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						30d7221a85
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							Added unit measurements to bitmap font.
						
						
						
						
						
						
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						2020-07-04 17:29:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5a8e7a9ccb
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							Added line breaks to bitmap font.
						
						
						
						
						
						
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						2020-07-04 16:14:32 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						75ef59293f
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							Changed how the bitmap font prepares characters.
						
						
						
						
						
						
						
						Playground was updated to reflect this. 
						
						
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						2020-07-04 13:35:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0e3f1dfef3
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							Main state changed to reflect font rendering capability.
						
						
						
						
						
						
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						2020-07-04 00:39:40 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						fbda9b912f
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							Added yielding, input refreshes as fast as possible.
						
						
						
						
						
						
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						2020-07-04 00:39:23 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3ecd32520c
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							Moved inputs inside update section of game loop.
						
						
						
						
						
						
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						2020-07-03 18:17:07 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ad77fec3a2
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							Bitmap font system works.
						
						
						
						
						
						
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						2020-07-03 18:07:55 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						378712283a
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							Fixed missing mesh.
						
						
						
						
						
						
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						2020-07-02 14:51:45 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a881f1a086
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							Basic font rendering working.
						
						
						
						
						
						
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						2020-07-02 13:13:04 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						56eca1b0d6
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							New LRU cache with unit tests in preparation for TTF font rendering.
						
						
						
						
						
						
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						2020-06-27 17:11:31 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						bb3d0bced5
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							Refactoring.
						
						
						
						
						
						
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						2020-06-27 17:09:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9f6ef94f06
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							MeshBatch now only pushes camera matrices when nessecary.
						
						
						
						
						
						
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						2020-06-27 17:09:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						364803bf6c
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							Changed dependencies, added dependencies for TTF rendering.
						
						
						
						
						
						
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						2020-06-26 22:10:29 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0225f0821c
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							Restructuring and clean up. Preparation for loading library.
						
						
						
						
						
						
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						2020-06-25 11:19:39 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						bbdafb2489
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							Added camera axis' for convenience.
						
						
						
						
						
						
						
						Untested. 
						
						
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						2020-06-25 11:18:54 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8827bfbb78
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							Added linear interpolation between updates to mesh batch.
						
						
						
						
						
						
						
						Cleaned up code. 
						
						
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						2020-06-25 00:05:44 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e781aea776
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							MeshBatch now renders with or without textures.
						
						
						
						
						
						
						
						General structure clean up as well. 
						
						
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						2020-06-23 23:54:42 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6a19d1f5c7
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							Basic rendering with camera controls are functional.
						
						
						
						
						
						
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						2020-06-23 20:07:12 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1c4ca6c97b
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							Lots of progress on rendering textures.
						
						
						
						
						
						
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						2020-06-05 23:49:45 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						23597f02b1
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							Began implementing an asset loading system.
						
						
						
						
						
						
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						2020-06-03 01:36:24 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						484dbbece3
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							Fixed issue with incorrect delegate signature.
						
						
						
						
						
						
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						2020-06-01 16:32:18 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e59e78e08c
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							General progress on getting OpenGL based rendering.
						
						
						
						
						
						
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						2020-06-01 01:28:03 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5e85eb5de1
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							Cleaned up code and added some parameter checks.
						
						
						
						
						
						
						
						Removed some unused code fragments from older plans. 
						
						
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						2020-05-29 00:01:05 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						51cfc84cc7
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							More progress on shader implementation.
						
						
						
						
						
						
						
						Changed engine OpenGL version to 4.1.
Added OpenGL program pipeline handles.
Added fragment shaders.
Some class name changes. 
						
						
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						2020-05-28 23:22:44 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d269760c80
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							Progress on adding GL shader system.
						
						
						
						
						
						
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						2020-05-28 13:51:44 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						93937a8b34
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							Refactoring.
						
						
						
						
						
						
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						2020-05-28 10:20:54 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						fb9bbdd123
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							Added more OpenGL delegates, and restructured game manager.
						
						
						
						
						
						
						
						Largely untested. 
						
						
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						2020-05-28 10:19:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1a2ef5a109
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							Fixed imports.
						
						
						
						
						
						
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						2020-05-28 00:56:45 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d1ed96e7ed
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							Progress on OpenGL portion.
						
						
						
						
						
						
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						2020-05-28 00:55:23 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						af7c1b37f9
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							Improved window and input handling.
						
						
						
						
						
						
						
						Window now has some events.
Keyboard and mouse implemented. 
						
						
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						2020-05-27 20:24:02 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e6230c013b
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							Made sure division is done to double values instead of ints.
						
						
						
						
						
						
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						2020-05-27 11:20:18 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9ecfd079b2
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							Game engine now uses timespan structures to be more precise.
						
						
						
						
						
						
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						2020-05-27 11:07:18 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a3401e1c22
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							Removed console logging.
						
						
						
						
						
						
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						2020-05-27 10:24:57 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						442d357626
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							Improved dispose structure.
						
						
						
						
						
						
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						2020-05-27 00:33:26 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a013c476e7
					 | 
					
						
						
							
							Began working on a graphical playground for testing.
						
						
						
						
						
						
						
						Improved SDL exception class.
Engine code changes.
General progress. 
						
						
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						2020-05-27 00:20:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0f0395fd63
					 | 
					
						
						
							
							Class rename that accounts for potential changes.
						
						
						
						
						
						
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						2020-05-26 21:07:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2d9f7617aa
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							Added basic help and quit functions to tools.
						
						
						
						
						
						
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						2020-05-26 21:06:31 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d149e12433
					 | 
					
						
						
							
							Began work on the tools command processing.
						
						
						
						
						
						
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						2020-05-26 14:47:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						065e6d878f
					 | 
					
						
						
							
							Added some documentation and progress on boilerplate.
						
						
						
						
						
						
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						2020-05-23 23:52:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7a6f709e9a
					 | 
					
						
						
							
							Added window control grabbing and special hit testing.
						
						
						
						
						
						
						
						Also cleaned up and added exceptions to better structure exception handling.
Many small changes to improve useability of framework.
Some refactoring. 
						
						
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						2020-05-23 22:48:55 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						bd6b085687
					 | 
					
						
						
							
							Began implementing windows handle, game state manager, and game loop.
						
						
						
						
						
						
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						2020-05-23 17:05:23 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8ee18b1fcf
					 | 
					
						
						
							
							Initial commit.
						
						
						
						
						
						
					 | 
					
						2020-05-22 12:35:09 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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