Removed debug and updated to new texture names.

This commit is contained in:
Harrison Deng 2019-03-07 23:46:51 -06:00
parent c8415dd794
commit 061991494e
2 changed files with 3 additions and 3 deletions

View File

@ -242,8 +242,8 @@ namespace RhythmBullet
Skin skin = new Skin(assets.Get<TextureAtlas>("UI"), assets.Get<Texture2D>("cursor")); Skin skin = new Skin(assets.Get<TextureAtlas>("UI"), assets.Get<Texture2D>("cursor"));
skin.AddColor("default", Color.White); skin.AddColor("default", Color.White);
TextButtonSkinDefinition textButtonSkinDefinition = new TextButtonSkinDefinition("Rounded9pButton-down", "Rounded9pButton"); TextButtonSkinDefinition textButtonSkinDefinition = new TextButtonSkinDefinition("rectangle-button-down", "rectangle-button");
textButtonSkinDefinition.disabledRegion = "Rounded9pButton-disabled"; textButtonSkinDefinition.disabledRegion = "rectangle-button-disabled";
skin.AddDefinition(textButtonSkinDefinition); skin.AddDefinition(textButtonSkinDefinition);

View File

@ -7,6 +7,7 @@ using RecrownedAthenaeum.UI.Modular.Modules;
using RecrownedAthenaeum.UI.Modular.Modules.Interactive; using RecrownedAthenaeum.UI.Modular.Modules.Interactive;
using RecrownedAthenaeum.UI.SkinSystem; using RecrownedAthenaeum.UI.SkinSystem;
using RecrownedAthenaeum.UI.SkinSystem.Definitions; using RecrownedAthenaeum.UI.SkinSystem.Definitions;
using System;
namespace RhythmBullet.Screens.MainMenu namespace RhythmBullet.Screens.MainMenu
{ {
@ -18,7 +19,6 @@ namespace RhythmBullet.Screens.MainMenu
internal MainPage() : base(0, 0) internal MainPage() : base(0, 0)
{ {
Debugging = true;
} }
protected override void Initialize(ContentManagerController assets, ISkin skin) protected override void Initialize(ContentManagerController assets, ISkin skin)