worked on entity gen as well as began adding average bps calc

This commit is contained in:
Harrison Deng 2017-06-23 22:24:42 -05:00
parent 329ff21c75
commit d815a3c053
3 changed files with 70 additions and 26 deletions

View File

@ -11,7 +11,7 @@ public class AudioAnalyzer {
private boolean containsData;
private boolean finalized;
FloatFFT_1D fft;
public AudioData audiofile;
public AudioData audioData;
float[] audioPCM;
float[] spectrum;
@ -45,8 +45,9 @@ public class AudioAnalyzer {
public MiniSender sender;
int PUID;
private float avgBPS;
int PUID;
boolean work;
private volatile int progress;
public AudioAnalyzer() {
@ -59,7 +60,7 @@ public class AudioAnalyzer {
public void run() {
progress = 0;
int tasksDone = 0;
int totalTasks = audiofile.getSampleCount()/audiofile.getReadWindowSize();
int totalTasks = audioData.getSampleCount()/audioData.getReadWindowSize();
bassThresholdMultiplier = 1.5f;
UMThresholdMultiplier = 2f;
@ -73,16 +74,16 @@ public class AudioAnalyzer {
UMThresholdCalcRange = thresholdRangeCalc(0.5f);
bassThresholdCalcRange = thresholdRangeCalc(0.7f);
Gdx.app.debug("Read freq", String.valueOf(audiofile.getFormat().getSampleRate()));
Gdx.app.debug("Read freq", String.valueOf(audioData.getFormat().getSampleRate()));
Gdx.app.debug("Using following bin ranges", "\nBass freq begin: " + bassBinBegin + "\nBass freq end: " + bassBinEnd + "\nMain freq begin: " + UMBinBegin + "\nMain freq end: " + UMBinEnd);
Gdx.app.debug("Threshold Calc Range UM", String.valueOf(UMThresholdCalcRange));
Gdx.app.debug("Threshold Calc Range Bass", String.valueOf(bassThresholdCalcRange));
fft = new FloatFFT_1D(audiofile.getReadWindowSize());
fft = new FloatFFT_1D(audioData.getReadWindowSize());
int seedDigit = 0;
while (audiofile.readSamples(audioPCM) > 0 && work) {
while (audioData.readSamples(audioPCM) > 0 && work) {
fft.realForward(audioPCM);
@ -186,7 +187,10 @@ public class AudioAnalyzer {
}
Gdx.app.debug("Audio Analyzer", "Data prunned.");
float secondsUnit = audioData.getFormat().getSampleRate()/audioData.getReadWindowSize();
//peak detection
avgBPS = -1f;
int beats = 0;
for (int i = 0; i < UMPrunned.size-1 && work; i++) {
bassPeaks.add((bassPrunned.get(i) > bassPrunned.get(i+1) ? bassPrunned.get(i) : 0));
if (bassPeaks.get(i) > bassMaxValue) {
@ -197,19 +201,26 @@ public class AudioAnalyzer {
if (UMPeaks.get(i) > UMMaxValue) {
UMMaxValue = UMPeaks.get(i);
}
}
Gdx.app.debug("Audio Analyzer", "Found all peaks.");
//overlapping beats
for (int i = 0; i < UMPeaks.size && work; i++) {
//overlapping beats
if (bassPeaks.get(i) != 0 && UMPeaks.get(i) != 0) {
overlappedPeaks.add(bassPeaks.get(i)+UMPeaks.get(i)/2);
} else {
overlappedPeaks.add(0);
}
if (avgBPS == -1 && bassPeaks.get(i) != 0) {
avgBPS = 0;
} else if (bassPeaks.get(i) == 0) {
avgBPS ++;
} else {
beats ++;
}
avgBPS /= beats;
avgBPS /= secondsUnit;
}
if (work) {
Gdx.app.debug("Audio Analyzer", "overlapped beats checked.");
@ -240,7 +251,7 @@ public class AudioAnalyzer {
audioPCM = new float[audiofile.getReadWindowSize()];
spectrum = new float[(audiofile.getReadWindowSize()/2)+1];
lastSpectrum = new float[(audiofile.getReadWindowSize()/2)+1];
this.audiofile = audiofile;
this.audioData = audiofile;
work = true;
Thread analyticalThread = new Thread(analysisAlgorithm);
analyticalThread.start();
@ -267,7 +278,7 @@ public class AudioAnalyzer {
}
private int thresholdRangeCalc(float durationOfRange) {
float timePerWindow = (float)audiofile.getReadWindowSize()/audiofile.getFormat().getSampleRate();
float timePerWindow = (float)audioData.getReadWindowSize()/audioData.getFormat().getSampleRate();
return (int) (durationOfRange/timePerWindow);
}
@ -280,8 +291,8 @@ public class AudioAnalyzer {
}
public int getReadIndex() {
if (audiofile.getReadIndex() < UMPeaks.size) {
return audiofile.getReadIndex();
if (audioData.getReadIndex() < UMPeaks.size) {
return audioData.getReadIndex();
} else {
return 0;
}
@ -310,4 +321,12 @@ public class AudioAnalyzer {
public FloatArray getOverlappedPeaks() {
return overlappedPeaks;
}
public AudioData getAudioData() {
return audioData;
}
public float getAvgBPS() {
return avgBPS;
}
}

View File

@ -20,6 +20,7 @@ public class GamePlayMap {
public GamePlayMap(AudioData audioData) {
playableClip = audioData.getPlaybackMusic();
playTime = audioData.getDuration();
spawnList = new Array<>();
}
/**
@ -41,14 +42,14 @@ public class GamePlayMap {
/**
* call this when beginning to build map
*/
public void start() {
public void beginBuild() {
building = true;
}
/**
* call this when finishing building map
*/
public void end() {
public void endBuild() {
building = false;
}

View File

@ -2,35 +2,59 @@ package zero1hd.polyjet.audio.map;
import org.apache.commons.math3.random.MersenneTwister;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.utils.FloatArray;
import zero1hd.polyjet.Polyjet;
import zero1hd.polyjet.audio.AudioAnalyzer;
import zero1hd.polyjet.entity.Entities;
public class RhythmMapAlgorithm implements Runnable {
private FloatArray bassPeaks;
private FloatArray UMPeaks;
private FloatArray overlappedPeaks;
private MersenneTwister rand;
private GamePlayMap map;
private float avgBPS;
public RhythmMapAlgorithm(AudioAnalyzer analyzer) {
bassPeaks = analyzer.getBassPeaks();
UMPeaks = analyzer.getUMPeaks();
overlappedPeaks = analyzer.getOverlappedPeaks();
map = new GamePlayMap(analyzer.getAudioData());
rand = new MersenneTwister(analyzer.getPUID());
avgBPS = analyzer.getAvgBPS();
}
@Override
public void run() {
map.beginBuild();
for (int index = 0; index < bassPeaks.size; index++) {
if (overlappedPeaks.get(index) != 0) {
//TODO basic void spawning
} else if (bassPeaks.get(index) != 0) {
//TODO basic bar spawning
} else {
if (UMPeaks.get(index) != 0) {
//TODO basic pellet scatter spawn
if (bassPeaks.get(index) != 0 || UMPeaks.get(index) != 0) {
if (overlappedPeaks.get(index) != 0) {
//TODO basic void circle spawning
map.addToMap(Entities.VOID_CIRCLE,
overlappedPeaks.get(index)*Polyjet.GAME_AREA_WIDTH,
rand.nextFloat()*Polyjet.GAME_AREA_WIDTH,
rand.nextFloat()*Polyjet.GAME_AREA_HEIGHT);
} else if (bassPeaks.get(index) != 0) {
map.addToMap(Entities.BAR,
MathUtils.round(rand.nextFloat()*Polyjet.GAME_AREA_WIDTH),
bassPeaks.get(index)*Polyjet.GAME_AREA_HEIGHT/avgBPS);
} else {
if (UMPeaks.get(index) != 0) {
//TODO basic pellet scatter spawn
}
//TODO rest of the basic generation
}
//TODO rest of the basic generation
} else {
map.addRestToMap();
}
}
map.endBuild();
}
public synchronized GamePlayMap getMap() {
return map;
}
}