rhythmbullet/RhythmBullet/Zer01HD/Game/Screens/MainScreen.cs

27 lines
624 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RhythmBullet.Zer01HD.UI;
using RhythmBullet.Zer01HD.Utilities.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.Game.Screens
{
class MainScreen : Screen
{
public MainScreen() : base(true)
{
}
public override void EnteringTransition(double delta, bool assetsLoaded, ref Color backgroundColor)
{
base.EnteringTransition(delta, assetsLoaded, ref backgroundColor);
}
}
}