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						0cee4c3ffe
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							Renamed and added an utility function to get basic attributes.
						
						
						
						
						
						
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						2020-02-17 02:28:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						115608b2a5
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							Removed state tracking for VertexBufferHandle due to potential overlapping states.
						
						
						
						
						
						
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						2020-02-17 02:27:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1a256eb664
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							Added texture and color support to default shaders.
						
						
						
						
						
						
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						2020-02-17 02:26:12 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c62ec58c8f
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							Added an easy way to get attribute location for shaders.
						
						
						
						
						
						
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						2020-02-17 02:25:13 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						60fa54ccf9
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							Removed code from when still using Monogame.
						
						
						
						
						
						
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						2020-02-17 00:35:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9ac8e94530
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							Removed pipeline stuff that was used with Monogame.
						
						
						
						
						
						
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						2020-02-16 21:45:17 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						dee5f96ea7
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							Files renamed to RecrownedGTK.
						
						
						
						
						
						
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						2020-02-16 21:44:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2c62be1c6b
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							Renaming to RecrownedGTK.
						
						
						
						
						
						
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						2020-02-16 21:40:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						20fa19fff5
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							Vertex shader now has a transformation matrix built in.
						
						
						
						
						
						
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						2020-02-04 14:43:02 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ca38a129d7
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							Began work on utility function to create a basic 2D shader.
						
						
						
						
						
						
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						2020-02-04 14:39:52 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						90d015831c
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							Reorganized file structure.
						
						
						
						
						
						
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						2020-02-04 14:34:55 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0de8e52a7e
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							Reorganized file structure.
						
						
						
						
						
						
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						2020-02-04 14:34:29 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4d330e68ab
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							Removed some implementations that may just be rewritten.
						
						
						
						
						
						
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						2020-02-04 14:33:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						48a2671b95
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							Reorganized and added TODOs for the 31st.
						
						
						
						
						
						
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						2019-12-28 17:06:04 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4d50e479a6
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							Cleaned up texture imports.
						
						
						
						
						
						
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						2019-12-28 16:03:37 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						45deae140c
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							Removed monogame based input listener setup.
						
						
						
						
						
						
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						2019-12-28 16:02:11 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						005d66840d
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							Replaced color usage with OpenTK's implementation.
						
						
						
						
						
						
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						2019-12-28 15:41:06 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c9ad922341
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							Added VAO handler (attribute saving handler).
						
						
						
						
						
						
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						2019-12-28 14:36:32 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5e21790e2b
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							Added vertex buffer handler.
						
						
						
						
						
						
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						2019-12-28 14:35:53 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						953b9137cc
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							Added shader handler.
						
						
						
						
						
						
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						2019-12-28 14:35:35 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1e22e84ce2
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							Moved Render items under new Graphics namespace.
						
						
						
						
						
						
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						2019-12-28 14:35:01 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b49415dc68
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							Added basic vertex and fragment shaders.
						
						
						
						
						
						
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						2019-12-28 00:13:16 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8c0ba20df5
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							Shader wrapper added.
						
						
						
						
						
						
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						2019-12-23 23:45:19 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e29602d055
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							Changed to .NET Framework and worked on Texture.cs
						
						
						
						
						
						
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						2019-12-21 02:06:56 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						713df6d111
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							Beginning work on render components of framework.
						
						
						
						
						
						
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						2019-12-12 14:44:51 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						29daabdaf6
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							Further minor import clean up.
						
						
						
						
						
						
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						2019-11-24 16:20:26 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						14ee906edd
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							Switching to a new asset manager system.
						
						
						
						
						
						
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						2019-11-24 15:53:12 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						874e0d571d
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							Made basic rectangle and color types; Continued progress to OpenTK
						
						
						
						
						
						
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						2019-11-24 15:49:53 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9387611b19
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							Start of transition to OTK
						
						
						
						
						
						
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						2019-11-24 00:17:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c04f2f1b78
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							Cleaned dependencies and project up. I don't actually know.
						
						
						
						
						
						
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						2019-11-23 21:47:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						08f45bcfd4
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							Moved the ScreenSystem to under UI namespace.
						
						
						
						
						
						
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						2019-06-01 15:36:31 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cc0099ee7d
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							Removed AssemblyInfo.cs (for now).
						
						
						
						
						
						
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						2019-05-31 01:28:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d923a28afb
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							Transitioned to .Net Standard and use of VSCode.
						
						
						
						
						
						
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						2019-05-31 00:57:03 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						51579e3847
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							Removed test game.
						
						
						
						
						
						
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						2019-05-31 00:56:35 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9b05f5aedb
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							Scroll progress and cleanup.
						
						
						
						
						
						
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						2019-05-29 22:19:17 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c52283295a
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							scroll normalization corrected and now has boundary restrictions.
						
						
						
						
						
						
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						2019-04-28 13:55:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						72188194e5
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							Scrolling now moves children.
						
						
						
						
						
						
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						2019-04-27 23:22:33 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1211cda508
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							Hand scrolling moves scroll bars appropriately.
						
						
						
						
						
						
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						2019-04-26 00:09:31 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						53000e6a6c
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							Fading now works.
						
						
						
						
						
						
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						2019-04-15 20:25:36 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4bb5c4ce95
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							mouse visible for test game.
						
						
						
						
						
						
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						2019-04-12 21:46:53 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f82c6cb9e1
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							more progress on scroll system.
						
						
						
						
						
						
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						2019-04-12 21:46:12 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d578a24510
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							Test game upload.
						
						
						
						
						
						
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						2019-04-11 00:51:47 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						91e005ea00
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							Progress on scroll panel.
						
						
						
						
						
						
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						2019-04-11 00:51:26 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d5c898d081
					 | 
					
						
						
							
							Minor cleanup and fixes. Now automatically removes "-texture" suffix.
						
						
						
						
						
						
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						2019-04-11 00:34:49 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3e5b838abe
					 | 
					
						
						
							
							Many refactors and minor changes. idk.
						
						
						
						
						
						
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						2019-04-08 23:58:27 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4d4d46ad1b
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							Changed origin to use floats instead of ints to accomodate for scaling.
						
						
						
						
						
						
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						2019-03-28 12:10:39 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d05554c379
					 | 
					
						
						
							
							Fixed issue with camera position on instantiation.
						
						
						
						
						
						
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						2019-03-28 12:09:48 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2c7f2900a9
					 | 
					
						
						
							
							update .csproj
						
						
						
						
						
						
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						2019-03-27 02:37:53 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d7ca521b9b
					 | 
					
						
						
							
							Scissoring now works and implemented; Refactoring as well;
						
						
						
						
						
						
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						2019-03-27 02:35:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b045033b25
					 | 
					
						
						
							
							refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup;
						
						
						
						
						
						
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						2019-03-23 19:04:43 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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