2022-01-08 20:23:08 +00:00
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version: 0.20
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#
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# Default template for "Normal" environment worlds (deftemplatesuffix="low_boost_hi")
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# Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge), with boosted tiles
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# rendered at 'hires' (16 pixels per block edge)
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#
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# This file MAY need to be replaced during an upgrade - rename file to 'custom-normal-low_boost_hi.txt' if you wish to customize it
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#
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templates:
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# Template for normal world (HDMap lowres, with hires boost)
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normal-low_boost_hi:
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2022-05-15 08:57:16 +00:00
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enabled: false
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2022-01-08 20:23:08 +00:00
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# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
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extrazoomout: 2
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maps:
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- class: org.dynmap.hdmap.HDMap
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name: flat
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title: "Flat"
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prefix: flat
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perspective: iso_S_90_lowres
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shader: stdtexture
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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2022-05-15 08:57:16 +00:00
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background: "rgba(0,0,0,0)"
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2022-01-08 20:23:08 +00:00
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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prefix: t
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perspective: iso_SE_30_lowres
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shader: stdtexture
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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2022-05-15 08:57:16 +00:00
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background: "rgba(0,0,0,0)"
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2022-01-08 20:23:08 +00:00
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boostzoom: 2
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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prefix: ct
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perspective: iso_SE_60_lowres
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shader: cave
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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2022-05-15 08:57:16 +00:00
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background: "rgba(0,0,0,0)"
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