|
a12ec18ebb
|
more progress on shard entity
|
2017-06-02 17:12:08 -05:00 |
|
|
bf9612cb3b
|
began working on shard entity
|
2017-06-02 09:50:00 -05:00 |
|
|
1832f32b6a
|
minor work on entities and added speed control to polyjet entity
|
2017-06-02 09:28:53 -05:00 |
|
|
615789fe81
|
added pellet entity as well as minor changes to collision functions
|
2017-06-01 23:41:04 -05:00 |
|
|
529031fd07
|
began work adding pellet entity
|
2017-06-01 17:59:05 -05:00 |
|
|
0adee4b058
|
reworked a few textures
|
2017-06-01 00:41:38 -05:00 |
|
|
b17cc61839
|
successfully added debug spawning system and finished void circle enemy
|
2017-05-31 23:55:44 -05:00 |
|
|
70bf120a5f
|
new texture added and everything resized; worked on spawning and collision checking
|
2017-05-31 13:49:18 -05:00 |
|
|
5776586458
|
began work on debug spawning system
|
2017-05-30 23:17:45 -05:00 |
|
|
4894d6eea8
|
new entity management and hit detection concepts, began implementing in game play area
|
2017-05-30 16:23:08 -05:00 |
|
|
562dbb8117
|
began working on allies
|
2017-05-29 21:29:42 -05:00 |
|
|
1bc44e0b87
|
began work on collision detection and added first enemy
|
2017-05-29 20:04:02 -05:00 |
|
|
279658daa0
|
began working on hit detection system
|
2017-05-29 14:46:48 -05:00 |
|
|
d6b6829023
|
cleaning for beginning of physics implementation
|
2017-05-29 12:50:27 -05:00 |
|
|
a52e5fc0ed
|
fixed and cleaned code up
|
2017-05-28 17:30:35 -05:00 |
|
|
dfd5aaaf8e
|
edited Polyjet thrust particles
|
2017-05-27 22:46:16 -05:00 |
|
|
7e2839eb55
|
fixed resolution handler selecting wrong resolution, changed Polyjet entity to proper size
|
2017-05-25 11:36:01 -05:00 |
|
|
27f2e51613
|
cleaned up code (switched to getters)
|
2017-05-16 01:01:57 -05:00 |
|
|
fa2a843eb4
|
began work on better loading notifier for analysis stage
|
2017-05-08 00:16:04 -05:00 |
|
|
fa87f5e8cf
|
Initial commit
|
2017-04-18 18:25:45 -05:00 |
|