cleanup, and began working on main screen.
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@@ -1,4 +1,5 @@
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RhythmBullet.Zer01HD.UI;
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using RhythmBullet.Zer01HD.Utilities.UI;
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using System;
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@@ -11,9 +12,15 @@ namespace RhythmBullet.Zer01HD.Game.Screens
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{
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class MainScreen : Screen
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{
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public MainScreen()
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public MainScreen() : base(true)
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{
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}
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public override void EnteringTransition(double delta, bool assetsLoaded, ref Color backgroundColor)
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{
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base.EnteringTransition(delta, assetsLoaded, ref backgroundColor);
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}
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}
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}
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