20 Commits

Author SHA1 Message Date
a12ec18ebb more progress on shard entity 2017-06-02 17:12:08 -05:00
bf9612cb3b began working on shard entity 2017-06-02 09:50:00 -05:00
1832f32b6a minor work on entities and added speed control to polyjet entity 2017-06-02 09:28:53 -05:00
615789fe81 added pellet entity as well as minor changes to collision functions 2017-06-01 23:41:04 -05:00
529031fd07 began work adding pellet entity 2017-06-01 17:59:05 -05:00
0adee4b058 reworked a few textures 2017-06-01 00:41:38 -05:00
b17cc61839 successfully added debug spawning system and finished void circle enemy 2017-05-31 23:55:44 -05:00
70bf120a5f new texture added and everything resized; worked on spawning and collision checking 2017-05-31 13:49:18 -05:00
5776586458 began work on debug spawning system 2017-05-30 23:17:45 -05:00
4894d6eea8 new entity management and hit detection concepts, began implementing in game play area 2017-05-30 16:23:08 -05:00
562dbb8117 began working on allies 2017-05-29 21:29:42 -05:00
1bc44e0b87 began work on collision detection and added first enemy 2017-05-29 20:04:02 -05:00
279658daa0 began working on hit detection system 2017-05-29 14:46:48 -05:00
d6b6829023 cleaning for beginning of physics implementation 2017-05-29 12:50:27 -05:00
a52e5fc0ed fixed and cleaned code up 2017-05-28 17:30:35 -05:00
dfd5aaaf8e edited Polyjet thrust particles 2017-05-27 22:46:16 -05:00
7e2839eb55 fixed resolution handler selecting wrong resolution, changed Polyjet entity to proper size 2017-05-25 11:36:01 -05:00
27f2e51613 cleaned up code (switched to getters) 2017-05-16 01:01:57 -05:00
fa2a843eb4 began work on better loading notifier for analysis stage 2017-05-08 00:16:04 -05:00
fa87f5e8cf Initial commit 2017-04-18 18:25:45 -05:00