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ea8f96d877
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Progress on skin system, added skin stack.
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2019-01-20 01:08:38 -06:00 |
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6fdcdcf923
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refactors and added forgotten semicolon :/
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2019-01-20 01:07:52 -06:00 |
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9392124317
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began work on skin manager with basics done and untested.
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2019-01-15 19:34:59 -06:00 |
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a27df5a287
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refactors.
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2019-01-15 19:34:47 -06:00 |
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203f251df6
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Removed font section.
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2019-01-15 19:34:02 -06:00 |
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cc0203f111
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Exposes function to generate regions from data and texture.
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2019-01-15 19:33:22 -06:00 |
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3cb1a5913d
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forgot to add/change the imports after refactor. so here it is.
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2019-01-15 17:49:38 -06:00 |
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748de59052
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Refactor. again.
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2019-01-15 17:44:15 -06:00 |
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441a4d1a36
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Refactoring
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2019-01-15 17:33:55 -06:00 |
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a62ec1bd38
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Refactors and documentation.
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2019-01-15 17:03:17 -06:00 |
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f5cbd9dbab
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refactors
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2019-01-14 23:38:50 -06:00 |
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f4dcc9b5a7
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began working on being able to save skins.
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2019-01-14 23:38:20 -06:00 |
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30c96f1fff
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implemented proper disposal
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2019-01-14 21:06:00 -06:00 |
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2a2a7cba49
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Done basic documentation. Further expansion may be needed. Maybe. But only maybe.
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2019-01-14 20:00:11 -06:00 |
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b019b7cf10
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Even more documentation.
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2019-01-14 01:26:46 -06:00 |
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40c7772559
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documentation.
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2019-01-14 00:34:35 -06:00 |
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32c2f25196
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documentation
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2019-01-13 23:23:03 -06:00 |
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4ac011f3cf
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fixed up pipeline extension process because monogame is weird.
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2019-01-13 22:05:34 -06:00 |
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9df8503f08
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removed all unused imports.
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2019-01-13 14:22:53 -06:00 |
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1070deb193
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Naming change.
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2019-01-13 00:12:55 -06:00 |
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edd2e94a6a
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minor change for the dispose exception for disposables.
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2019-01-12 23:40:52 -06:00 |
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bfdc36a3e2
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Made a rectangle renderer.
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2019-01-12 00:47:17 -06:00 |
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bb0e20d039
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Added disposed checks, as well as safeties for strip primitives.
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2019-01-12 00:46:57 -06:00 |
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c9991f08c5
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Primitive batch now works with strips.
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2019-01-11 23:11:45 -06:00 |
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ec62b81a12
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basic primitive batch progress.
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2019-01-11 22:09:42 -06:00 |
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74a9ff74b2
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fixed crash on invalid input followed by -i for texture packer command.
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2019-01-08 15:42:04 -06:00 |
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eedc083e03
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Improved variable naming for ninepatch classes.
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2018-12-29 00:29:31 -06:00 |
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3bbbd672be
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Changed implementation of IDisposable to proper way.
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2018-12-29 00:23:29 -06:00 |
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d2ac5196cb
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Merge branch 'master' of deng-systems:git/RecrownedAthenaeum
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2018-12-23 11:04:50 -06:00 |
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5f525fbb9f
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removed compression step, added ninepatch stuff to pipeline.
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2018-12-23 11:04:11 -06:00 |
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5ec738ae1b
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refactor (moved some files)
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2018-12-14 14:25:14 -06:00 |
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a97cfa0309
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Merge branch 'master' of deng-systems:git/RecrownedAthenaeum
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2018-12-14 00:44:27 -06:00 |
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8ab83b5188
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implemented skin system to ui modules; progress on functional text button.
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2018-12-14 00:43:38 -06:00 |
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4fd37b6675
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implemented the special drawable interface.
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2018-12-14 00:42:51 -06:00 |
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28d4f48b51
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interface added for all the possible special drawable objects.
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2018-12-14 00:42:03 -06:00 |
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068e21b93c
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removed bin folder from project.
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2018-12-12 14:10:04 -06:00 |
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8ddb79c135
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added documentation and cleaned up some parameters. Added obtain and draw functions to the skin class.
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2018-12-11 20:04:31 -06:00 |
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081f84cd47
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properly implemented ISkinDefinition to the skins (forgot to update definitions after modifying the interface).
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2018-12-11 01:15:10 -06:00 |
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dd768ac751
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began working on skin system.
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2018-12-11 01:12:34 -06:00 |
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f3bfba0045
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refactored naming of ui text from text label to text.
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2018-12-11 01:12:25 -06:00 |
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c8ec1b01b1
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texturepacker fixed and functional. 9p not tested yet.
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2018-12-09 13:45:47 -06:00 |
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b6581cfb47
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cleaned up code and output.
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2018-12-09 00:55:51 -06:00 |
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08a3200546
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removed unused field.
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2018-12-09 00:49:27 -06:00 |
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dde2c3dadf
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cleaned up pipeline code for atlas
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2018-12-05 15:18:22 -06:00 |
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4136b1ca22
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untested texture atlas pipeline system complete.
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2018-12-05 02:28:09 -06:00 |
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87823b26d6
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preferences now use object as type for serialization and no longer uses marker interface.
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2018-12-05 00:03:00 -06:00 |
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151480eaee
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refactor: removed dash from project name and underscore from namespaces. Began working on pipeline project.
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2018-12-04 19:19:31 -06:00 |
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