Began work on utility function to create a basic 2D shader.

This commit is contained in:
Harrison Deng 2020-02-04 14:39:52 -05:00
parent 90d015831c
commit ca38a129d7

View File

@ -72,5 +72,9 @@ namespace RecrownedAthenaeum.Graphics.Render.Shader {
~Shader() {
Dispose(false);
}
public static Shader CreateBasic2D() {
Shader shader = new Shader("Graphics/Render/Shader/default.vert", "Graphics/Render/Shader/default.frag");
return shader;
}
}
}