Commit Graph

246 Commits

Author SHA1 Message Date
9a9afd52b2 removed default value for the protected dispose. 2020-02-20 16:06:59 -05:00
b806da6349 Renamed VertexAttributesHandle.cs and added transformation matrix to convenience function. 2020-02-20 16:06:37 -05:00
72a8cc9206 Finished an untested version of RectTextures.cs. 2020-02-20 16:04:59 -05:00
848017edc2 Made rectangle heritance friendly. 2020-02-20 16:04:00 -05:00
d91c325035 Removed legacy ninepatch and texture atlas. 2020-02-20 16:03:38 -05:00
46e072b9f4 Removed legacy UI modules, screen and skin system. 2020-02-20 16:03:18 -05:00
b9105e7179 Removed setting binding to 0 since order of operations may cause issues. 2020-02-20 14:50:00 -05:00
4f7c7dccb1 Finished untested texture data. 2020-02-20 14:49:36 -05:00
d31a2cb744 Renamed project metadata. 2020-02-20 04:19:10 -05:00
260bbeb9cb Drawable interface for new rendering structure. 2020-02-20 04:18:50 -05:00
b885c99a59 Workspace metadata update. 2020-02-20 04:18:01 -05:00
171c27ab80 New batching structure base files. 2020-02-20 04:17:39 -05:00
7512f66cdb Removed state tracking from vertex attributes because GL can only bind with one at a time. 2020-02-20 00:30:10 -05:00
289799a6af Started work on the ElementBufferHandle. 2020-02-17 02:31:15 -05:00
e58af8ce56 VertexAttributesHandle doc updated; Made texture coordinates non-normal. 2020-02-17 02:30:50 -05:00
0cee4c3ffe Renamed and added an utility function to get basic attributes. 2020-02-17 02:28:15 -05:00
115608b2a5 Removed state tracking for VertexBufferHandle due to potential overlapping states. 2020-02-17 02:27:14 -05:00
1a256eb664 Added texture and color support to default shaders. 2020-02-17 02:26:12 -05:00
c62ec58c8f Added an easy way to get attribute location for shaders. 2020-02-17 02:25:13 -05:00
60fa54ccf9 Removed code from when still using Monogame. 2020-02-17 00:35:14 -05:00
9ac8e94530 Removed pipeline stuff that was used with Monogame. 2020-02-16 21:45:17 -05:00
dee5f96ea7 Files renamed to RecrownedGTK. 2020-02-16 21:44:21 -05:00
2c62be1c6b Renaming to RecrownedGTK. 2020-02-16 21:40:41 -05:00
20fa19fff5 Vertex shader now has a transformation matrix built in. 2020-02-04 14:43:02 -05:00
ca38a129d7 Began work on utility function to create a basic 2D shader. 2020-02-04 14:39:52 -05:00
90d015831c Reorganized file structure. 2020-02-04 14:34:55 -05:00
0de8e52a7e Reorganized file structure. 2020-02-04 14:34:29 -05:00
4d330e68ab Removed some implementations that may just be rewritten. 2020-02-04 14:33:58 -05:00
48a2671b95 Reorganized and added TODOs for the 31st. 2019-12-28 17:06:04 -06:00
4d50e479a6 Cleaned up texture imports. 2019-12-28 16:03:37 -06:00
45deae140c Removed monogame based input listener setup. 2019-12-28 16:02:11 -06:00
005d66840d Replaced color usage with OpenTK's implementation. 2019-12-28 15:41:06 -06:00
c9ad922341 Added VAO handler (attribute saving handler). 2019-12-28 14:36:32 -06:00
5e21790e2b Added vertex buffer handler. 2019-12-28 14:35:53 -06:00
953b9137cc Added shader handler. 2019-12-28 14:35:35 -06:00
1e22e84ce2 Moved Render items under new Graphics namespace. 2019-12-28 14:35:01 -06:00
b49415dc68 Added basic vertex and fragment shaders. 2019-12-28 00:13:16 -06:00
8c0ba20df5 Shader wrapper added. 2019-12-23 23:45:19 -06:00
e29602d055 Changed to .NET Framework and worked on Texture.cs 2019-12-21 02:06:56 -05:00
713df6d111 Beginning work on render components of framework. 2019-12-12 14:44:51 -05:00
29daabdaf6 Further minor import clean up. 2019-11-24 16:20:26 -05:00
14ee906edd Switching to a new asset manager system. 2019-11-24 15:53:12 -05:00
874e0d571d Made basic rectangle and color types; Continued progress to OpenTK 2019-11-24 15:49:53 -05:00
9387611b19 Start of transition to OTK 2019-11-24 00:17:21 -05:00
c04f2f1b78 Cleaned dependencies and project up. I don't actually know. 2019-11-23 21:47:21 -05:00
08f45bcfd4 Moved the ScreenSystem to under UI namespace. 2019-06-01 15:36:31 -05:00
cc0099ee7d Removed AssemblyInfo.cs (for now). 2019-05-31 01:28:38 -05:00
d923a28afb Transitioned to .Net Standard and use of VSCode. 2019-05-31 00:57:03 -05:00
51579e3847 Removed test game. 2019-05-31 00:56:35 -05:00
9b05f5aedb Scroll progress and cleanup. 2019-05-29 22:19:17 -05:00