Removed Create:Alloyed mod.

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Harrison Deng 2022-05-21 15:25:03 -05:00
parent a707700a0c
commit c01823b41d
184 changed files with 8116 additions and 7645 deletions

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<ul>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/steam-powered-create">Create: Steam Powered (by yuesha_yc)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/bookshelf">Bookshelf (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/jei">Just Enough Items (JEI) (by mezz)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/zerocore">ZeroCore 2 (by ZeroNoRyouki)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/easier-sleeping">Easier Sleeping (by GeheimagentNr1)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-base">RFTools Base (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/better-fps-render-distance">Better Fps - Render Distance[Forge] (by someaddon)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/createaddition">Create Crafts & Additions (by MRHminer)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cc-tweaked">CC: Tweaked (by SquidDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/iron-jetpacks">Iron Jetpacks (by BlakeBr0)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-essentials-forge">FTB Essentials (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ars-nouveau">Ars Nouveau (by baileyholl2)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/awesome-dungeon-forge">Awesome Dungeon - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/sophisticated-core">Sophisticated Core (by P3pp3rF1y)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/storage-drawers">Storage Drawers (by Texelsaur)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-chunkloading">Create Chunkloading (by embeddedt)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/wthit-forge">WTHIT Forge Edition (by badasintended)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cucumber">Cucumber Library (by BlakeBr0)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/architectury-api">Architectury API (Fabric/Forge) (by shedaniel)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-library-forge">FTB Library (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-locomotion">Thermal Locomotion (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-teams-forge">FTB Teams (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/waystones">Waystones (by BlayTheNinth)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/library-ferret-forge">Library Ferret - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/endertanks">EnderTanks (by ShetiPhian)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/productivebees">Productive Bees (by LobsterJonn)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mythicbotany">MythicBotany (by noeppinoeppi)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-builder">RFTools Builder (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/oculus">Oculus (by Asek3)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/libx">LibX (by noeppinoeppi)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/chisels-bits">Chisels & Bits - For Forge (by AlgorithmX2)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/awesome-dungeon-the-end-forge">Awesome Dungeon The End edition - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-control">RFTools Control (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/applied-mekanistics">Applied Mekanistics (by ramidzkh)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rubidium">Rubidium (by Asek3)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/the-undergarden">The Undergarden (by Quek04)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/runelic">Runelic (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/piglin-expansion">Piglin Expansion (by Ddx11__)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/citadel">Citadel (by sbom_xela)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/supermartijn642s-core-lib">SuperMartijn642's Core Lib (by SuperMartijn642)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-utility">RFTools Utility (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/geckolib">GeckoLib (by ThanosGecko)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/dark-utilities">Dark Utilities (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-cultivation">Thermal Cultivation (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/projecte">ProjectE (by SinKillerJ)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/immersive-engineering">Immersive Engineering (by BluSunrize)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mystical-agriculture">Mystical Agriculture (by BlakeBr0)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/enderchests">EnderChests (by ShetiPhian)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/tinkers-construct">Tinkers Construct (by mDiyo)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create">Create (by simibubi)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/supermartijn642s-config-lib">SuperMartijn642's Config Lib (by SuperMartijn642)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/pig-pen-cipher">Pig Pen Cipher (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/applied-botanics-addon">Applied Botanics Addon (by ramidzkh)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/patchouli">Patchouli (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/additional-additions-forge">Additional Additions | Forge (by dqu1jjj)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mantle">Mantle (by mDiyo)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/pneumaticcraft-repressurized">PneumaticCraft: Repressurized (by desht_08)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/simple-backups">Simple Backups (by MelanX)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/extreme-reactors">Extreme Reactors (by ZeroNoRyouki)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mekanism">Mekanism (by bradyaidanc)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mcjtylib">McJtyLib (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mekanism-generators">Mekanism Generators (by bradyaidanc)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks">Sophisticated Backpacks (by P3pp3rF1y)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-deco">Create Deco (by talrey)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ferritecore">FerriteCore (Forge) (by malte0811)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/botania">Botania (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mahou-tsukai">Mahou Tsukai (by stepcros)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-foundation">Thermal Foundation (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/beyond-earth">Beyond Earth (Forge) (by mrscauthd)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/awesome-dungeon-nether-forge">Awesome Dungeon Nether edition - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cofh-core">CoFH Core (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-expansion">Thermal Expansion (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-power">RFTools Power (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/quark">Quark (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/badpackets">bad packets (by badasintended)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ironchests">Iron Chests: Restocked (by ThatGravyBoat)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/farmers-delight">Farmer's Delight (by vectorwing)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/balm">Balm (Forge Edition) (by BlayTheNinth)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/yungs-better-mineshafts-forge">YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/tcintegrations">Tinkers' Integrations and Tweaks (by wendall911)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/decorative-blocks">Decorative Blocks (by stohun)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/farmers-respite">Farmer's Respite (by lumpazl)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/dynamic-view">Dynamic View[Forge/Fabric] (by someaddon)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/quark-oddities">Quark Oddities (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/feature-nbt-deadlock-be-gone">Feature NBT Deadlock Be Gone (by telepathicgrunt)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/autoreglib">AutoRegLib (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/terrablender">TerraBlender (Forge) (by TheAdubbz)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-forge">FTB Chunks (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/curios">Curios API (Forge) (by TheIllusiveC4)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/twigs">🪵 Twigs (by ninnih_)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/applied-energistics-2">Applied Energistics 2 (by AlgorithmX2)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/yungs-api">YUNG's API (Forge) (by YUNGNICKYOUNG)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ding">Ding (by ohaiiChun)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/flywheel">Flywheel (by jozufozu)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-alloyed">Create: Alloyed (by MythrilBagels)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-confectionery">Create Confectionery (by Furti_Two)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/shetiphiancore">ShetiPhianCore (by ShetiPhian)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/iron-furnaces">Iron Furnaces [FORGE] (by XenoMustache)</a></li>
</ul>
<ul>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/steam-powered-create">Create: Steam Powered (by yuesha_yc)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/bookshelf">Bookshelf (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/jei">Just Enough Items (JEI) (by mezz)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/zerocore">ZeroCore 2 (by ZeroNoRyouki)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/easier-sleeping">Easier Sleeping (by GeheimagentNr1)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-base">RFTools Base (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/better-fps-render-distance">Better Fps - Render Distance[Forge] (by someaddon)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/createaddition">Create Crafts & Additions (by MRHminer)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cc-tweaked">CC: Tweaked (by SquidDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/iron-jetpacks">Iron Jetpacks (by BlakeBr0)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-essentials-forge">FTB Essentials (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ars-nouveau">Ars Nouveau (by baileyholl2)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/awesome-dungeon-forge">Awesome Dungeon - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/sophisticated-core">Sophisticated Core (by P3pp3rF1y)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/storage-drawers">Storage Drawers (by Texelsaur)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-chunkloading">Create Chunkloading (by embeddedt)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/wthit-forge">WTHIT Forge Edition (by badasintended)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cucumber">Cucumber Library (by BlakeBr0)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/architectury-api">Architectury API (Fabric/Forge) (by shedaniel)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-library-forge">FTB Library (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-locomotion">Thermal Locomotion (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-teams-forge">FTB Teams (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/waystones">Waystones (by BlayTheNinth)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/library-ferret-forge">Library Ferret - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/endertanks">EnderTanks (by ShetiPhian)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/productivebees">Productive Bees (by LobsterJonn)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mythicbotany">MythicBotany (by noeppinoeppi)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-builder">RFTools Builder (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/oculus">Oculus (by Asek3)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/libx">LibX (by noeppinoeppi)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/chisels-bits">Chisels & Bits - For Forge (by AlgorithmX2)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/awesome-dungeon-the-end-forge">Awesome Dungeon The End edition - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-control">RFTools Control (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/applied-mekanistics">Applied Mekanistics (by ramidzkh)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rubidium">Rubidium (by Asek3)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/the-undergarden">The Undergarden (by Quek04)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/runelic">Runelic (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/piglin-expansion">Piglin Expansion (by Ddx11__)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/citadel">Citadel (by sbom_xela)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/supermartijn642s-core-lib">SuperMartijn642's Core Lib (by SuperMartijn642)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-utility">RFTools Utility (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/geckolib">GeckoLib (by ThanosGecko)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/dark-utilities">Dark Utilities (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-cultivation">Thermal Cultivation (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/projecte">ProjectE (by SinKillerJ)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/immersive-engineering">Immersive Engineering (by BluSunrize)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mystical-agriculture">Mystical Agriculture (by BlakeBr0)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/enderchests">EnderChests (by ShetiPhian)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/tinkers-construct">Tinkers Construct (by mDiyo)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create">Create (by simibubi)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/supermartijn642s-config-lib">SuperMartijn642's Config Lib (by SuperMartijn642)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/pig-pen-cipher">Pig Pen Cipher (by DarkhaxDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/applied-botanics-addon">Applied Botanics Addon (by ramidzkh)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/patchouli">Patchouli (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/additional-additions-forge">Additional Additions | Forge (by dqu1jjj)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mantle">Mantle (by mDiyo)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/pneumaticcraft-repressurized">PneumaticCraft: Repressurized (by desht_08)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/simple-backups">Simple Backups (by MelanX)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/extreme-reactors">Extreme Reactors (by ZeroNoRyouki)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mekanism">Mekanism (by bradyaidanc)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mcjtylib">McJtyLib (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks">Sophisticated Backpacks (by P3pp3rF1y)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mekanism-generators">Mekanism Generators (by bradyaidanc)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-deco">Create Deco (by talrey)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ferritecore">FerriteCore (Forge) (by malte0811)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/botania">Botania (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/mahou-tsukai">Mahou Tsukai (by stepcros)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-foundation">Thermal Foundation (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/beyond-earth">Beyond Earth (Forge) (by mrscauthd)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/awesome-dungeon-nether-forge">Awesome Dungeon Nether edition - Forge (by jtl_elisa)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cofh-core">CoFH Core (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/thermal-expansion">Thermal Expansion (by TeamCoFH)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/rftools-power">RFTools Power (by McJty)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/quark">Quark (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/badpackets">bad packets (by badasintended)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ironchests">Iron Chests: Restocked (by ThatGravyBoat)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/farmers-delight">Farmer's Delight (by vectorwing)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/balm">Balm (Forge Edition) (by BlayTheNinth)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/yungs-better-mineshafts-forge">YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/tcintegrations">Tinkers' Integrations and Tweaks (by wendall911)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/decorative-blocks">Decorative Blocks (by stohun)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/farmers-respite">Farmer's Respite (by lumpazl)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/dynamic-view">Dynamic View[Forge/Fabric] (by someaddon)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/quark-oddities">Quark Oddities (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/feature-nbt-deadlock-be-gone">Feature NBT Deadlock Be Gone (by telepathicgrunt)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/autoreglib">AutoRegLib (by Vazkii)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/terrablender">TerraBlender (Forge) (by TheAdubbz)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-forge">FTB Chunks (Forge) (by FTB)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/curios">Curios API (Forge) (by TheIllusiveC4)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/twigs">🪵 Twigs (by ninnih_)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/applied-energistics-2">Applied Energistics 2 (by AlgorithmX2)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/yungs-api">YUNG's API (Forge) (by YUNGNICKYOUNG)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ding">Ding (by ohaiiChun)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/flywheel">Flywheel (by jozufozu)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/create-confectionery">Create Confectionery (by Furti_Two)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/shetiphiancore">ShetiPhianCore (by ShetiPhian)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/iron-furnaces">Iron Furnaces [FORGE] (by XenoMustache)</a></li>
</ul>

View File

@ -1,123 +1,123 @@
#Client Config. This config only exists on the client
[client]
#Play sounds for Jetpack/Gas Mask/Flamethrower/Radiation (all players).
enablePlayerSounds = true
#If enabled machines play their sounds while running.
enableMachineSounds = true
#Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years).
holidays = true
#Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder.
#Range: 0.0 ~ 3.4028234663852886E38
baseSoundVolume = 1.0
#If true, don't render Cables/Pipes/Tubes as transparent and don't render their contents.
opaqueTransmitters = false
#Allow sneak + scroll to change item modes.
allowModeScroll = true
#Align HUD (text) with left (if true) or right (if false)
alignHUDLeft = true
#Scale of the text displayed on the HUD.
#Range: 0.25 ~ 1.0
hudScale = 0.6
#Enable item information HUD during gameplay
enableHUD = true
#Color of energy in item durability display.
energyColor = 3997338
#Range at which Tile Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for TERs to 64 for most blocks, but uses a range of 256 for beacons and end gateways.
#Range: 1 ~ 1024
terRange = 256
#Particle Config
[client.particle]
#Set to false to prevent particle spam when loading multiblocks (notification message will display instead).
enableMultiblockFormationParticles = true
#Show particles when machines active.
machineEffects = true
#How far (in blocks) from the player radiation particles can spawn.
radiationParticleRadius = 30
#How many particles spawn when rendering radiation effects (scaled by radiation level).
radiationParticleCount = 100
#Show bolts when the Magnetic Attraction Unit is pulling items.
magneticAttraction = true
#Show bolts for various AOE tool behaviors such as tilling, debarking, and vein mining.
toolAOE = true
#GUI Config
[client.gui]
#Opacity of HUD used by MekaSuit.
#Range: 0.0 ~ 1.0
hudOpacity = 0.4000000059604645
#Color of HUD used by MekaSuit.
hudColor = 4257264
#Color of warning HUD elements used by MekaSuit.
hudWarningColor = 16768335
#Color of danger HUD elements used by MekaSuit.
hudDangerColor = 16726076
#Visual jitter of MekaSuit HUD, seen when moving the player's head. Bigger value = more jitter.
#Range: 1.0 ~ 100.0
hudJitter = 6.0
#Display a fancy compass when the MekaSuit is worn.
mekaSuitHelmetCompass = true
#Last Window Positions. In general these values should not be modified manually.
[client.gui.window]
[client.gui.window.color]
x = 2147483647
y = 2147483647
[client.gui.window.confirmation]
x = 2147483647
y = 2147483647
[client.gui.window.crafting0]
x = 2147483647
y = 2147483647
[client.gui.window.crafting1]
x = 2147483647
y = 2147483647
[client.gui.window.crafting2]
x = 2147483647
y = 2147483647
[client.gui.window.mekaSuitHelmet]
x = 2147483647
y = 2147483647
[client.gui.window.rename]
x = 2147483647
y = 2147483647
[client.gui.window.skinSelect]
x = 2147483647
y = 2147483647
[client.gui.window.sideConfig]
x = 2147483647
y = 2147483647
[client.gui.window.transporterConfig]
x = 2147483647
y = 2147483647
[client.gui.window.upgrade]
x = 2147483647
y = 2147483647
#QIO Config
[client.qio]
#Sorting strategy when viewing items in a QIO Item Viewer.
#Allowed Values: NAME, SIZE, MOD
itemViewerSortType = "NAME"
#Sorting direction when viewing items in a QIO Item Viewer.
#Allowed Values: ASCENDING, DESCENDING
itemViewerSortDirection = "ASCENDING"
#Number of slots to view horizontally on a QIO Item Viewer.
#Range: 8 ~ 16
itemViewerSlotsX = 8
#Number of slots to view vertically on a QIO Item Viewer.
#Range: 2 ~ 48
itemViewerSlotsY = 4
#Client Config. This config only exists on the client
[client]
#Play sounds for Jetpack/Gas Mask/Flamethrower/Radiation (all players).
enablePlayerSounds = true
#If enabled machines play their sounds while running.
enableMachineSounds = true
#Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years).
holidays = true
#Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder.
#Range: 0.0 ~ 3.4028234663852886E38
baseSoundVolume = 1.0
#If true, don't render Cables/Pipes/Tubes as transparent and don't render their contents.
opaqueTransmitters = false
#Allow sneak + scroll to change item modes.
allowModeScroll = true
#Align HUD (text) with left (if true) or right (if false)
alignHUDLeft = true
#Scale of the text displayed on the HUD.
#Range: 0.25 ~ 1.0
hudScale = 0.6
#Enable item information HUD during gameplay
enableHUD = true
#Color of energy in item durability display.
energyColor = 3997338
#Range at which Tile Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for TERs to 64 for most blocks, but uses a range of 256 for beacons and end gateways.
#Range: 1 ~ 1024
terRange = 256
#Particle Config
[client.particle]
#Set to false to prevent particle spam when loading multiblocks (notification message will display instead).
enableMultiblockFormationParticles = true
#Show particles when machines active.
machineEffects = true
#How far (in blocks) from the player radiation particles can spawn.
radiationParticleRadius = 30
#How many particles spawn when rendering radiation effects (scaled by radiation level).
radiationParticleCount = 100
#Show bolts when the Magnetic Attraction Unit is pulling items.
magneticAttraction = true
#Show bolts for various AOE tool behaviors such as tilling, debarking, and vein mining.
toolAOE = true
#GUI Config
[client.gui]
#Opacity of HUD used by MekaSuit.
#Range: 0.0 ~ 1.0
hudOpacity = 0.4000000059604645
#Color of HUD used by MekaSuit.
hudColor = 4257264
#Color of warning HUD elements used by MekaSuit.
hudWarningColor = 16768335
#Color of danger HUD elements used by MekaSuit.
hudDangerColor = 16726076
#Visual jitter of MekaSuit HUD, seen when moving the player's head. Bigger value = more jitter.
#Range: 1.0 ~ 100.0
hudJitter = 6.0
#Display a fancy compass when the MekaSuit is worn.
mekaSuitHelmetCompass = true
#Last Window Positions. In general these values should not be modified manually.
[client.gui.window]
[client.gui.window.color]
x = 2147483647
y = 2147483647
[client.gui.window.confirmation]
x = 2147483647
y = 2147483647
[client.gui.window.crafting0]
x = 2147483647
y = 2147483647
[client.gui.window.crafting1]
x = 2147483647
y = 2147483647
[client.gui.window.crafting2]
x = 2147483647
y = 2147483647
[client.gui.window.mekaSuitHelmet]
x = 2147483647
y = 2147483647
[client.gui.window.rename]
x = 2147483647
y = 2147483647
[client.gui.window.skinSelect]
x = 2147483647
y = 2147483647
[client.gui.window.sideConfig]
x = 2147483647
y = 2147483647
[client.gui.window.transporterConfig]
x = 2147483647
y = 2147483647
[client.gui.window.upgrade]
x = 2147483647
y = 2147483647
#QIO Config
[client.qio]
#Sorting strategy when viewing items in a QIO Item Viewer.
#Allowed Values: NAME, SIZE, MOD
itemViewerSortType = "NAME"
#Sorting direction when viewing items in a QIO Item Viewer.
#Allowed Values: ASCENDING, DESCENDING
itemViewerSortDirection = "ASCENDING"
#Number of slots to view horizontally on a QIO Item Viewer.
#Range: 8 ~ 16
itemViewerSlotsX = 8
#Number of slots to view vertically on a QIO Item Viewer.
#Range: 2 ~ 48
itemViewerSlotsY = 4

View File

@ -1,15 +1,15 @@
[client]
#Show item tags in tooltips (useful for custom EMC registration)
tagToolTips = false
#Show the EMC value as a tooltip on items and blocks
emcToolTips = true
#Requires holding shift to display the EMC value as a tooltip on items and blocks. Note: this does nothing if emcToolTips is disabled.
shiftEmcToolTips = false
#Show stats as tooltips for various ProjectE blocks
statToolTips = true
#Show DM pedestal functions in item tooltips
pedestalToolTips = true
#The Philosopher's Stone overlay softly pulsates
pulsatingOverlay = false
[client]
#Show item tags in tooltips (useful for custom EMC registration)
tagToolTips = false
#Show the EMC value as a tooltip on items and blocks
emcToolTips = true
#Requires holding shift to display the EMC value as a tooltip on items and blocks. Note: this does nothing if emcToolTips is disabled.
shiftEmcToolTips = false
#Show stats as tooltips for various ProjectE blocks
statToolTips = true
#Show DM pedestal functions in item tooltips
pedestalToolTips = true
#The Philosopher's Stone overlay softly pulsates
pulsatingOverlay = false

View File

@ -1,10 +1,10 @@
#Note: The majority of config options are in the server config file. If you do not see the server config file, try opening up a single player world. ProjectE uses one "server" config file for all worlds, for convenience in going from one world to another, but makes it be a "server" config file so that forge will automatically sync it when we connect to a multiplayer server.
[common]
#Enable more verbose debug logging
debugLogging = false
#The Tome of Knowledge can be crafted.
craftableTome = false
#Require full omega klein stars in the tome of knowledge and gem armor recipes. This is the same behavior that EE2 had.
fullKleinStars = false
#Note: The majority of config options are in the server config file. If you do not see the server config file, try opening up a single player world. ProjectE uses one "server" config file for all worlds, for convenience in going from one world to another, but makes it be a "server" config file so that forge will automatically sync it when we connect to a multiplayer server.
[common]
#Enable more verbose debug logging
debugLogging = false
#The Tome of Knowledge can be crafted.
craftableTome = false
#Require full omega klein stars in the tome of knowledge and gem armor recipes. This is the same behavior that EE2 had.
fullKleinStars = false

View File

@ -1,28 +1,28 @@
[client]
#TODO
disableColoredCableRecipesInJEI = true
showFacadesInJEI = true
#TODO
enableEffects = true
#TODO
useTerminalUseLargeFont = false
#TODO
useColoredCraftingStatus = true
#Power unit shown in AE UIs
#Allowed Values: AE, RF
PowerUnit = "AE"
#Show debugging GUI overlays
showDebugGuiOverlays = false
#Show a preview of part and facade placement
showPlacementPreview = true
[client.terminals]
#Should tooltips be searched. Performance impact
#Allowed Values: YES, NO, UNDECIDED
searchTooltips = "YES"
#Allowed Values: TALL, FULL, SMALL
terminalStyle = "TALL"
#Allowed Values: DEFAULT, REMEMBER_SEARCH, AUTO_FOCUS, AUTO_FOCUS_AND_REMEMBER_SEARCH, JEI, REI
terminalSearchMode = "DEFAULT"
[client]
#TODO
disableColoredCableRecipesInJEI = true
showFacadesInJEI = true
#TODO
enableEffects = true
#TODO
useTerminalUseLargeFont = false
#TODO
useColoredCraftingStatus = true
#Power unit shown in AE UIs
#Allowed Values: AE, RF
PowerUnit = "AE"
#Show debugging GUI overlays
showDebugGuiOverlays = false
#Show a preview of part and facade placement
showPlacementPreview = true
[client.terminals]
#Should tooltips be searched. Performance impact
#Allowed Values: YES, NO, UNDECIDED
searchTooltips = "YES"
#Allowed Values: TALL, FULL, SMALL
terminalStyle = "TALL"
#Allowed Values: DEFAULT, REMEMBER_SEARCH, AUTO_FOCUS, AUTO_FOCUS_AND_REMEMBER_SEARCH, JEI, REI
terminalSearchMode = "DEFAULT"

View File

@ -1,126 +1,126 @@
[general]
unsupportedDeveloperTools = false
#Enables the ability of the Matter Cannon to break blocks.
matterCannonBlockDamage = true
#Enables the ability of Tiny TNT to break blocks.
tinyTntBlockDamage = true
#Server operators are not restricted by ME security terminal settings.
serverOpsIgnoreSecurity = true
#Changes the channel capacity that cables provide in AE2.
#Allowed Values: INFINITE, DEFAULT, X2, X3, X4
channels = "DEFAULT"
#The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.
#Range: 1 ~ 1024
pathfindingStepsPerTick = 4
[automation]
#TODO
formationPlaneEntityLimit = 128
[facades]
#Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.
allowBlockEntities = false
[craftingCPU]
craftingCalculationTimePerTick = 5
[crafting]
#Enable the in-world crafting of singularities.
inWorldSingularity = true
#Enable the in-world crafting of fluix crystals.
inWorldFluix = true
#Enable the in-world crafting of pure crystals.
inWorldCrystalGrowth = true
#Enable shift-clicking with the crafting units in hand to disassemble them.
disassemblyCrafting = true
[spatialio]
spatialPowerMultiplier = 1250.0
spatialPowerExponent = 1.35
[logging]
securityAuditLog = false
blockUpdateLog = false
packetLog = false
craftingLog = false
debugLog = false
gridLog = false
#Enable stack trace logging for the chunk loading debug command
chunkLoggerTrace = false
[battery]
#The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.
#Range: 0.1 ~ 10.0
chargerChargeRate = 1.0
wirelessTerminal = 1600000
chargedStaff = 8000
entropyManipulator = 200000
portableCell = 20000
colorApplicator = 20000
matterCannon = 200000
[worldGen]
spawnPressesInMeteorites = true
generateQuartzOre = true
quartzOresPerCluster = 7
quartzOresClusterAmount = 20
quartzOresBiomeBlacklist = []
[wireless]
wirelessBaseCost = 8.0
wirelessCostMultiplier = 1.0
wirelessBaseRange = 16.0
wirelessBoosterRangeMultiplier = 1.0
wirelessBoosterExp = 1.5
wirelessHighWirelessCount = 64.0
wirelessTerminalDrainMultiplier = 1.0
[PortableCells]
#Allow disassembly of portable cells into the recipe ingredients using shift+right-click
allowDisassembly = true
[PortableCells.PowerRatios]
ForgeEnergy = 0.5
#Range: 0.01 ~ 1.7976931348623157E308
UsageMultiplier = 1.0
[PortableCells.Condenser]
MatterBalls = 256
Singularity = 256000
# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
[PortableCells.tickRates]
InterfaceMin = 5
InterfaceMax = 120
ImportBusMin = 5
ImportBusMax = 40
ExportBusMin = 5
ExportBusMax = 60
AnnihilationPlaneMin = 2
AnnihilationPlaneMax = 120
METunnelMin = 5
METunnelMax = 20
InscriberMin = 1
InscriberMax = 1
ChargerMin = 10
ChargerMax = 10
IOPortMin = 1
IOPortMax = 5
VibrationChamberMin = 10
VibrationChamberMax = 40
StorageBusMin = 5
StorageBusMax = 60
ItemTunnelMin = 5
ItemTunnelMax = 60
LightTunnelMin = 5
LightTunnelMax = 60
#Settings for in-world growth of crystals.
[PortableCells.inWorldCrystalGrowth]
#A fluid tag that identifies fluids that improve crystal growth speed. Does not affect growth with water/lava.
improvedFluidTag = ""
#The speed multiplier to use when the crystals are submerged in the improved fluid.
#Range: 1.0 ~ 10.0
improvedFluidMultiplier = 2.0
[general]
unsupportedDeveloperTools = false
#Enables the ability of the Matter Cannon to break blocks.
matterCannonBlockDamage = true
#Enables the ability of Tiny TNT to break blocks.
tinyTntBlockDamage = true
#Server operators are not restricted by ME security terminal settings.
serverOpsIgnoreSecurity = true
#Changes the channel capacity that cables provide in AE2.
#Allowed Values: INFINITE, DEFAULT, X2, X3, X4
channels = "DEFAULT"
#The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.
#Range: 1 ~ 1024
pathfindingStepsPerTick = 4
[automation]
#TODO
formationPlaneEntityLimit = 128
[facades]
#Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.
allowBlockEntities = false
[craftingCPU]
craftingCalculationTimePerTick = 5
[crafting]
#Enable the in-world crafting of singularities.
inWorldSingularity = true
#Enable the in-world crafting of fluix crystals.
inWorldFluix = true
#Enable the in-world crafting of pure crystals.
inWorldCrystalGrowth = true
#Enable shift-clicking with the crafting units in hand to disassemble them.
disassemblyCrafting = true
[spatialio]
spatialPowerMultiplier = 1250.0
spatialPowerExponent = 1.35
[logging]
securityAuditLog = false
blockUpdateLog = false
packetLog = false
craftingLog = false
debugLog = false
gridLog = false
#Enable stack trace logging for the chunk loading debug command
chunkLoggerTrace = false
[battery]
#The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.
#Range: 0.1 ~ 10.0
chargerChargeRate = 1.0
wirelessTerminal = 1600000
chargedStaff = 8000
entropyManipulator = 200000
portableCell = 20000
colorApplicator = 20000
matterCannon = 200000
[worldGen]
spawnPressesInMeteorites = true
generateQuartzOre = true
quartzOresPerCluster = 7
quartzOresClusterAmount = 20
quartzOresBiomeBlacklist = []
[wireless]
wirelessBaseCost = 8.0
wirelessCostMultiplier = 1.0
wirelessBaseRange = 16.0
wirelessBoosterRangeMultiplier = 1.0
wirelessBoosterExp = 1.5
wirelessHighWirelessCount = 64.0
wirelessTerminalDrainMultiplier = 1.0
[PortableCells]
#Allow disassembly of portable cells into the recipe ingredients using shift+right-click
allowDisassembly = true
[PortableCells.PowerRatios]
ForgeEnergy = 0.5
#Range: 0.01 ~ 1.7976931348623157E308
UsageMultiplier = 1.0
[PortableCells.Condenser]
MatterBalls = 256
Singularity = 256000
# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
[PortableCells.tickRates]
InterfaceMin = 5
InterfaceMax = 120
ImportBusMin = 5
ImportBusMax = 40
ExportBusMin = 5
ExportBusMax = 60
AnnihilationPlaneMin = 2
AnnihilationPlaneMax = 120
METunnelMin = 5
METunnelMax = 20
InscriberMin = 1
InscriberMax = 1
ChargerMin = 10
ChargerMax = 10
IOPortMin = 1
IOPortMax = 5
VibrationChamberMin = 10
VibrationChamberMax = 40
StorageBusMin = 5
StorageBusMax = 60
ItemTunnelMin = 5
ItemTunnelMax = 60
LightTunnelMin = 5
LightTunnelMax = 60
#Settings for in-world growth of crystals.
[PortableCells.inWorldCrystalGrowth]
#A fluid tag that identifies fluids that improve crystal growth speed. Does not affect growth with water/lava.
improvedFluidTag = ""
#The speed multiplier to use when the crystals are submerged in the improved fluid.
#Range: 1.0 ~ 10.0
improvedFluidMultiplier = 2.0

View File

@ -1,12 +1,12 @@
#Lighting
[lights]
#If dynamic lights are enabled
lightsEnabled = false
#How bright the touch light is
#Range: 0 ~ 15
touchLightLuminance = 8
#How long the touch light lasts in ticks
#Range: 0 ~ 40
touchLightDuration = 8
#Lighting
[lights]
#If dynamic lights are enabled
lightsEnabled = false
#How bright the touch light is
#Range: 0 ~ 15
touchLightLuminance = 8
#How long the touch light lasts in ticks
#Range: 0 ~ 40
touchLightDuration = 8

View File

@ -1,101 +1,101 @@
#General settings
[general]
#Dimensions where hostile mobs will not spawn. Ex: ["minecraft:overworld", "undergarden:undergarden"]. . Run /forge dimensions for a list.
dimensionBlacklist = []
#Rate of tree spawn per chunk
#Range: > 0
treeWeight = 100
#Spawn Mana Berry Bushes in the world
genBerries = true
#Spawn a book in the players inventory on login
spawnBook = true
#How often Carbuncles spawn
#Range: 0 ~ 100
carbuncleWeight = 5
#How often Sylphs spawn
#Range: 0 ~ 100
sylphWeight = 5
#How often Drygmys spawn
#Range: 0 ~ 100
drygmyWeight = 3
#How much mana sylphs consume per generation
#Range: 0 ~ 10000
sylphManaCost = 250
#How often Wilden Guardians spawn
#Range: 0 ~ 200
wguardianWeight = 50
#How often Wilden Stalkers spawn
#Range: 0 ~ 200
wstalkerWeight = 50
#How often Wilden Hunter spawn
#Range: 0 ~ 200
whunterWeight = 50
#Should the Wilden Hunter attack animals?
hunterHuntsAnimals = true
#Should the Wilden Stalker attack animals?
stalkerHuntsAnimals = false
#Should the Wilden Defender attack animals?
defenderHuntsAnimals = false
[drygmy_production]
#How much source drygmys consume per generation
#Range: 0 ~ 10000
drygmyManaCost = 1000
#How many channels must occur before a drygmy produces loot
#Range: 0 ~ 300
drygmyMaxProgress = 20
#Bonus number of items a drygmy produces per unique mob
#Range: 0 ~ 300
drygmyUniqueBonus = 2
#Base number of items a drygmy produces per cycle before bonuses.
#Range: > -2147483648
drygmyBaseItems = 1
#Max Bonus number of items a drygmy produces from nearby entities. Each entity equals 1 item.
#Range: 0 ~ 300
drygmyQuantityCap = 5
#Mana
[mana]
#Base mana regen in seconds
#Range: > 0
baseRegen = 5
#Base max mana
#Range: > 0
baseMax = 100
#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
#Range: 1 ~ 20
updateInterval = 5
#Max mana bonus per glyph
#Range: > 0
glyphmax = 15
#Max mana bonus for tier of book
#Range: > 0
tierMax = 50
#Mana Boost value per level
#Range: > 0
manaBoost = 25
#(enchantment) Mana regen per second per level
#Range: > 0
manaRegenEnchantment = 2
#Regen bonus per glyph
#Range: 0.0 ~ 2.147483647E9
glyphRegen = 0.33
#Regen bonus per potion level
#Range: > 0
potionRegen = 10
[Spells]
#Enforce augment cap on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceCapOnCast = true
#Enforce glyph per spell limit on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceGlyphLimitOnCast = true
#Items
[Spells.item]
#Cost per glyph in a codex
#Range: > 0
codexCost = 10
#Spawn Caster Tomes in Dungeon Loot?
spawnTomes = true
#General settings
[general]
#Dimensions where hostile mobs will not spawn. Ex: ["minecraft:overworld", "undergarden:undergarden"]. . Run /forge dimensions for a list.
dimensionBlacklist = []
#Rate of tree spawn per chunk
#Range: > 0
treeWeight = 100
#Spawn Mana Berry Bushes in the world
genBerries = true
#Spawn a book in the players inventory on login
spawnBook = true
#How often Carbuncles spawn
#Range: 0 ~ 100
carbuncleWeight = 5
#How often Sylphs spawn
#Range: 0 ~ 100
sylphWeight = 5
#How often Drygmys spawn
#Range: 0 ~ 100
drygmyWeight = 3
#How much mana sylphs consume per generation
#Range: 0 ~ 10000
sylphManaCost = 250
#How often Wilden Guardians spawn
#Range: 0 ~ 200
wguardianWeight = 50
#How often Wilden Stalkers spawn
#Range: 0 ~ 200
wstalkerWeight = 50
#How often Wilden Hunter spawn
#Range: 0 ~ 200
whunterWeight = 50
#Should the Wilden Hunter attack animals?
hunterHuntsAnimals = true
#Should the Wilden Stalker attack animals?
stalkerHuntsAnimals = false
#Should the Wilden Defender attack animals?
defenderHuntsAnimals = false
[drygmy_production]
#How much source drygmys consume per generation
#Range: 0 ~ 10000
drygmyManaCost = 1000
#How many channels must occur before a drygmy produces loot
#Range: 0 ~ 300
drygmyMaxProgress = 20
#Bonus number of items a drygmy produces per unique mob
#Range: 0 ~ 300
drygmyUniqueBonus = 2
#Base number of items a drygmy produces per cycle before bonuses.
#Range: > -2147483648
drygmyBaseItems = 1
#Max Bonus number of items a drygmy produces from nearby entities. Each entity equals 1 item.
#Range: 0 ~ 300
drygmyQuantityCap = 5
#Mana
[mana]
#Base mana regen in seconds
#Range: > 0
baseRegen = 5
#Base max mana
#Range: > 0
baseMax = 100
#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
#Range: 1 ~ 20
updateInterval = 5
#Max mana bonus per glyph
#Range: > 0
glyphmax = 15
#Max mana bonus for tier of book
#Range: > 0
tierMax = 50
#Mana Boost value per level
#Range: > 0
manaBoost = 25
#(enchantment) Mana regen per second per level
#Range: > 0
manaRegenEnchantment = 2
#Regen bonus per glyph
#Range: 0.0 ~ 2.147483647E9
glyphRegen = 0.33
#Regen bonus per potion level
#Range: > 0
potionRegen = 10
[Spells]
#Enforce augment cap on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceCapOnCast = true
#Enforce glyph per spell limit on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceGlyphLimitOnCast = true
#Items
[Spells.item]
#Cost per glyph in a codex
#Range: > 0
codexCost = 10
#Spawn Caster Tomes in Dungeon Loot?
spawnTomes = true

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@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

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@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 20
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 20
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

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@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 35
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 35
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

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@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 25
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 25
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8

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@ -1,22 +1,22 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base teleport distance
#Range: > 0
distance = 8
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base teleport distance
#Range: > 0
distance = 8
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0

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@ -1,20 +1,20 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30

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@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = ["fortune=4"]
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = ["fortune=4"]

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@ -1,27 +1,27 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 6.0
#Range: 0.0 ~ 2.147483647E9
amplify = 2.5
#Potion duration, in seconds
#Range: > 0
potion_time = 5
#Extend time duration, in seconds
#Range: > 0
extend_time = 1
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 6.0
#Range: 0.0 ~ 2.147483647E9
amplify = 2.5
#Potion duration, in seconds
#Range: > 0
potion_time = 5
#Extend time duration, in seconds
#Range: > 0
extend_time = 1

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@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 80
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 80
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

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@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

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@ -1,21 +1,21 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 3.0
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 3.0
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0

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@ -1,21 +1,21 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 0
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 1.0
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 0
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 1.0
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0

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@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = -5
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = -5
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

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@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 0
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 1
#Base duration in ticks.
#Range: > 0
base_duration = 20
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 0
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 1
#Base duration in ticks.
#Range: > 0
base_duration = 20

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@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

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@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

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@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

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@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

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@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

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@ -1,30 +1,30 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 200
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
amplify = 0.5
#Explosion base intensity
#Range: 0.0 ~ 100.0
base = 0.75
#AOE intensity bonus
#Range: 0.0 ~ 100.0
aoe_bonus = 1.5
#Range: 0.0 ~ 2.147483647E9
damage = 6.0
#Additional damage per amplify
#Range: 0.0 ~ 2.147483647E9
amp_damage = 2.5
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 200
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
amplify = 0.5
#Explosion base intensity
#Range: 0.0 ~ 100.0
base = 0.75
#AOE intensity bonus
#Range: 0.0 ~ 100.0
aoe_bonus = 1.5
#Range: 0.0 ~ 2.147483647E9
damage = 6.0
#Additional damage per amplify
#Range: 0.0 ~ 2.147483647E9
amp_damage = 2.5

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@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

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@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

View File

@ -1,21 +1,21 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 35
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 6.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 35
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 6.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 150
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base amount of harvested blocks
#Range: > 0
base_harvest = 50
#Additional max blocks per AOE
#Range: > 0
aoe_bonus = 50
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 150
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base amount of harvested blocks
#Range: > 0
base_harvest = 50
#Additional max blocks per AOE
#Range: > 0
aoe_bonus = 50

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,24 +1,24 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 40
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 7.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0
#Extend time duration, in seconds
#Range: > 0
extend_time = 1
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 40
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 7.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0
#Extend time duration, in seconds
#Range: > 0
extend_time = 1

View File

@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 80
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 80
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 10
#Extend time duration, in seconds
#Range: > 0
extend_time = 5
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 10
#Extend time duration, in seconds
#Range: > 0
extend_time = 5

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 180
#Extend time duration, in seconds
#Range: > 0
extend_time = 120
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 180
#Extend time duration, in seconds
#Range: > 0
extend_time = 120

View File

@ -1,20 +1,20 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 70
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 70
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,22 +1,22 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base knockback value
#Range: 0.0 ~ 1.7976931348623157E308
base_value = 1.5
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base knockback value
#Range: 0.0 ~ 1.7976931348623157E308
base_value = 1.5
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0

View File

@ -1,27 +1,27 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 5.0
#Range: 0.0 ~ 2.147483647E9
amplify = 2.0
#Potion duration, in seconds
#Range: > 0
potion_time = 5
#Extend time duration, in seconds
#Range: > 0
extend_time = 5
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 5.0
#Range: 0.0 ~ 2.147483647E9
amplify = 2.0
#Potion duration, in seconds
#Range: > 0
potion_time = 5
#Extend time duration, in seconds
#Range: > 0
extend_time = 5

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,22 +1,22 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base heal amount
#Range: 0.0 ~ 1.7976931348623157E308
base_heal = 3.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base heal amount
#Range: 0.0 ~ 1.7976931348623157E308
base_heal = 3.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 2
#Potion duration, in seconds
#Range: > 0
potion_time = 3
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 2
#Potion duration, in seconds
#Range: > 0
potion_time = 3

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base duration, in seconds
#Range: > 0
base = 3
#Extend time duration, in seconds
#Range: > 0
extend_time = 1
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base duration, in seconds
#Range: > 0
base = 3
#Extend time duration, in seconds
#Range: > 0
extend_time = 1

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8

View File

@ -1,22 +1,22 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base knockup amount
#Range: 0.0 ~ 1.7976931348623157E308
knockup = 0.8
#Range: 0.0 ~ 2.147483647E9
amplify = 0.25
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base knockup amount
#Range: 0.0 ~ 1.7976931348623157E308
knockup = 0.8
#Range: 0.0 ~ 2.147483647E9
amplify = 0.25

View File

@ -1,22 +1,22 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 25
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base knockup amount
#Range: 0.0 ~ 1.7976931348623157E308
knock_up = 1.5
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 25
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base knockup amount
#Range: 0.0 ~ 1.7976931348623157E308
knock_up = 1.5
#Range: 0.0 ~ 2.147483647E9
amplify = 1.0

View File

@ -1,20 +1,20 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 25
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 25
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30

View File

@ -1,24 +1,24 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 5.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0
#Bonus damage for wet entities
#Range: 0.0 ~ 1.7976931348623157E308
wet_bonus = 2.0
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 5.0
#Range: 0.0 ~ 2.147483647E9
amplify = 3.0
#Bonus damage for wet entities
#Range: 0.0 ~ 1.7976931348623157E308
wet_bonus = 2.0

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 500
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: 1 ~ 1
per_spell_limit = 1
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 500
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: 1 ~ 1
per_spell_limit = 1
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 5
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 5
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 40
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 40
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,22 +1,22 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base movement velocity
#Range: 0.0 ~ 1.7976931348623157E308
base_value = 1.0
#Range: 0.0 ~ 2.147483647E9
amplify = 0.5
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 15
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base movement velocity
#Range: 0.0 ~ 1.7976931348623157E308
base_value = 1.0
#Range: 0.0 ~ 2.147483647E9
amplify = 0.5

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 0
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base time in ticks
#Range: > 0
base_duration = 5
#Extend time bonus, in ticks
#Range: > 0
extend_time = 10
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 0
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base time in ticks
#Range: > 0
base_duration = 5
#Extend time bonus, in ticks
#Range: > 0
extend_time = 10

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 30
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 8
#Extend time duration, in seconds
#Range: > 0
extend_time = 1
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 8
#Extend time duration, in seconds
#Range: > 0
extend_time = 1

View File

@ -1,14 +1,14 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 20
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 20
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 200
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 15
#Base duration in seconds
#Range: > 0
duration = 30
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 200
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 15
#Base duration in seconds
#Range: > 0
duration = 30

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 120
#Base duration in seconds
#Range: > 0
duration = 300
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Extend time duration, in seconds
#Range: > 0
extend_time = 120
#Base duration in seconds
#Range: > 0
duration = 300

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 150
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base duration in seconds
#Range: > 0
duration = 15
#Extend time duration, in seconds
#Range: > 0
extend_time = 10
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 150
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base duration in seconds
#Range: > 0
duration = 15
#Extend time duration, in seconds
#Range: > 0
extend_time = 10

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base duration in seconds
#Range: > 0
duration = 60
#Extend time duration, in seconds
#Range: > 0
extend_time = 60
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Base duration in seconds
#Range: > 0
duration = 60
#Extend time duration, in seconds
#Range: > 0
extend_time = 60

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 10
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 5
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 5
#Is Starter Glyph?
starter = true
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,17 +1,17 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 5
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 5
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []

View File

@ -1,24 +1,24 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 5.0
#Range: 0.0 ~ 2.147483647E9
amplify = 2.5
#Damage per block in the air
#Range: 0.0 ~ 1.7976931348623157E308
airDamage = 0.75
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 50
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Range: 0.0 ~ 2.147483647E9
damage = 5.0
#Range: 0.0 ~ 2.147483647E9
amplify = 2.5
#Damage per block in the air
#Range: 0.0 ~ 1.7976931348623157E308
airDamage = 0.75

View File

@ -1,23 +1,23 @@
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8
#General settings
[general]
#Is Enabled?
enabled = true
#Cost
#Range: > -2147483648
cost = 100
#Is Starter Glyph?
starter = false
#The maximum number of times this glyph may appear in a single spell
#Range: > 1
per_spell_limit = 2147483647
#Limits the number of times a given augment may be applied to a given effect
#Example entry: "amplify=5"
augment_limits = []
#Potion duration, in seconds
#Range: > 0
potion_time = 30
#Extend time duration, in seconds
#Range: > 0
extend_time = 8

View File

@ -1,3 +1,3 @@
#need help ? http://adfoc.us/70606381270177
#Sun May 15 21:56:02 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon
#need help ? http://adfoc.us/70606381270177
#Sat May 21 15:12:35 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon

View File

@ -1,3 +1,3 @@
#need help ? http://adfoc.us/70606381270177
#Sun May 15 21:56:01 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon
#need help ? http://adfoc.us/70606381270177
#Sat May 21 15:12:34 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon

View File

@ -1,3 +1,3 @@
#need help ? http://adfoc.us/70606381270177
#Sun May 15 21:56:07 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon
#need help ? http://adfoc.us/70606381270177
#Sat May 21 15:12:40 CDT 2022
key.patreon.unlock.rewards=https\://www.patreon.com/jtorleon

View File

@ -1,6 +1,6 @@
["Config category"]
#The amount by which the chunk render distance sphere is stretched in horizontal direction. default:false
#Range: 0.5 ~ 10.0
stretch = 2.0
["Config category"]
#The amount by which the chunk render distance sphere is stretched in horizontal direction. default:false
#Range: 0.5 ~ 10.0
stretch = 2.0

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@ -1,106 +1,106 @@
["YUNG's Better Mineshafts"]
# Default: .003
"Mineshaft Spawn Rate" = 0.003
# The lowest a mineshaft can spawn.
# Default: -55
"Minimum y-coordinate" = -55
# The highest the a mineshaft can spawn.
# Be careful, setting this too high may make mineshafts poke through ocean floors.
# Default: 30
#
"Maximum y-coordinate" = 30
###########################################################################################################
## Ore deposit settings.
###########################################################################################################
["YUNG's Better Mineshafts"."Ore Deposits"]
"Enable Ore Deposits" = true
# Chance of an ore deposit being cobblestone only.
# Default: 50
#Range: 0 ~ 100
"Cobble Spawn Chance (Empty Deposit)" = 50
# Chance of an ore deposit containing coal.
# Default: 20
#Range: 0 ~ 100
"Coal Spawn Chance" = 20
# Chance of an ore deposit containing iron.
# Default: 9
#Range: 0 ~ 100
"Iron Spawn Chance" = 9
# Chance of an ore deposit containing redstone.
# Default: 7
#Range: 0 ~ 100
"Redstone Spawn Chance" = 7
# Chance of an ore deposit containing gold.
# Default: 7
#Range: 0 ~ 100
"Gold Spawn Chance" = 7
# Chance of an ore deposit containing lapis lazuli.
# Default: 3
#Range: 0 ~ 100
"Lapis Spawn Chance" = 3
# Chance of an ore deposit containing emerald.
# Default: 3
#Range: 0 ~ 100
"Emerald Spawn Chance" = 3
# Chance of an ore deposit containing diamond.
# Default: 1
#Range: 0 ~ 100
"Diamond Spawn Chance" = 1
###########################################################################################################
## Spawn rates for various mineshaft parts and decorations.
###########################################################################################################
["YUNG's Better Mineshafts"."Spawn Rates & More"]
# The spawn rate for lanterns in the main shaft.
# Default: .0067
#Range: 0.0 ~ 1.0
"Lantern Spawn Rate" = 0.0067
# The spawn rate for torches in small shafts.
# Default: .02
#Range: 0.0 ~ 1.0
"Torch Spawn Rate" = 0.02
# The spawn rate for workstation side rooms along the main shaft.
# Default: .025
#Range: 0.0 ~ 1.0
"Workstation Spawn Rate" = 0.025
# The spawn rate for workstation cellars below workstations along the main shaft.
# Default: .25
#Range: 0.0 ~ 1.0
"Workstation Cellar Spawn Rate" = 0.25
# The spawn rate for smaller tunnels that generate along the main shaft.
# Default: .07
#Range: 0.0 ~ 1.0
"Small Shaft Spawn Rate" = 0.07
# The spawn rate for cobwebs.
# Default: .15
#Range: 0.0 ~ 1.0
"Cobweb Spawn Rate" = 0.15
# The spawn rate for minecarts holding chests in small shafts.
# Default: .00125
#Range: 0.0 ~ 1.0
"Small Shaft Chest Minecart Spawn Rate" = 0.00125
# The spawn rate for minecarts holding TNT in small shafts.
# Default: .0025
#Range: 0.0 ~ 1.0
"Small Shaft TNT Minecart Spawn Rate" = 0.0025
# The spawn rate for minecarts holding chests in the main shaft.
# Default: .01
#Range: 0.0 ~ 1.0
"Main Shaft Chest Minecart Spawn Rate" = 0.01
# The spawn rate for minecarts holding TNT in the main shaft.
# Default: .0025
#Range: 0.0 ~ 1.0
"Main Shaft TNT Minecart Spawn Rate" = 0.0025
# Percent chance of an Abandoned Miners' Outpost to spawn at the end of a small mineshaft tunnel.
# Default: 2
#Range: 0 ~ 100
"Abandoned Miners' Outpost Spawn Chance" = 2
# The number of "pieces" (e.g. straight, turn, ladder, intersection, etc.) in a single small shaft.
# This determines the overall length of small shafts.
# Default: 9
#
#Range: 0 ~ 1000
"Small Shaft Piece Chain Length" = 9
["YUNG's Better Mineshafts"]
# Default: .003
"Mineshaft Spawn Rate" = 0.003
# The lowest a mineshaft can spawn.
# Default: -55
"Minimum y-coordinate" = -55
# The highest the a mineshaft can spawn.
# Be careful, setting this too high may make mineshafts poke through ocean floors.
# Default: 30
#
"Maximum y-coordinate" = 30
###########################################################################################################
## Ore deposit settings.
###########################################################################################################
["YUNG's Better Mineshafts"."Ore Deposits"]
"Enable Ore Deposits" = true
# Chance of an ore deposit being cobblestone only.
# Default: 50
#Range: 0 ~ 100
"Cobble Spawn Chance (Empty Deposit)" = 50
# Chance of an ore deposit containing coal.
# Default: 20
#Range: 0 ~ 100
"Coal Spawn Chance" = 20
# Chance of an ore deposit containing iron.
# Default: 9
#Range: 0 ~ 100
"Iron Spawn Chance" = 9
# Chance of an ore deposit containing redstone.
# Default: 7
#Range: 0 ~ 100
"Redstone Spawn Chance" = 7
# Chance of an ore deposit containing gold.
# Default: 7
#Range: 0 ~ 100
"Gold Spawn Chance" = 7
# Chance of an ore deposit containing lapis lazuli.
# Default: 3
#Range: 0 ~ 100
"Lapis Spawn Chance" = 3
# Chance of an ore deposit containing emerald.
# Default: 3
#Range: 0 ~ 100
"Emerald Spawn Chance" = 3
# Chance of an ore deposit containing diamond.
# Default: 1
#Range: 0 ~ 100
"Diamond Spawn Chance" = 1
###########################################################################################################
## Spawn rates for various mineshaft parts and decorations.
###########################################################################################################
["YUNG's Better Mineshafts"."Spawn Rates & More"]
# The spawn rate for lanterns in the main shaft.
# Default: .0067
#Range: 0.0 ~ 1.0
"Lantern Spawn Rate" = 0.0067
# The spawn rate for torches in small shafts.
# Default: .02
#Range: 0.0 ~ 1.0
"Torch Spawn Rate" = 0.02
# The spawn rate for workstation side rooms along the main shaft.
# Default: .025
#Range: 0.0 ~ 1.0
"Workstation Spawn Rate" = 0.025
# The spawn rate for workstation cellars below workstations along the main shaft.
# Default: .25
#Range: 0.0 ~ 1.0
"Workstation Cellar Spawn Rate" = 0.25
# The spawn rate for smaller tunnels that generate along the main shaft.
# Default: .07
#Range: 0.0 ~ 1.0
"Small Shaft Spawn Rate" = 0.07
# The spawn rate for cobwebs.
# Default: .15
#Range: 0.0 ~ 1.0
"Cobweb Spawn Rate" = 0.15
# The spawn rate for minecarts holding chests in small shafts.
# Default: .00125
#Range: 0.0 ~ 1.0
"Small Shaft Chest Minecart Spawn Rate" = 0.00125
# The spawn rate for minecarts holding TNT in small shafts.
# Default: .0025
#Range: 0.0 ~ 1.0
"Small Shaft TNT Minecart Spawn Rate" = 0.0025
# The spawn rate for minecarts holding chests in the main shaft.
# Default: .01
#Range: 0.0 ~ 1.0
"Main Shaft Chest Minecart Spawn Rate" = 0.01
# The spawn rate for minecarts holding TNT in the main shaft.
# Default: .0025
#Range: 0.0 ~ 1.0
"Main Shaft TNT Minecart Spawn Rate" = 0.0025
# Percent chance of an Abandoned Miners' Outpost to spawn at the end of a small mineshaft tunnel.
# Default: 2
#Range: 0 ~ 100
"Abandoned Miners' Outpost Spawn Chance" = 2
# The number of "pieces" (e.g. straight, turn, ladder, intersection, etc.) in a single small shaft.
# This determines the overall length of small shafts.
# Default: 9
#
#Range: 0 ~ 1000
"Small Shaft Piece Chain Length" = 9

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@ -1,21 +1,21 @@
["Beyond Earth Config"]
#Enable or Disable Alien to Spawn
"Alien Spawn" = true
#Enable or Disable Alien Zombie to Spawn
"Alien Zombie Spawn" = true
#Enable or Disable Star Crawler to Spawn
"Star Crawler Spawn" = true
#Enable or Disable Pygro to Spawn
"Pygro Spawn" = true
#Enable or Disable Pygro Brute to Spawn
"Pygro Brute Spawn" = true
#Enable or Disable Mogler to Spawn
"Mogler Spawn" = true
#Enable or Disable Martian Raptor to Spawn
"Martian Raptor Spawn" = true
#Enable or Disable Player Oxygen System
"Player Oxygen System" = true
#Enable or Disable Entity Oxygen System
"Entity Oxygen System" = true
["Beyond Earth Config"]
#Enable or Disable Alien to Spawn
"Alien Spawn" = true
#Enable or Disable Alien Zombie to Spawn
"Alien Zombie Spawn" = true
#Enable or Disable Star Crawler to Spawn
"Star Crawler Spawn" = true
#Enable or Disable Pygro to Spawn
"Pygro Spawn" = true
#Enable or Disable Pygro Brute to Spawn
"Pygro Brute Spawn" = true
#Enable or Disable Mogler to Spawn
"Mogler Spawn" = true
#Enable or Disable Martian Raptor to Spawn
"Martian Raptor Spawn" = true
#Enable or Disable Player Oxygen System
"Player Oxygen System" = true
#Enable or Disable Entity Oxygen System
"Entity Oxygen System" = true

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@ -1,45 +1,45 @@
#Set this to false to disable seasonal features, such as halloween and christmas.
seasonalFeatures = true
#Set to false to disable Botania's messages in the F3 debug screen
debugInfo = true
#Set this to false to disable the references in the flower tooltips. (You monster D:)
references = true
#Set this to false to disable Botania's splashes in the main menu.
splashes = true
[rendering]
#Set this to false to disable the use of shaders for some of the mod's renders. (Requires game restart)
shaders = true
#Set this to false to disable the wireframe when looking a block bound to something (spreaders, flowers, etc).
boundBlockWireframe = true
#Set this to false to disable rendering of accessories in the player.
accessories = true
#The height of the mana display bar in above the XP bar. You can change this if you have a mod that changes where the XP bar is.
#Range: > 0
manaBarHeight = 29
#Set this to true if you use lots of floating flowers and are experiencing rendering lag. Will disable the floating flowers' animations and render them statically for a major performance boost. Hit F3+A in-world after toggling this.
staticFloaters = false
[rendering.fancySkybox]
#Set this to false to disable the fancy skybox in Garden of Glass
enabled = true
#Set this to true to enable the fancy skybox in non Garden of Glass worlds. (Does not require Garden of Glass loaded to use, needs 'fancySkybox.enabled' to be true as well)
normalWorlds = false
[rendering.lexicon]
#Set this to false to disable the rotating items in the petal and rune entries in the Lexica Botania.
rotatingItems = true
#Set this to false to disable the animated 3D render for the Lexica Botania.
render_3d = true
[particles]
#Set this to true to set the power system's particles to be a lot more subtle. Good for low-end systems, if the particles are causing lag.
powerSystem = false
#Set this to true to use a static wand beam that shows every single position of the burst, similar to the way it used to work on old Botania versions. Warning: Disabled by default because it may be laggy.
staticWandBeam = false
#The frequency in which particles spawn from normal (worldgen) mystical flowers
#Range: 4.9E-324 ~ 1.7976931348623157E308
flowerFrequency = 0.75
#Set this to false to disable the particles in the elven portal.
elvenPortal = true
#Set this to false to disable seasonal features, such as halloween and christmas.
seasonalFeatures = true
#Set to false to disable Botania's messages in the F3 debug screen
debugInfo = true
#Set this to false to disable the references in the flower tooltips. (You monster D:)
references = true
#Set this to false to disable Botania's splashes in the main menu.
splashes = true
[rendering]
#Set this to false to disable the use of shaders for some of the mod's renders. (Requires game restart)
shaders = true
#Set this to false to disable the wireframe when looking a block bound to something (spreaders, flowers, etc).
boundBlockWireframe = true
#Set this to false to disable rendering of accessories in the player.
accessories = true
#The height of the mana display bar in above the XP bar. You can change this if you have a mod that changes where the XP bar is.
#Range: > 0
manaBarHeight = 29
#Set this to true if you use lots of floating flowers and are experiencing rendering lag. Will disable the floating flowers' animations and render them statically for a major performance boost. Hit F3+A in-world after toggling this.
staticFloaters = false
[rendering.fancySkybox]
#Set this to false to disable the fancy skybox in Garden of Glass
enabled = true
#Set this to true to enable the fancy skybox in non Garden of Glass worlds. (Does not require Garden of Glass loaded to use, needs 'fancySkybox.enabled' to be true as well)
normalWorlds = false
[rendering.lexicon]
#Set this to false to disable the rotating items in the petal and rune entries in the Lexica Botania.
rotatingItems = true
#Set this to false to disable the animated 3D render for the Lexica Botania.
render_3d = true
[particles]
#Set this to true to set the power system's particles to be a lot more subtle. Good for low-end systems, if the particles are causing lag.
powerSystem = false
#Set this to true to use a static wand beam that shows every single position of the burst, similar to the way it used to work on old Botania versions. Warning: Disabled by default because it may be laggy.
staticWandBeam = false
#The frequency in which particles spawn from normal (worldgen) mystical flowers
#Range: 4.9E-324 ~ 1.7976931348623157E308
flowerFrequency = 0.75
#Set this to false to disable the particles in the elven portal.
elvenPortal = true

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@ -1,58 +1,58 @@
#Set this to false to disable the animation when an item is charging on top of a mana pool
chargeAnimation = true
#Turn this off ONLY IF you're on an extremely large world with an exaggerated count of Mana Spreaders/Mana Pools and are experiencing TPS lag. This toggles whether flowers are strict with their checking for connecting to pools/spreaders or just check whenever possible.
flowerBindingForceCheck = true
#Set to false to disable the ability for the Hand of Ender to pickpocket other players' ender chests
enderPickpocket = true
#Set this to false to disable the Mana Enchanter. Since some people find it OP or something. This only disables the entry and creation. Old ones that are already in the world will stay.
manaEnchanter = true
#Set this to false to disable the Relic System. This only disables the entries, drops and achievements. Old ones that are already in the world will stay.
relics = true
#Set this to true to invert the Ring of Magnetization's controls (from shift to stop to shift to work)
invertMagnetRing = false
#List of modids to prioritize when choosing a random ore from the tag.
#By default, the chosen ore is randomly picked from all ores in the ore's tag.
#Ores from mods present on this list will be picked over mods listed lower or not listed at all.
#Applying changes at runtime requires /reload afterwards.
orechidPriorityMods = []
#Set this to false to disable mystical flower and mushroom worldgen. More fine-tuned customization should be done with datapacks.
worldgen = true
[blockBreakingParticles]
#Set this to false to remove the block breaking particles from the flowers and other items in the mod.
enabled = true
#Set this to false to remove the block breaking particles from the Terra Shatterer, as there can be a good amount in higher levels.
toolEnabled = true
[manaSpreaders]
#Set this to true to disable the mana spreader shooting sound
silent = false
#How many ticks into the future will mana spreaders attempt to predict where mana bursts go? Setting this lower will improve spreader performance, but will cause them to not fire at targets that are too far away.
#Range: > 1
traceTime = 400
[harvestLevels]
#The harvest level of the Mana Lens: Weight. 3 is diamond level. Defaults to 2 (iron level)
#Range: > 0
weightLens = 2
#The harvest level of the Mana Lens: Bore. 3 is diamond level. Defaults to 3
#Range: > 0
boreLens = 3
[gardenOfGlass]
#Set this to false to disable spawning with a Lexica Botania in Garden of Glass worlds, if you are modifying the modpack's progression to not start with Botania.
spawnWithLexicon = true
#The multiplier for island distances for multiplayer Garden of Glass worlds.
#Islands are placed on a grid with 256 blocks between points, with the spawn island always being placed on 256, 256.
#By default, the scale is 8, putting each island on points separated by 2048 blocks.
#Values below 4 (1024 block spacing) are not recommended due to Nether portal collisions.
#Range: 1 ~ 512
islandScaleMultiplier = 8
[rannuncarpus]
#List of item registry names that will be ignored by rannuncarpuses when placing blocks.
itemBlacklist = []
#List of mod names for rannuncarpuses to ignore.
#Ignores Storage Drawers by default due to crashes with placing drawer blocks without player involvement.
modBlacklist = ["storagedrawers"]
#Set this to false to disable the animation when an item is charging on top of a mana pool
chargeAnimation = true
#Turn this off ONLY IF you're on an extremely large world with an exaggerated count of Mana Spreaders/Mana Pools and are experiencing TPS lag. This toggles whether flowers are strict with their checking for connecting to pools/spreaders or just check whenever possible.
flowerBindingForceCheck = true
#Set to false to disable the ability for the Hand of Ender to pickpocket other players' ender chests
enderPickpocket = true
#Set this to false to disable the Mana Enchanter. Since some people find it OP or something. This only disables the entry and creation. Old ones that are already in the world will stay.
manaEnchanter = true
#Set this to false to disable the Relic System. This only disables the entries, drops and achievements. Old ones that are already in the world will stay.
relics = true
#Set this to true to invert the Ring of Magnetization's controls (from shift to stop to shift to work)
invertMagnetRing = false
#List of modids to prioritize when choosing a random ore from the tag.
#By default, the chosen ore is randomly picked from all ores in the ore's tag.
#Ores from mods present on this list will be picked over mods listed lower or not listed at all.
#Applying changes at runtime requires /reload afterwards.
orechidPriorityMods = []
#Set this to false to disable mystical flower and mushroom worldgen. More fine-tuned customization should be done with datapacks.
worldgen = true
[blockBreakingParticles]
#Set this to false to remove the block breaking particles from the flowers and other items in the mod.
enabled = true
#Set this to false to remove the block breaking particles from the Terra Shatterer, as there can be a good amount in higher levels.
toolEnabled = true
[manaSpreaders]
#Set this to true to disable the mana spreader shooting sound
silent = false
#How many ticks into the future will mana spreaders attempt to predict where mana bursts go? Setting this lower will improve spreader performance, but will cause them to not fire at targets that are too far away.
#Range: > 1
traceTime = 400
[harvestLevels]
#The harvest level of the Mana Lens: Weight. 3 is diamond level. Defaults to 2 (iron level)
#Range: > 0
weightLens = 2
#The harvest level of the Mana Lens: Bore. 3 is diamond level. Defaults to 3
#Range: > 0
boreLens = 3
[gardenOfGlass]
#Set this to false to disable spawning with a Lexica Botania in Garden of Glass worlds, if you are modifying the modpack's progression to not start with Botania.
spawnWithLexicon = true
#The multiplier for island distances for multiplayer Garden of Glass worlds.
#Islands are placed on a grid with 256 blocks between points, with the spawn island always being placed on 256, 256.
#By default, the scale is 8, putting each island on points separated by 2048 blocks.
#Values below 4 (1024 block spacing) are not recommended due to Nether portal collisions.
#Range: 1 ~ 512
islandScaleMultiplier = 8
[rannuncarpus]
#List of item registry names that will be ignored by rannuncarpuses when placing blocks.
itemBlacklist = []
#List of mod names for rannuncarpuses to ignore.
#Ignores Storage Drawers by default due to crashes with placing drawer blocks without player involvement.
modBlacklist = ["storagedrawers"]

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@ -1,85 +1,85 @@
[settings]
#Configures if the block picking behavior should be inverted. When true then a normal middle-click will get the full chiseled block and a shift-middle-click gets the bit. If this is false then the behaviours are swapped.
invert-pick-block-behaviour = false
[settings.bit-bag]
#Should the durability bar display the emptiness of the bag instead of the fullness?
invert-durability-bar-indication = false
[settings.chiseling-previews]
#settings.chiseling-previews.renderer.comment
renderer = "chiselsandbits:default"
[settings.chiseling-previews.default]
[settings.chiseling-previews.default.colors]
#settings.chiseling-previews.default.colors.chiseling.comment
chiseling = [0.85, 0.0, 0.0, 0.65]
#settings.chiseling-previews.default.colors.placement.comment
placement = [0.0, 0.85, 0.0, 0.65]
[settings.chiseling-previews.debug]
#Indicates if the debug rendering in chiseling and placement previews should be enabled.
enabled = false
[settings.chiseling-previews.debug.mutator]
[settings.chiseling-previews.debug.mutator.colors]
#settings.chiseling-previews.debug.mutator.colors.chiseling.comment
chiseling = [0.0, 0.0, 0.85, 0.65]
#settings.chiseling-previews.debug.mutator.colors.placement.comment
placement = [0.85, 0.85, 0.0, 0.65]
[settings.selected-tool-mode-icons]
#settings.selected-tool-mode-icons.renderer.comment
renderer = "chiselsandbits:group"
[settings.clipboard]
#settings.clipboard.size.comment
#Range: 0 ~ 64
size = 64
#mod.chiselsandbits.config.settings.clipboard.addbrokenblocks.comment
addBrokenBlocks = true
#mod.chiselsandbits.config.settings.clipboard.addpickedblocks.comment
addPickedBlocks = true
[settings.patterns]
#settings.patterns.export-path.comment
export-path = "./chiselsandbits/patterns"
[performance]
[performance.caches]
[performance.caches.sizes]
#performance.caches.sizes.bit-storage-content-models.comment
#Range: 0 ~ 9223372036854775807
bit-storage-content-models = 100
#performance.caches.sizes.block-models.comment
#Range: 3500 ~ 20000
block-models = 10000
#performance.caches.sizes.block-faces.comment
#Range: 350000 ~ 2000000
block-faces = 1000000
#performance.caches.sizes.stack-models.comment
#Range: 0 ~ 9223372036854775807
stack-models = 100
[performance.lighting]
#Should C&B pull lighting values from model faces.
extract-lighting-values-from-faces = true
#Should C&B pull lighting values from blockstates.
extract-lighting-values-from-blockstates = true
[performance.model-building]
#performance.model-building.thead-count.comment
#Range: 1 ~ 8
thead-count = 4
[gui]
[gui.radial-menu]
#Should the mouse indicator be rendered?
display-mouse-indicator = false
[settings]
#Configures if the block picking behavior should be inverted. When true then a normal middle-click will get the full chiseled block and a shift-middle-click gets the bit. If this is false then the behaviours are swapped.
invert-pick-block-behaviour = false
[settings.bit-bag]
#Should the durability bar display the emptiness of the bag instead of the fullness?
invert-durability-bar-indication = false
[settings.chiseling-previews]
#settings.chiseling-previews.renderer.comment
renderer = "chiselsandbits:default"
[settings.chiseling-previews.default]
[settings.chiseling-previews.default.colors]
#settings.chiseling-previews.default.colors.chiseling.comment
chiseling = [0.85, 0.0, 0.0, 0.65]
#settings.chiseling-previews.default.colors.placement.comment
placement = [0.0, 0.85, 0.0, 0.65]
[settings.chiseling-previews.debug]
#Indicates if the debug rendering in chiseling and placement previews should be enabled.
enabled = false
[settings.chiseling-previews.debug.mutator]
[settings.chiseling-previews.debug.mutator.colors]
#settings.chiseling-previews.debug.mutator.colors.chiseling.comment
chiseling = [0.0, 0.0, 0.85, 0.65]
#settings.chiseling-previews.debug.mutator.colors.placement.comment
placement = [0.85, 0.85, 0.0, 0.65]
[settings.selected-tool-mode-icons]
#settings.selected-tool-mode-icons.renderer.comment
renderer = "chiselsandbits:group"
[settings.clipboard]
#settings.clipboard.size.comment
#Range: 0 ~ 64
size = 64
#mod.chiselsandbits.config.settings.clipboard.addbrokenblocks.comment
addBrokenBlocks = true
#mod.chiselsandbits.config.settings.clipboard.addpickedblocks.comment
addPickedBlocks = true
[settings.patterns]
#settings.patterns.export-path.comment
export-path = "./chiselsandbits/patterns"
[performance]
[performance.caches]
[performance.caches.sizes]
#performance.caches.sizes.bit-storage-content-models.comment
#Range: 0 ~ 9223372036854775807
bit-storage-content-models = 100
#performance.caches.sizes.block-models.comment
#Range: 3500 ~ 20000
block-models = 10000
#performance.caches.sizes.block-faces.comment
#Range: 350000 ~ 2000000
block-faces = 1000000
#performance.caches.sizes.stack-models.comment
#Range: 0 ~ 9223372036854775807
stack-models = 100
[performance.lighting]
#Should C&B pull lighting values from model faces.
extract-lighting-values-from-faces = true
#Should C&B pull lighting values from blockstates.
extract-lighting-values-from-blockstates = true
[performance.model-building]
#performance.model-building.thead-count.comment
#Range: 1 ~ 8
thead-count = 4
[gui]
[gui.radial-menu]
#Should the mouse indicator be rendered?
display-mouse-indicator = false

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@ -1,19 +1,19 @@
[help]
#Should the help information be visible in tooltips?
enabled-in-tooltips = true
[performance]
[performance.caches]
[performance.caches.sizes]
#performance.caches.sizes.collision-boxes.comment
#Range: 0 ~ 9223372036854775807
collision-boxes = 10000
[performance.saving]
#performance.saving.thread-count.comment
#Range: 1 ~ 8
thread-count = 4
[help]
#Should the help information be visible in tooltips?
enabled-in-tooltips = true
[performance]
[performance.caches]
[performance.caches.sizes]
#performance.caches.sizes.collision-boxes.comment
#Range: 0 ~ 9223372036854775807
collision-boxes = 10000
[performance.saving]
#performance.saving.thread-count.comment
#Range: 1 ~ 8
thread-count = 4

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@ -1,8 +1,8 @@
[general]
#True if citadel tracks entity properties(freezing, stone mobs, etc) on server. Turn this to false to solve some server lag, may break some stuff.
"Track Entities" = true
#Multiplies the count of entities spawned by this number. 0 = no entites added on chunk gen, 2 = twice as many entities added on chunk gen. Useful for many mods that add a lot of creatures, namely animals, to the spawn lists.
#Range: 0.0 ~ 100000.0
chunkGenSpawnModifier = 1.0
[general]
#True if citadel tracks entity properties(freezing, stone mobs, etc) on server. Turn this to false to solve some server lag, may break some stuff.
"Track Entities" = true
#Multiplies the count of entities spawned by this number. 0 = no entites added on chunk gen, 2 = twice as many entities added on chunk gen. Useful for many mods that add a lot of creatures, namely animals, to the spawn lists.
#Range: 0.0 ~ 100000.0
chunkGenSpawnModifier = 1.0

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@ -0,0 +1,13 @@
[Tooltips]
#If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment.
"Show Enchantment Descriptions" = true
#If TRUE, Items will be associated with various keywords which assist with searching in various menus such as JEI.
"Show Item Descriptions" = true
#If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible.
"Show Item Tags" = true
#If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down.
"Always Show Item Details" = false
#If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display.
"Show 'Hold Shift for Details' Message" = true

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@ -1,7 +1,7 @@
#The renderer to use for monitors. Generally this should be kept at "best" - if monitors have performance issues, you may wish to experiment with alternative renderers.
#Allowed Values: BEST, TBO, VBO
monitor_renderer = "BEST"
#The maximum distance monitors will render at. This defaults to the standard tile entity limit, but may be extended if you wish to build larger monitors.
#Range: 16 ~ 1024
monitor_distance = 64
#The renderer to use for monitors. Generally this should be kept at "best" - if monitors have performance issues, you may wish to experiment with alternative renderers.
#Allowed Values: BEST, TBO, VBO
monitor_renderer = "BEST"
#The maximum distance monitors will render at. This defaults to the standard tile entity limit, but may be extended if you wish to build larger monitors.
#Range: 16 ~ 1024
monitor_distance = 64

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@ -1,120 +1,120 @@
#
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#
#Show colourful debug information while the F3-Menu is open.
enableRainbowDebug = true
#
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 2
#
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
#
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#
#Settings for the Goggle Overlay
[client.goggleOverlay]
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#
#Settings for the Placement Assist
[client.placementAssist]
#
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#
#Ponder settings
[client.ponder]
#
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#
#Sound settings
[client.sound]
#
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612
#
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#
#Show colourful debug information while the F3-Menu is open.
enableRainbowDebug = true
#
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 2
#
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
#
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#
#Settings for the Goggle Overlay
[client.goggleOverlay]
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#
#Settings for the Placement Assist
[client.placementAssist]
#
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#
#Ponder settings
[client.ponder]
#
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#
#Sound settings
[client.sound]
#
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612

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@ -1,64 +1,64 @@
[worldgen]
#
#Modify Create's impact on your terrain
[worldgen.v2]
#
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false
[worldgen.v2.striated_ores_nether]
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602
#
#Range: > -64
minHeight = 40
#
#Range: > -64
maxHeight = 90
[worldgen.v2.striated_ores_overworld]
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602
#
#Range: > -64
minHeight = -30
#
#Range: > -64
maxHeight = 70
[worldgen.v2.zinc_ore]
#
#Range: > 0
clusterSize = 12
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 8.0
#
#Range: > -64
minHeight = -63
#
#Range: > -64
maxHeight = 70
[worldgen]
#
#Modify Create's impact on your terrain
[worldgen.v2]
#
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false
[worldgen.v2.striated_ores_nether]
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602
#
#Range: > -64
minHeight = 40
#
#Range: > -64
maxHeight = 90
[worldgen.v2.striated_ores_overworld]
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602
#
#Range: > -64
minHeight = -30
#
#Range: > -64
maxHeight = 70
[worldgen.v2.zinc_ore]
#
#Range: > 0
clusterSize = 12
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 8.0
#
#Range: > -64
minHeight = -63
#
#Range: > -64
maxHeight = 70

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@ -1,156 +1,156 @@
#Wires
[wires]
#Connector max input in FE/t (Energy transfer).
#Range: > 0
connector_max_input = 256
#Max wire length in blocks.
#Range: 0 ~ 256
wire_length = 12
#Connector max output in FE/t (Energy transfer).
#Range: > 0
connector_max_output = 256
#Connector internal input buffer in FE.
#Range: > 0
connector_input_capacity = 512
#General Settings
[general]
#Forge Energy conversion rate (in FE/t at max RPM).
#Range: > 0
fe_conversion = 240
#Max stress for the Alternator and Electric Motor (in SU at max RPM).
#Range: > 0
baseline_stress = 8192
#Charger (Deprecated)
[charger]
#Charger max input in FE/t (Energy transfer).
#Range: > 0
charger_max_input = 8192
#Charger charge rate in FE/t.
#Range: > 0
charger_charge_rate = 8192
#Charger internal capacity in FE.
#Range: > 0
charger_capacity = 32000
#Electric Motor
[electric_motor]
#Electric Motor internal capacity in FE.
#Range: > 0
motor_capacity = 2048
#Electric Motor minimum required energy consumption in FE/t.
#Range: > 0
motor_min_consumption = 8
#Electric Motor max input in FE (Energy transfer not consumption).
#Range: > 0
motor_max_input = 256
#Electric Motor min/max RPM.
#Range: > 1
motor_rpm_range = 256
#Heater
[heater]
#Enable Induction Heater when attached to a Furnace Engine.
heater_furnace_engine_enable = false
#Induction Heater internal capacity in FE.
#Range: > 0
heater_capacity = 2048
#Induction Heater max input in FE (Energy transfer, not consumption).
#Range: > 0
heater_max_input = 256
#Induction Heater normal consumption rate in FE/t.
#Range: > 0
heater_normal_consumption = 256
#Induction Heater when attached to a Furnace Engine consumption rate in FE/t.
#Range: > 0
heater_furnace_engine_consumption = 1024
#Tesla Coil
[tesla_coil]
#Tesla Coil charge rate in FE/t.
#Range: > 0
tesla_coil_charge_rate = 4096
#Tesla Coil fire interval (in ticks).
#Range: > 0
tesla_coil_fire_cooldown = 20
#Hurt range (in blocks/meters).
#Range: > 0
tesla_coil_hurt_range = 3
#The chance that a AE2 Certus Quartz will be turned into Charged Certus Quartz for every tick.
#Range: 0.0 ~ 1.0
certus_quartz_charge_chance = 0.96
#Charger internal capacity in FE.
#Range: > 0
tesla_coil_capacity = 32000
#Energy consumed when Tesla Coil is fired (in FE).
#Range: > 0
tesla_coil_hurt_energy_required = 1024
#The duration of the Shocked effect for mobs (in ticks).
#Range: > 0
tesla_coil_effect_time_mob = 20
#The duration of the Shocked effect for players (in ticks).
#Range: > 0
tesla_coil_effect_time_player = 20
#Tesla Coil max input in FE/t (Energy transfer).
#Range: > 0
tesla_coil_max_input = 8192
#Tesla Coil charge rate in FE/t for recipes.
#Range: > 0
tesla_coil_recipe_charge_rate = 1024
#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
#Range: > 0
tesla_coil_hurt_mob = 3
#Damaged dealt to players when Tesla Coil is fired (in half hearts).
#Range: > 0
tesla_coil_hurt_player = 2
#Alternator
[alternator]
#Alternator efficiency relative to base conversion rate.
#Range: 0.01 ~ 1.0
generator_efficiency = 0.75
#Alternator internal capacity in FE.
#Range: > 0
generator_capacity = 2048
#Alternator max input in FE (Energy transfer, not generation).
#Range: > 0
generator_max_output = 256
#Accumulator
[accumulator]
#Accumulator internal capacity in FE.
#Range: > 0
accumulator_capacity = 4196000
#Accumulator max output in FE/t (Energy transfer).
#Range: > 0
accumulator_max_output = 512
#Accumulator max input in FE/t (Energy transfer).
#Range: > 0
accumulator_max_input = 512
#Rolling Mill
[rolling_mill]
#Rolling Mill duration in ticks.
#Range: > 0
rolling_mill_processing_duration = 100
#Rolling Mill base stress impact.
#Range: 0 ~ 1024
rolling_mill_stress = 16
#Misc
[misc]
#Diamond Grit Sandpaper durability (number of uses).
#Range: > 3
diamond_grit_sandpaper_uses = 1024
#The relative speed of the Furnace Engine when powered by a Crude Burner.
#Range: 0.0 ~ 100.0
crude_burner_engine_speed = 2.0
#The energy cost of turning Chromatic Compound into Overcharged Alloy.
#Range: > 1
overcharging_energy_cost = 16777216
#The relative speed of the Furnace Engine when powered by a Furnace Burner.
#Range: 0.0 ~ 100.0
furnace_burner_engine_speed = 1.0
#Wires
[wires]
#Connector max input in FE/t (Energy transfer).
#Range: > 0
connector_max_input = 256
#Max wire length in blocks.
#Range: 0 ~ 256
wire_length = 12
#Connector max output in FE/t (Energy transfer).
#Range: > 0
connector_max_output = 256
#Connector internal input buffer in FE.
#Range: > 0
connector_input_capacity = 512
#General Settings
[general]
#Forge Energy conversion rate (in FE/t at max RPM).
#Range: > 0
fe_conversion = 240
#Max stress for the Alternator and Electric Motor (in SU at max RPM).
#Range: > 0
baseline_stress = 8192
#Charger (Deprecated)
[charger]
#Charger max input in FE/t (Energy transfer).
#Range: > 0
charger_max_input = 8192
#Charger charge rate in FE/t.
#Range: > 0
charger_charge_rate = 8192
#Charger internal capacity in FE.
#Range: > 0
charger_capacity = 32000
#Electric Motor
[electric_motor]
#Electric Motor internal capacity in FE.
#Range: > 0
motor_capacity = 2048
#Electric Motor minimum required energy consumption in FE/t.
#Range: > 0
motor_min_consumption = 8
#Electric Motor max input in FE (Energy transfer not consumption).
#Range: > 0
motor_max_input = 256
#Electric Motor min/max RPM.
#Range: > 1
motor_rpm_range = 256
#Heater
[heater]
#Enable Induction Heater when attached to a Furnace Engine.
heater_furnace_engine_enable = false
#Induction Heater internal capacity in FE.
#Range: > 0
heater_capacity = 2048
#Induction Heater max input in FE (Energy transfer, not consumption).
#Range: > 0
heater_max_input = 256
#Induction Heater normal consumption rate in FE/t.
#Range: > 0
heater_normal_consumption = 256
#Induction Heater when attached to a Furnace Engine consumption rate in FE/t.
#Range: > 0
heater_furnace_engine_consumption = 1024
#Tesla Coil
[tesla_coil]
#Tesla Coil charge rate in FE/t.
#Range: > 0
tesla_coil_charge_rate = 4096
#Tesla Coil fire interval (in ticks).
#Range: > 0
tesla_coil_fire_cooldown = 20
#Hurt range (in blocks/meters).
#Range: > 0
tesla_coil_hurt_range = 3
#The chance that a AE2 Certus Quartz will be turned into Charged Certus Quartz for every tick.
#Range: 0.0 ~ 1.0
certus_quartz_charge_chance = 0.96
#Charger internal capacity in FE.
#Range: > 0
tesla_coil_capacity = 32000
#Energy consumed when Tesla Coil is fired (in FE).
#Range: > 0
tesla_coil_hurt_energy_required = 1024
#The duration of the Shocked effect for mobs (in ticks).
#Range: > 0
tesla_coil_effect_time_mob = 20
#The duration of the Shocked effect for players (in ticks).
#Range: > 0
tesla_coil_effect_time_player = 20
#Tesla Coil max input in FE/t (Energy transfer).
#Range: > 0
tesla_coil_max_input = 8192
#Tesla Coil charge rate in FE/t for recipes.
#Range: > 0
tesla_coil_recipe_charge_rate = 1024
#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
#Range: > 0
tesla_coil_hurt_mob = 3
#Damaged dealt to players when Tesla Coil is fired (in half hearts).
#Range: > 0
tesla_coil_hurt_player = 2
#Alternator
[alternator]
#Alternator efficiency relative to base conversion rate.
#Range: 0.01 ~ 1.0
generator_efficiency = 0.75
#Alternator internal capacity in FE.
#Range: > 0
generator_capacity = 2048
#Alternator max input in FE (Energy transfer, not generation).
#Range: > 0
generator_max_output = 256
#Accumulator
[accumulator]
#Accumulator internal capacity in FE.
#Range: > 0
accumulator_capacity = 4196000
#Accumulator max output in FE/t (Energy transfer).
#Range: > 0
accumulator_max_output = 512
#Accumulator max input in FE/t (Energy transfer).
#Range: > 0
accumulator_max_input = 512
#Rolling Mill
[rolling_mill]
#Rolling Mill duration in ticks.
#Range: > 0
rolling_mill_processing_duration = 100
#Rolling Mill base stress impact.
#Range: 0 ~ 1024
rolling_mill_stress = 16
#Misc
[misc]
#Diamond Grit Sandpaper durability (number of uses).
#Range: > 3
diamond_grit_sandpaper_uses = 1024
#The relative speed of the Furnace Engine when powered by a Crude Burner.
#Range: 0.0 ~ 100.0
crude_burner_engine_speed = 2.0
#The energy cost of turning Chromatic Compound into Overcharged Alloy.
#Range: > 1
overcharging_energy_cost = 16777216
#The relative speed of the Furnace Engine when powered by a Furnace Burner.
#Range: 0.0 ~ 100.0
furnace_burner_engine_speed = 1.0

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@ -1,6 +1,6 @@
#General Settings
[general]
#allow coin recipe
can_press_coins = false
#General Settings
[general]
#allow coin recipe
can_press_coins = false

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@ -1,8 +1,8 @@
#General configuration options.
[General]
#Enable tag list tooltips for blocks/items?
tagTooltips = true
#Enable NBT tooltips for items?
nbtTooltips = false
#General configuration options.
[General]
#Enable tag list tooltips for blocks/items?
tagTooltips = true
#Enable NBT tooltips for items?
nbtTooltips = false

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@ -1,6 +1,6 @@
#General configuration options.
[General]
#Mod ids (in order) to prioritize using items for when generating the cucumber-tags.json file.
modTagPriorities = ["thermal", "mekanism", "tconstruct", "immersiveengineering", "appliedenergistics2"]
#General configuration options.
[General]
#Mod ids (in order) to prioritize using items for when generating the cucumber-tags.json file.
modTagPriorities = ["thermal", "mekanism", "tconstruct", "immersiveengineering", "appliedenergistics2"]

View File

@ -27,5 +27,8 @@
"forge:ingots/lead": "mekanism:ingot_lead",
"forge:ingots/graphite": "null",
"forge:ingots/uranium": "mekanism:ingot_uranium",
"forge:ingots/nickel": "immersiveengineering:ingot_nickel"
"forge:ingots/nickel": "immersiveengineering:ingot_nickel",
"forge:ingots/signalum": "null",
"forge:ingots/enderium": "null",
"forge:ingots/lumium": "null"
}

View File

@ -1,21 +1,21 @@
#Client only settings, mostly things related to rendering
[client]
#Set to true to enable rendering curios
renderCurios = true
#The X-Offset for the Curios GUI button
#Range: -100 ~ 100
buttonXOffset = 0
#The Y-Offset for the Curios GUI button
#Range: -100 ~ 100
buttonYOffset = 0
#The X-Offset for the Creative Curios GUI button
#Range: -100 ~ 100
creativeButtonXOffset = 0
#The Y-Offset for the Creative Curios GUI button
#Range: -100 ~ 100
creativeButtonYOffset = 0
#The corner for the Curios GUI button
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
buttonCorner = "TOP_LEFT"
#Client only settings, mostly things related to rendering
[client]
#Set to true to enable rendering curios
renderCurios = true
#The X-Offset for the Curios GUI button
#Range: -100 ~ 100
buttonXOffset = 0
#The Y-Offset for the Curios GUI button
#Range: -100 ~ 100
buttonYOffset = 0
#The X-Offset for the Creative Curios GUI button
#Range: -100 ~ 100
creativeButtonXOffset = 0
#The Y-Offset for the Creative Curios GUI button
#Range: -100 ~ 100
creativeButtonYOffset = 0
#The corner for the Curios GUI button
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
buttonCorner = "TOP_LEFT"

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