 -05:00
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c416d9f1ea changed flake texture. minor fixing of entity controller 2017-06-04 14:08:52 -05:00
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b80aca0e29 began work on flake entity 2017-06-03 23:26:03 -05:00
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53ff7109b2 added bar entity 2017-06-03 00:24:56 -05:00
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4a51156759 shard entity functionality has been added 2017-06-02 23:03:00 -05:00
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615789fe81 added pellet entity as well as minor changes to collision functions 2017-06-01 23:41:04 -05:00
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529031fd07 began work adding pellet entity 2017-06-01 17:59:05 -05:00
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0adee4b058 reworked a few textures 2017-06-01 00:41:38 -05:00
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b17cc61839 successfully added debug spawning system and finished void circle enemy 2017-05-31 23:55:44 -05:00
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70bf120a5f new texture added and everything resized; worked on spawning and collision checking 2017-05-31 13:49:18 -05:00
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5776586458 began work on debug spawning system 2017-05-30 23:17:45 -05:00
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4894d6eea8 new entity management and hit detection concepts, began implementing in game play area 2017-05-30 16:23:08 -05:00
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