made progress on analysis screen and fixing average beats per second
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d815a3c053
commit
cf0114bac3
@ -43,13 +43,14 @@ public class AudioAnalyzer {
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int UMThresholdCalcRange;
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int bassThresholdCalcRange;
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public MiniSender sender;
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public volatile MiniSender sender;
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private float avgBPS;
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int PUID;
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boolean work;
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private volatile int progress;
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private float secondsPerFrame;
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public AudioAnalyzer() {
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sender = new MiniSender();
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@ -122,6 +123,7 @@ public class AudioAnalyzer {
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UMSpectralFlux.add(fluxVal);
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tasksDone++;
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progress = (int) (100f*tasksDone/totalTasks);
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sender.send(MiniEvents.ANALYZER_ITERATED);
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}
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if (work) {
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@ -136,7 +138,6 @@ public class AudioAnalyzer {
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};
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thresholdCalculator = new Runnable() {
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@Override
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public void run() {
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@ -184,13 +185,15 @@ public class AudioAnalyzer {
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} else {
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UMPrunned.add(0);
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}
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}
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Gdx.app.debug("Audio Analyzer", "Data prunned.");
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float secondsUnit = audioData.getFormat().getSampleRate()/audioData.getReadWindowSize();
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secondsPerFrame = audioData.getReadWindowSize()/audioData.getFormat().getSampleRate();
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//peak detection
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avgBPS = -1f;
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int beats = 0;
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int lastID = 0;
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for (int i = 0; i < UMPrunned.size-1 && work; i++) {
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bassPeaks.add((bassPrunned.get(i) > bassPrunned.get(i+1) ? bassPrunned.get(i) : 0));
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if (bassPeaks.get(i) > bassMaxValue) {
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@ -209,15 +212,21 @@ public class AudioAnalyzer {
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overlappedPeaks.add(0);
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}
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avgBPS = -1f;
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int beats = 0;
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if (avgBPS == -1 && bassPeaks.get(i) != 0) {
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//this should actually equal to 1;
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avgBPS = 0;
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} else if (bassPeaks.get(i) == 0) {
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} else if (avgBPS == 0 && bassPeaks.get(i) == 0) {
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avgBPS ++;
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} else {
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beats ++;
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lastID = i;
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}
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//then we minus one from the beats so it actually works out
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avgBPS -= UMPrunned.size-lastID;
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avgBPS /= beats;
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avgBPS /= secondsUnit;
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avgBPS *= secondsPerFrame;
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}
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@ -329,4 +338,8 @@ public class AudioAnalyzer {
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public float getAvgBPS() {
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return avgBPS;
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}
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public float getsecondsPerFrame() {
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return secondsPerFrame;
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}
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}
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@ -93,7 +93,7 @@ public class AudioInfo implements Disposable {
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}
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public String getSongName() {
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return songName;
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return songName.replace('_', ' ');
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}
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public Texture getAlbumCover() {
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@ -16,7 +16,7 @@ public class RhythmMapAlgorithm implements Runnable {
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private MersenneTwister rand;
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private GamePlayMap map;
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private float avgBPS;
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private float second;
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public RhythmMapAlgorithm(AudioAnalyzer analyzer) {
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bassPeaks = analyzer.getBassPeaks();
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UMPeaks = analyzer.getUMPeaks();
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@ -24,6 +24,7 @@ public class RhythmMapAlgorithm implements Runnable {
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map = new GamePlayMap(analyzer.getAudioData());
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rand = new MersenneTwister(analyzer.getPUID());
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avgBPS = analyzer.getAvgBPS();
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second = analyzer.getsecondsPerFrame();
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}
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@Override
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@ -31,13 +32,19 @@ public class RhythmMapAlgorithm implements Runnable {
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map.beginBuild();
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for (int index = 0; index < bassPeaks.size; index++) {
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if (bassPeaks.get(index) != 0 || UMPeaks.get(index) != 0) {
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if (overlappedPeaks.get(index) != 0) {
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if (overlappedPeaks.get(index+3) != 0) {
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//TODO basic void circle spawning
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float endRadius = rand.nextFloat()*Polyjet.GAME_AREA_WIDTH;
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map.addToMap(Entities.VOID_CIRCLE,
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overlappedPeaks.get(index)*Polyjet.GAME_AREA_WIDTH,
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endRadius,
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rand.nextFloat()*Polyjet.GAME_AREA_WIDTH,
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rand.nextFloat()*Polyjet.GAME_AREA_HEIGHT);
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} else if (bassPeaks.get(index) != 0) {
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rand.nextFloat()*Polyjet.GAME_AREA_HEIGHT,
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avgBPS,
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3f*second
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);
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}
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if (bassPeaks.get(index) != 0) {
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map.addToMap(Entities.BAR,
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MathUtils.round(rand.nextFloat()*Polyjet.GAME_AREA_WIDTH),
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bassPeaks.get(index)*Polyjet.GAME_AREA_HEIGHT/avgBPS);
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@ -31,6 +31,7 @@ public class PreGameScreen extends ScreenAdapter implements TransitionAdapter, M
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stage = new Stage(new ScreenViewport());
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cameraPos = new Vector3(stage.getCamera().position);
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this.core = core;
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postTransition();
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}
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@Override
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@ -1,7 +1,9 @@
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package zero1hd.polyjet.ui.pages;
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import com.badlogic.gdx.assets.AssetManager;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.math.Interpolation;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.actions.Actions;
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import com.badlogic.gdx.scenes.scene2d.ui.Image;
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@ -11,6 +13,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.Slider;
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import com.badlogic.gdx.scenes.scene2d.ui.Table;
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import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import com.badlogic.gdx.utils.Align;
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import zero1hd.polyjet.audio.AudioAnalyzer;
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import zero1hd.polyjet.audio.AudioData;
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@ -18,7 +21,7 @@ import zero1hd.polyjet.audio.AudioInfo;
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import zero1hd.polyjet.util.MiniEvents;
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import zero1hd.polyjet.util.MiniListener;
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public class AnalyzePage extends Page {
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public class AnalyzePage extends Page implements MiniListener {
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AudioAnalyzer audioAnalyzer;
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AudioData music;
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@ -29,8 +32,8 @@ public class AnalyzePage extends Page {
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private TextButton back;
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private Image loadingCircle;
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private Label status;
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private long startTime, endTime;
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private Label[] info;
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public AnalyzePage(Skin skin, AssetManager assets) {
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super("Results", skin);
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this.skin = skin;
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@ -53,32 +56,41 @@ public class AnalyzePage extends Page {
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}
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});
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songInfo.setSize(getWidth(), getHeightBelowTitle());
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status = new Label(null, skin, "sub-font", skin.getColor("default"));
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info = new Label[6];
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for (int i = 0; i < info.length; i++) {
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info[i] = new Label(null, skin, "sub-font", skin.getColor("default"));
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}
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addActor(back);
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}
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public void setSong(AudioData music, AudioInfo audioInfo, MiniListener listener) {
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songInfo.clear();
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songInfo.defaults().align(Align.left);
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audioAnalyzer = new AudioAnalyzer();
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audioAnalyzer.sender.addListener(this);
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this.music = music;
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audioAnalyzer.startAnalyticalThread(music);
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songInfo.add(new Label(audioInfo.getSongName(), skin, "large-font", skin.getColor("default")));
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songInfo.row();
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songInfo.add(status);
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songInfo.add(new Label(audioInfo.getSongName(), skin, "default-font", skin.getColor("default")));
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for (int i = 0; i < info.length; i++) {
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info[i].setColor(1f, 1f, 1f, 0f);
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info[i].setText(null);
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songInfo.row();
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songInfo.add(info[i]);
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}
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startTime = System.currentTimeMillis();
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songInfo.pack();
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songInfo.setPosition((getWidth()-songInfo.getWidth())/2f, (getHeightBelowTitle()-songInfo.getHeight())/2f);
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addActor(songInfo);
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info[0].addAction(Actions.color(Color.BLACK, 2.5f));
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}
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@Override
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public void act(float delta) {
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if (music != null) {
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status.setText("Initial analysis: " + audioAnalyzer.getProgress());
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}
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super.act(delta);
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}
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@ -93,4 +105,25 @@ public class AnalyzePage extends Page {
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public void clearAudioData() {
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music = null;
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}
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@Override
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public void handle(MiniEvents ID) {
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switch (ID) {
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case ANALYZER_ITERATED:
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info[0].setText("Initial analysis: " + audioAnalyzer.getProgress() + "%");
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break;
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case SPECTRAL_FLUX_DONE:
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songInfo.row();
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endTime = System.currentTimeMillis();
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info[1].setText("Done. Analyze time: " + ((endTime - startTime)/1000f) + "s");
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info[1].addAction(Actions.color(Color.BLACK, 0.75f));
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info[2].setText("Average enemies per second: " + audioAnalyzer.getAvgBPS());
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info[2].addAction(Actions.color(Color.BLACK, 1.5f));
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songInfo.addAction(Actions.moveTo(40f, getHeightBelowTitle()-songInfo.getHeight()-25f, 1f, Interpolation.smooth));
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break;
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default:
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break;
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}
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}
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}
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@ -98,7 +98,7 @@ public class MainPage extends Page {
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Actions.run(new Runnable() {
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@Override
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public void run() {
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core.setScreen(new PreGameScreen(core).postTransition());
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core.setScreen(new PreGameScreen(core));
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}
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}), Actions.parallel(Actions.scaleTo(1, 1), Actions.alpha(0.6f))));
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}
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@ -75,7 +75,7 @@ public class MusicSelectionPage extends Page {
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@Override
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public void act(float delta) {
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back.toFront();
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super.act(delta);
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}
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@ -137,7 +137,6 @@ public class MusicSelectionPage extends Page {
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notice.setMovable(false);
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loadingWindow.remove();
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addActor(notice);
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back.toFront();
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}
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}
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}).start();
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@ -1,5 +1,5 @@
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package zero1hd.polyjet.util;
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public enum MiniEvents {
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SPECTRAL_FLUX_DONE, MUSIC_DATA_CLEANED, MUSIC_SELECTED, BACK, MAP_GENERATED;
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SPECTRAL_FLUX_DONE, MUSIC_DATA_CLEANED, MUSIC_SELECTED, BACK, MAP_GENERATED, ANALYZER_ITERATED;
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}
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