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92d122616f
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currently working with music selection page being worked on
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2017-10-24 18:10:41 -05:00 |
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54e9a90ac4
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improvements on music selection screen
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2017-10-18 22:51:02 -05:00 |
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bef014c047
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more progress on play music selection page
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2017-10-18 21:27:07 -05:00 |
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9c2fa0f04b
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began deprecating custom events, switching to java observer event system; progress on music selection page
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2017-10-17 23:37:36 -05:00 |
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2294b0f9f8
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moved options to left of main page
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2017-10-17 13:31:27 -05:00 |
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ca8e4c16d7
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multiple adjustements made for ui resizing
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2017-10-16 15:32:41 -05:00 |
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0cab95a3fb
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cleaned up imports
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2017-10-16 00:16:05 -05:00 |
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76ed2cb74a
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added gradient background to main menu
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2017-10-16 00:14:59 -05:00 |
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69f40f5468
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fixed crash issue with shader options checkbox; changed checkbox disabled texture
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2017-10-15 19:33:46 -05:00 |
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879921e5aa
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placement adjustement
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2017-10-15 14:44:58 -05:00 |
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160f87b801
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main menu now displays current song name; visualizer made slightly more efficient
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2017-10-15 01:55:03 -05:00 |
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f345e1de8c
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forgot to add this important file...
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2017-10-14 16:56:07 -05:00 |
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871e667707
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added proper menu screen controller for music playback; changed valid bin range for visualizer
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2017-10-14 16:49:02 -05:00 |
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d75f9692de
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beat particle effect values changed again, visualizer average range lowered
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2017-10-14 00:43:18 -05:00 |
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3454f80413
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minor changes to beat particle effect, added proper music directory update, added song count, visualizer better centered, other minor value changes
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2017-10-14 00:33:24 -05:00 |
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31ad6f4a10
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fixed visualizer width, changed scroll bar skin, changed functioning of shader options
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2017-10-13 19:09:17 -05:00 |
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36e121fef0
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added enhanced glow option
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2017-10-13 10:58:27 -05:00 |
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6595c0fdb1
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help from pjrader1 on discord with FBO and Scissorstacks fixed FBO issue
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2017-10-12 21:39:06 -05:00 |
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f548c4828f
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functioning main menu with scissor issue
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2017-10-12 14:54:35 -05:00 |
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9da3670d04
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working on scissorstack issue, before breaking everything
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2017-10-11 23:45:51 -05:00 |
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29e4b7e901
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options have been added back
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2017-10-10 00:51:36 -05:00 |
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3845b7495b
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color adjustements
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2017-10-09 20:25:54 -05:00 |
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9629b7edd7
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added play, option, and quit buttons
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2017-10-09 20:04:42 -05:00 |
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05a701b643
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game screen blur level added
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2017-10-08 19:48:03 -05:00 |
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6d135e3b2b
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glow shader works better, changed way of loading assets, default song set up
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2017-10-08 19:07:34 -05:00 |
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4c329e8d8f
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added particles and improved main menu aesthetically
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2017-10-08 01:41:25 -05:00 |
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67f9105922
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another attempt to better remedy song transition for visualizer
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2017-10-07 01:08:12 -05:00 |
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8cbefb1f0f
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smoothed out bar height changes, used locks to better remedy song transition bar height issue
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2017-10-07 01:01:29 -05:00 |
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087b709a02
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functional (i think?)
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2017-10-06 23:52:56 -05:00 |
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2801adbd6e
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async functioning now
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2017-10-06 21:05:05 -05:00 |
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29e8d550dd
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qRevert "smooth rise of bars"
This reverts commit 23df4f887c24325ea39d0bb9a3f2695366ec0c80.
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2017-10-06 18:17:43 -05:00 |
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8962ab97eb
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progress on asynchronous song property loading
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2017-10-06 15:59:02 -05:00 |
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99dbbb41f7
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smooth rise of bars
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2017-10-05 00:33:10 -05:00 |
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74e3a999c3
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smooth descent of bars now after all averaging
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2017-10-04 15:31:05 -05:00 |
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e9d208ba55
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bars are now skinnier
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2017-10-04 12:32:37 -05:00 |
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4a1886ebbf
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adjustements to visualizer position
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2017-10-04 10:01:43 -05:00 |
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9b3b4a08a2
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visualizer adjustements
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2017-10-04 09:51:49 -05:00 |
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354efc647a
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made visualizer horizontal, smoothed out bar movement
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2017-10-03 23:30:09 -05:00 |
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411ac59f6f
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basic visualizer with reverse function
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2017-10-02 00:00:36 -05:00 |
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fdafba2127
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rewrite the mirror visualizer
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2017-10-01 12:42:13 -05:00 |
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b4e7f97f5b
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linked basic visualizer with mirror visualizer
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2017-09-22 15:28:59 -05:00 |
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4f58a43b79
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began adding mirror visualizer
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2017-09-22 15:19:55 -05:00 |
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b5e16188de
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visualizer visual adjustments
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2017-09-22 11:25:45 -05:00 |
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307e118b3a
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fixed mac render glitch, flipped visualizer
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2017-09-22 10:26:36 -05:00 |
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d64dc8a4d1
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mesh now looks right
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2017-09-21 14:35:48 -05:00 |
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b879ceaf05
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mesh progress
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2017-09-21 08:07:50 -05:00 |
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3c6616a242
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changed to completely dedicated mesh instead of generic
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2017-09-20 11:58:25 -05:00 |
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a45662238f
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added new mesh to render
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2017-09-19 00:58:28 -05:00 |
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bf2e68e0f7
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clean main menu start while starting on mesh creation
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2017-09-19 00:32:53 -05:00 |
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33c9eeef2f
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visualizer improvements
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2017-09-15 01:06:12 -05:00 |
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4ba2deb8da
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added coloring to visualizer
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2017-09-12 20:14:02 -05:00 |
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1b061902cb
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removed more useless debug messages
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2017-09-12 20:03:59 -05:00 |
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41f0fd3e0c
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removed some debug spam
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2017-09-12 19:58:43 -05:00 |
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373a524010
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fixed sync issue with songs (not sure what de-sync caused by as issue does not exist on other computer)
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2017-09-12 19:48:51 -05:00 |
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d26cef0cb1
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added actor version of visualizer
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2017-09-12 16:12:34 -05:00 |
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658f4fa807
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minor changes to visualizer appearance
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2017-09-11 23:57:15 -05:00 |
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6fb5744048
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added proper rotation to visualizer
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2017-09-11 20:43:59 -05:00 |
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3e05e66a38
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switched to using sprites for testing (in progress)
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2017-09-11 14:58:04 -05:00 |
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ca84a4522e
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visualizer design changes
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2017-09-11 13:25:42 -05:00 |
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d257d2df60
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way of saving improved
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2017-09-10 21:16:47 -05:00 |
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1b61d8ba50
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improved visualizer
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2017-09-10 20:30:45 -05:00 |
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639172a152
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visualizer tested and improved
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2017-09-10 03:38:09 -05:00 |
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22ab329e19
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Prototyping visualizer as well as design scheme
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2017-09-06 23:31:10 -05:00 |
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c45551f1d2
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starting work on visualizer
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2017-09-04 01:55:56 -05:00 |
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9da00fac4a
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preparing structure for an animated background
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2017-09-04 00:01:09 -05:00 |
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fd66c4703a
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improved structure by making game screen parent of creative screen
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2017-09-03 23:29:38 -05:00 |
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3e41c17d10
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updated relational graph as well as fixed minor loop check issue
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2017-09-03 17:30:33 -05:00 |
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db902e59e1
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optimizations done to graphing
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2017-09-03 17:23:28 -05:00 |
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b18cbe2352
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added bloom shader
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2017-09-03 03:29:33 -05:00 |
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ba8a2182fb
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furthered usage of new mini context object
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2017-09-01 03:12:36 -05:00 |
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d00f434275
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fixed issue with data cleaning thread crashing
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2017-09-01 02:07:29 -05:00 |
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e15d571848
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changed analysis system's structure by adding mini context object for analysis output; multithreading changed to using executor service
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2017-08-30 20:28:58 -05:00 |
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695ed19c50
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smoothed out transition from loading splash to game menu
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2017-08-22 03:12:50 -05:00 |
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2649f07d89
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beginning of slightly better resize system
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2017-08-18 14:02:25 -05:00 |
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16954280f2
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other half of the first commit that I didn't update
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2017-08-18 03:09:20 -05:00 |
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41b90f3311
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added quit button to pause menu
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2017-08-18 03:03:18 -05:00 |
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1af07188e6
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switched to lwjgl3, began changing way screen resize system works, minor bug fix with options screen
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2017-08-18 02:14:30 -05:00 |
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688c1acf96
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added more comments, attempt at fixing visual glitch with flake entity
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2017-08-17 01:32:14 -05:00 |
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7cdb372de2
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attempt at fixing multi threading issue
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2017-08-17 00:49:07 -05:00 |
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569af8adf9
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Rhythm bullet mp3 support successful (prog calc a bit hacky)
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2017-08-16 23:13:10 -05:00 |
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29225f167d
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basic mp3 support added
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2017-08-16 01:35:45 -05:00 |
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107b0e2553
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wav decoding optimization works
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2017-08-13 02:01:44 -05:00 |
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a47cd1993b
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possible optimizations on wav reading
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2017-08-12 01:29:56 -05:00 |
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d32794152d
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initial attempt at implementing mp3
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2017-08-12 00:52:59 -05:00 |
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d92af2b964
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fixed minor issues in creative screen
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2017-08-11 01:14:25 -05:00 |
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2e5c1064ac
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status bars on sides now work
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2017-08-10 17:00:25 -05:00 |
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bed23303e4
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changed spawn algorithm to include flakes
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2017-08-10 15:12:56 -05:00 |
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c98407c516
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added easier way to smooth transition colors for status effect bars
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2017-08-10 02:54:52 -05:00 |
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aad923ea48
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gradients for sides better implemented
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2017-08-10 01:45:22 -05:00 |
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85117f74aa
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progress on integration of score manager
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2017-08-08 02:34:08 -05:00 |
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29c30290fb
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added border to show status effects, preparing for better score system
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2017-08-08 02:26:34 -05:00 |
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5f8b8f95fc
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begin working on status indicator
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2017-08-08 01:42:35 -05:00 |
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47c1e596d2
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fixed some graphical glitches and progressed on point and hp systems
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2017-08-05 02:30:19 -05:00 |
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63a2bd6b95
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changed size of music regen map and analyze button for debug ui
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2017-08-04 14:28:10 -05:00 |
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3c79bdcb32
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fixed gl context issue
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2017-08-04 14:25:50 -05:00 |
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0101f0630b
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added groundwork for scoring and minor tweaks to textures
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2017-08-04 02:00:20 -05:00 |
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4915190fdb
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removed unused variable
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2017-08-02 23:31:28 -05:00 |
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89ecbb6f4d
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better integration with new entity system
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2017-08-02 23:30:29 -05:00 |
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928f85f709
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fixed minor pooling issue
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2017-08-02 22:53:21 -05:00 |
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cfe5e3592b
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entity coordinator integration works
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2017-08-02 22:06:10 -05:00 |
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