|
29e0dfbcc8
|
removed 800x480 resolution (lol nobodies going to need that...)
|
2017-10-29 19:33:17 -05:00 |
|
|
f506e934ab
|
added text shortening label
|
2017-10-29 18:13:21 -05:00 |
|
|
67684e8634
|
better music selection alignment (progress)
|
2017-10-28 23:02:55 -05:00 |
|
|
8d8ef15ce4
|
mainpage ui improved
|
2017-10-26 22:38:23 -05:00 |
|
|
a1278eed9b
|
main page ui changes, working on song name scroll text
|
2017-10-24 20:11:49 -05:00 |
|
|
92d122616f
|
currently working with music selection page being worked on
|
2017-10-24 18:10:41 -05:00 |
|
|
54e9a90ac4
|
improvements on music selection screen
|
2017-10-18 22:51:02 -05:00 |
|
|
bef014c047
|
more progress on play music selection page
|
2017-10-18 21:27:07 -05:00 |
|
|
9c2fa0f04b
|
began deprecating custom events, switching to java observer event system; progress on music selection page
|
2017-10-17 23:37:36 -05:00 |
|
|
2294b0f9f8
|
moved options to left of main page
|
2017-10-17 13:31:27 -05:00 |
|
|
ca8e4c16d7
|
multiple adjustements made for ui resizing
|
2017-10-16 15:32:41 -05:00 |
|
|
0cab95a3fb
|
cleaned up imports
|
2017-10-16 00:16:05 -05:00 |
|
|
76ed2cb74a
|
added gradient background to main menu
|
2017-10-16 00:14:59 -05:00 |
|
|
69f40f5468
|
fixed crash issue with shader options checkbox; changed checkbox disabled texture
|
2017-10-15 19:33:46 -05:00 |
|
|
879921e5aa
|
placement adjustement
|
2017-10-15 14:44:58 -05:00 |
|
|
160f87b801
|
main menu now displays current song name; visualizer made slightly more efficient
|
2017-10-15 01:55:03 -05:00 |
|
|
f345e1de8c
|
forgot to add this important file...
|
2017-10-14 16:56:07 -05:00 |
|
|
871e667707
|
added proper menu screen controller for music playback; changed valid bin range for visualizer
|
2017-10-14 16:49:02 -05:00 |
|
|
d75f9692de
|
beat particle effect values changed again, visualizer average range lowered
|
2017-10-14 00:43:18 -05:00 |
|
|
3454f80413
|
minor changes to beat particle effect, added proper music directory update, added song count, visualizer better centered, other minor value changes
|
2017-10-14 00:33:24 -05:00 |
|
|
31ad6f4a10
|
fixed visualizer width, changed scroll bar skin, changed functioning of shader options
|
2017-10-13 19:09:17 -05:00 |
|
|
36e121fef0
|
added enhanced glow option
|
2017-10-13 10:58:27 -05:00 |
|
|
6595c0fdb1
|
help from pjrader1 on discord with FBO and Scissorstacks fixed FBO issue
|
2017-10-12 21:39:06 -05:00 |
|
|
f548c4828f
|
functioning main menu with scissor issue
|
2017-10-12 14:54:35 -05:00 |
|
|
9da3670d04
|
working on scissorstack issue, before breaking everything
|
2017-10-11 23:45:51 -05:00 |
|
|
29e4b7e901
|
options have been added back
|
2017-10-10 00:51:36 -05:00 |
|
|
3845b7495b
|
color adjustements
|
2017-10-09 20:25:54 -05:00 |
|
|
9629b7edd7
|
added play, option, and quit buttons
|
2017-10-09 20:04:42 -05:00 |
|
|
05a701b643
|
game screen blur level added
|
2017-10-08 19:48:03 -05:00 |
|
|
6d135e3b2b
|
glow shader works better, changed way of loading assets, default song set up
|
2017-10-08 19:07:34 -05:00 |
|
|
4c329e8d8f
|
added particles and improved main menu aesthetically
|
2017-10-08 01:41:25 -05:00 |
|
|
67f9105922
|
another attempt to better remedy song transition for visualizer
|
2017-10-07 01:08:12 -05:00 |
|
|
8cbefb1f0f
|
smoothed out bar height changes, used locks to better remedy song transition bar height issue
|
2017-10-07 01:01:29 -05:00 |
|
|
087b709a02
|
functional (i think?)
|
2017-10-06 23:52:56 -05:00 |
|
|
2801adbd6e
|
async functioning now
|
2017-10-06 21:05:05 -05:00 |
|
|
29e8d550dd
|
qRevert "smooth rise of bars"
This reverts commit 23df4f887c24325ea39d0bb9a3f2695366ec0c80.
|
2017-10-06 18:17:43 -05:00 |
|
|
8962ab97eb
|
progress on asynchronous song property loading
|
2017-10-06 15:59:02 -05:00 |
|
|
99dbbb41f7
|
smooth rise of bars
|
2017-10-05 00:33:10 -05:00 |
|
|
74e3a999c3
|
smooth descent of bars now after all averaging
|
2017-10-04 15:31:05 -05:00 |
|
|
e9d208ba55
|
bars are now skinnier
|
2017-10-04 12:32:37 -05:00 |
|
|
4a1886ebbf
|
adjustements to visualizer position
|
2017-10-04 10:01:43 -05:00 |
|
|
9b3b4a08a2
|
visualizer adjustements
|
2017-10-04 09:51:49 -05:00 |
|
|
354efc647a
|
made visualizer horizontal, smoothed out bar movement
|
2017-10-03 23:30:09 -05:00 |
|
|
411ac59f6f
|
basic visualizer with reverse function
|
2017-10-02 00:00:36 -05:00 |
|
|
fdafba2127
|
rewrite the mirror visualizer
|
2017-10-01 12:42:13 -05:00 |
|
|
b4e7f97f5b
|
linked basic visualizer with mirror visualizer
|
2017-09-22 15:28:59 -05:00 |
|
|
4f58a43b79
|
began adding mirror visualizer
|
2017-09-22 15:19:55 -05:00 |
|
|
b5e16188de
|
visualizer visual adjustments
|
2017-09-22 11:25:45 -05:00 |
|
|
307e118b3a
|
fixed mac render glitch, flipped visualizer
|
2017-09-22 10:26:36 -05:00 |
|
|
d64dc8a4d1
|
mesh now looks right
|
2017-09-21 14:35:48 -05:00 |
|
|
b879ceaf05
|
mesh progress
|
2017-09-21 08:07:50 -05:00 |
|
|
3c6616a242
|
changed to completely dedicated mesh instead of generic
|
2017-09-20 11:58:25 -05:00 |
|
|
a45662238f
|
added new mesh to render
|
2017-09-19 00:58:28 -05:00 |
|
|
bf2e68e0f7
|
clean main menu start while starting on mesh creation
|
2017-09-19 00:32:53 -05:00 |
|
|
33c9eeef2f
|
visualizer improvements
|
2017-09-15 01:06:12 -05:00 |
|
|
4ba2deb8da
|
added coloring to visualizer
|
2017-09-12 20:14:02 -05:00 |
|
|
1b061902cb
|
removed more useless debug messages
|
2017-09-12 20:03:59 -05:00 |
|
|
41f0fd3e0c
|
removed some debug spam
|
2017-09-12 19:58:43 -05:00 |
|
|
373a524010
|
fixed sync issue with songs (not sure what de-sync caused by as issue does not exist on other computer)
|
2017-09-12 19:48:51 -05:00 |
|
|
d26cef0cb1
|
added actor version of visualizer
|
2017-09-12 16:12:34 -05:00 |
|
|
658f4fa807
|
minor changes to visualizer appearance
|
2017-09-11 23:57:15 -05:00 |
|
|
6fb5744048
|
added proper rotation to visualizer
|
2017-09-11 20:43:59 -05:00 |
|
|
3e05e66a38
|
switched to using sprites for testing (in progress)
|
2017-09-11 14:58:04 -05:00 |
|
|
ca84a4522e
|
visualizer design changes
|
2017-09-11 13:25:42 -05:00 |
|
|
d257d2df60
|
way of saving improved
|
2017-09-10 21:16:47 -05:00 |
|
|
1b61d8ba50
|
improved visualizer
|
2017-09-10 20:30:45 -05:00 |
|
|
639172a152
|
visualizer tested and improved
|
2017-09-10 03:38:09 -05:00 |
|
|
22ab329e19
|
Prototyping visualizer as well as design scheme
|
2017-09-06 23:31:10 -05:00 |
|
|
c45551f1d2
|
starting work on visualizer
|
2017-09-04 01:55:56 -05:00 |
|
|
9da00fac4a
|
preparing structure for an animated background
|
2017-09-04 00:01:09 -05:00 |
|
|
fd66c4703a
|
improved structure by making game screen parent of creative screen
|
2017-09-03 23:29:38 -05:00 |
|
|
3e41c17d10
|
updated relational graph as well as fixed minor loop check issue
|
2017-09-03 17:30:33 -05:00 |
|
|
db902e59e1
|
optimizations done to graphing
|
2017-09-03 17:23:28 -05:00 |
|
|
b18cbe2352
|
added bloom shader
|
2017-09-03 03:29:33 -05:00 |
|
|
ba8a2182fb
|
furthered usage of new mini context object
|
2017-09-01 03:12:36 -05:00 |
|
|
d00f434275
|
fixed issue with data cleaning thread crashing
|
2017-09-01 02:07:29 -05:00 |
|
|
e15d571848
|
changed analysis system's structure by adding mini context object for analysis output; multithreading changed to using executor service
|
2017-08-30 20:28:58 -05:00 |
|
|
695ed19c50
|
smoothed out transition from loading splash to game menu
|
2017-08-22 03:12:50 -05:00 |
|
|
2649f07d89
|
beginning of slightly better resize system
|
2017-08-18 14:02:25 -05:00 |
|
|
16954280f2
|
other half of the first commit that I didn't update
|
2017-08-18 03:09:20 -05:00 |
|
|
41b90f3311
|
added quit button to pause menu
|
2017-08-18 03:03:18 -05:00 |
|
|
1af07188e6
|
switched to lwjgl3, began changing way screen resize system works, minor bug fix with options screen
|
2017-08-18 02:14:30 -05:00 |
|
|
688c1acf96
|
added more comments, attempt at fixing visual glitch with flake entity
|
2017-08-17 01:32:14 -05:00 |
|
|
7cdb372de2
|
attempt at fixing multi threading issue
|
2017-08-17 00:49:07 -05:00 |
|
|
569af8adf9
|
Rhythm bullet mp3 support successful (prog calc a bit hacky)
|
2017-08-16 23:13:10 -05:00 |
|
|
29225f167d
|
basic mp3 support added
|
2017-08-16 01:35:45 -05:00 |
|
|
107b0e2553
|
wav decoding optimization works
|
2017-08-13 02:01:44 -05:00 |
|
|
a47cd1993b
|
possible optimizations on wav reading
|
2017-08-12 01:29:56 -05:00 |
|
|
d32794152d
|
initial attempt at implementing mp3
|
2017-08-12 00:52:59 -05:00 |
|
|
d92af2b964
|
fixed minor issues in creative screen
|
2017-08-11 01:14:25 -05:00 |
|
|
2e5c1064ac
|
status bars on sides now work
|
2017-08-10 17:00:25 -05:00 |
|
|
bed23303e4
|
changed spawn algorithm to include flakes
|
2017-08-10 15:12:56 -05:00 |
|
|
c98407c516
|
added easier way to smooth transition colors for status effect bars
|
2017-08-10 02:54:52 -05:00 |
|
|
aad923ea48
|
gradients for sides better implemented
|
2017-08-10 01:45:22 -05:00 |
|
|
85117f74aa
|
progress on integration of score manager
|
2017-08-08 02:34:08 -05:00 |
|
|
29c30290fb
|
added border to show status effects, preparing for better score system
|
2017-08-08 02:26:34 -05:00 |
|
|
5f8b8f95fc
|
begin working on status indicator
|
2017-08-08 01:42:35 -05:00 |
|
|
47c1e596d2
|
fixed some graphical glitches and progressed on point and hp systems
|
2017-08-05 02:30:19 -05:00 |
|
|
63a2bd6b95
|
changed size of music regen map and analyze button for debug ui
|
2017-08-04 14:28:10 -05:00 |
|
|
3c79bdcb32
|
fixed gl context issue
|
2017-08-04 14:25:50 -05:00 |
|
|
0101f0630b
|
added groundwork for scoring and minor tweaks to textures
|
2017-08-04 02:00:20 -05:00 |
|
|
4915190fdb
|
removed unused variable
|
2017-08-02 23:31:28 -05:00 |
|
|
89ecbb6f4d
|
better integration with new entity system
|
2017-08-02 23:30:29 -05:00 |
|
|
928f85f709
|
fixed minor pooling issue
|
2017-08-02 22:53:21 -05:00 |
|
|
cfe5e3592b
|
entity coordinator integration works
|
2017-08-02 22:06:10 -05:00 |
|
|
a72bd104f0
|
basic ground work for entity coordinators added
|
2017-08-02 02:05:16 -05:00 |
|
|
bb5782a34f
|
resize title, added a null safety net for creative entity spawning
|
2017-07-31 01:36:48 -05:00 |
|
|
162b7cb9c0
|
renamed title image file
|
2017-07-31 01:06:10 -05:00 |
|
|
e6017b1808
|
edited the title png
|
2017-07-31 00:25:51 -05:00 |
|
|
54c61fcba5
|
rename project and game to RhythmBullet
|
2017-07-31 00:06:10 -05:00 |
|
|
db27f7dbae
|
added another frequency range on analyzer
|
2017-07-30 18:22:24 -05:00 |
|
|
c9f580d695
|
game screen fixed issue where laser is first rendered then drawn, more tuning work
|
2017-07-29 02:21:12 -05:00 |
|
|
e30cb93545
|
minor tuning and fixed mistake in uiskin.atlas
|
2017-07-29 01:25:03 -05:00 |
|
|
053f4fb40e
|
slightly different approach to map storing
|
2017-07-29 00:43:40 -05:00 |
|
|
5ec04f0f27
|
new framework for entities progress and began working on map part
|
2017-07-28 14:11:55 -05:00 |
|
|
66e82c0efe
|
reworked the entity framework (still in progress)
|
2017-07-28 00:42:08 -05:00 |
|
|
013e3d7d99
|
fixed dumb math mistake and changes to map gen index control
|
2017-07-26 02:24:23 -05:00 |
|
|
e6b3960e7e
|
changed ranges on audio analyzer
|
2017-07-24 23:42:47 -05:00 |
|
|
247d87e9d1
|
began working on win screen
|
2017-07-24 23:39:37 -05:00 |
|
|
ec234af091
|
background now full window size; sensitivity slider no longer attached to analyzer
|
2017-07-23 00:11:28 -05:00 |
|
|
8af157567f
|
gradient effect for gutters
|
2017-07-22 21:59:56 -05:00 |
|
|
99e6fe9c3f
|
began setup of actual game screen
|
2017-07-22 18:40:32 -05:00 |
|
|
8a64368b9b
|
minor changes
|
2017-07-22 15:13:03 -05:00 |
|
|
a54a06c799
|
added explosion fx (sound and particles)
|
2017-07-22 09:44:36 -05:00 |
|
|
de3a64551d
|
changed entity setup to extend actor from the entity class
|
2017-07-22 08:35:34 -05:00 |
|
|
7e1c955c8b
|
prepared for explosion effects and added disintegrate sound fx
|
2017-07-21 22:33:21 -05:00 |
|
|
647b3b7d14
|
added laser shoot sound
|
2017-07-21 21:51:00 -05:00 |
|
|
991377e55f
|
shader now works and alpha multiplying issue is fixed
|
2017-07-19 23:48:52 -05:00 |
|
|
60dacb6d4c
|
fbo is now properly sized
|
2017-07-19 23:31:05 -05:00 |
|
|
942cd9f102
|
fbo functioning
|
2017-07-19 16:04:43 -05:00 |
|
|
5f1958e62d
|
different glow shader test?
|
2017-07-18 00:14:53 -05:00 |
|
|
97faafa327
|
changed vert to the glsl tutorial one
|
2017-07-17 23:52:58 -05:00 |
|
|
686d6c3e9b
|
added background shader and began on implementing bloom shader
|
2017-07-17 01:46:35 -05:00 |
|
|
17b65ed5d6
|
retored previous shader functions
|
2017-07-17 01:25:53 -05:00 |
|
|
f37c2693ae
|
minor tuning
|
2017-07-16 23:39:23 -05:00 |
|
|
7803d14fa0
|
adding explosion asset
|
2017-07-16 22:10:40 -05:00 |
|
|
a90fea5a46
|
background changed, pellet resized, other minor cleanups and adjustments
|
2017-07-16 21:33:10 -05:00 |
|
|
a02e5565ff
|
tuning
|
2017-07-16 14:25:03 -05:00 |
|
|
8bcea5cfff
|
tuning and minor map gen changes
|
2017-07-16 13:34:56 -05:00 |
|
|
8db65566c9
|
bar data set and fixed index mistake
|
2017-07-16 02:15:00 -05:00 |
|
|
cecec88df0
|
tuning and void safety prediction better functioning
|
2017-07-16 01:50:48 -05:00 |
|
|
052dcd2789
|
Merge branch 'NewMapStructure' into AnalysisMapGenWork
|
2017-07-16 00:16:53 -05:00 |
|
|
1fd63e9579
|
implemented new map structure
|
2017-07-15 23:51:07 -05:00 |
|
|
0299c6ca14
|
Revert "tuning and adjustments"
This reverts commit e4359f41b2fc35283fe732911bb68166a8588a2a.
|
2017-07-15 15:03:29 -05:00 |
|
|
587643a089
|
done goofed
|
2017-07-15 14:58:56 -05:00 |
|
|
34fd88cae0
|
Revert "tuning and adjustments"
This reverts commit e4359f41b2fc35283fe732911bb68166a8588a2a.
|
2017-07-15 14:57:18 -05:00 |
|
|
1af7457b00
|
change way of entity spawning
|
2017-07-15 14:56:25 -05:00 |
|
|
1fce870503
|
tuning and adjustments
|
2017-07-15 00:48:01 -05:00 |
|
|
da494d22a3
|
improved debugging and more adjustments
|
2017-07-14 23:41:20 -05:00 |
|
|
d65b94cd49
|
tuning with other songs
|
2017-07-14 14:37:25 -05:00 |
|