added rotation property to image ui module
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@ -11,6 +11,7 @@ namespace RhythmBullet.Utilities.UI.Modular.Modules
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{
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class Image : UIModule
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{
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public float rotation = 0f;
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public Texture2D Texture { get; set; }
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public float ScaleX
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{
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@ -55,7 +56,7 @@ namespace RhythmBullet.Utilities.UI.Modular.Modules
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public override void Draw(SpriteBatch batch)
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{
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batch.Draw(Texture, bounds, color);
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batch.Draw(Texture, bounds, null, color, rotation, origin, SpriteEffects.None, 0f);
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base.Draw(batch);
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}
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}
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