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ed11d31100
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Modules made more useable by improving or fixing some of the drawing position logic. Variable names refactored as well.
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2019-03-09 00:57:29 -06:00 |
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782ca31f15
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Implement module var name refactor and added way to keep insertion order.
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2019-03-09 00:55:44 -06:00 |
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ce2f402153
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Added check for invalid parameters.
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2019-03-09 00:54:41 -06:00 |
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775e04fffa
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Refactor.
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2019-03-08 13:41:03 -06:00 |
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2d73d204e1
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Updated text button to use new centering setup. Also minor refactor.
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2019-03-08 10:17:37 -06:00 |
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5ffdc3a9d6
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Added UI automatic centering.
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2019-03-08 10:14:51 -06:00 |
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ebe22fa9dc
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Added better exception throwing for missing regions for skins by adding a required option for regions.
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2019-03-07 23:43:25 -06:00 |
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59771b00a8
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Fixed issue with texture packer caused by not having any 9Ps.
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2019-03-07 23:08:37 -06:00 |
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38083a1e2f
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Made 9p command variable names consistent with the data object.
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2019-03-07 23:08:15 -06:00 |
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238cdbde71
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Removed built in debugger due to issue with spritebatch and requireing it to restart the batch. May be replaced with a better solution later.
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2019-03-05 23:05:39 -06:00 |
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e19f6be719
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Clean up and progress on buttons.
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2019-03-05 21:42:28 -06:00 |
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d346f7c729
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Added centering function.
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2019-03-05 21:41:31 -06:00 |
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7b130f39ea
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Ninepatch boundaries are now on the outside of the given bounds.
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2019-03-05 21:36:57 -06:00 |
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78417186d1
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Another fix for 9 patch.
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2019-03-04 18:22:34 -06:00 |
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668090cd5d
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fixed up 9 patch stuff.
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2019-03-04 18:18:43 -06:00 |
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8bd6ba6dc8
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Implemented spritebatch's method of handling the origin.
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2019-03-01 23:27:44 -06:00 |
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f311cc38f3
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Added offset to be used instead of origin in spritebatch does things I don't want it to do. Also added a project to more easily test this library.
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2019-03-01 23:27:07 -06:00 |
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051f3b04b5
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Attempted at fixing 2D camera system.
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2019-02-24 22:44:02 -06:00 |
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5f04dfd73a
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Removed tests and preparing for merge.
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2019-02-22 02:31:54 -06:00 |
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5c0d678076
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rotation functioning in rectangle renderer.
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2019-02-22 02:17:50 -06:00 |
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8d5435ad6c
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Rectangle renderers work.
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2019-02-22 01:59:51 -06:00 |
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c8e8bbf2be
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Small projects to perform tests and help with fixes.
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2019-02-14 00:48:30 -06:00 |
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68345ada3c
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rectangle renderer now has correct corner calculations; switched to vertex buffer for primitive batch. still wip.
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2019-02-13 07:44:05 -06:00 |
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de93e35b07
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implemented rectangle renderer changes.
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2019-02-11 23:27:51 -06:00 |
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4fb9e64f06
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Removed begin and end because thats not how it works... Still working on rectangle drawing for rotating rectangle.
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2019-02-11 23:27:36 -06:00 |
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cec8ff1f17
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forgot to change this back to use whatever primitive type is given.
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2019-02-11 23:26:46 -06:00 |
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b072701a22
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strip primitives now works.
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2019-02-11 23:21:35 -06:00 |
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f8285c8786
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Book now sets the pages camera to the books camera.
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2019-02-10 23:32:16 -06:00 |
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2bd6d68490
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Primitive batch now works. Probably.
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2019-02-10 23:32:00 -06:00 |
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56eb4e9e7f
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Camera2D now tested to work. Probably.
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2019-02-10 23:28:48 -06:00 |
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751bdd72e8
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Camera now uses correct graphics device reference.
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2019-02-07 23:44:39 -06:00 |
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5ba5506b58
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Cleanup.
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2019-02-07 23:44:14 -06:00 |
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85188e859f
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Center(); function of 3D camera now also sets Z position to 0. Changed order of multiplication for matrices.
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2019-02-06 15:40:54 -06:00 |
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3bd3b0f9f6
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Renamed Camera class to Camera3D.
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2019-02-06 00:12:39 -06:00 |
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3c7e6cdefb
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Implemented the changes of the new camera.
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2019-02-06 00:12:08 -06:00 |
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e0858ad85d
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Added 3d camera and created 2d camera from it.
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2019-02-06 00:11:22 -06:00 |
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e1e2bbb3d7
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Began trying to fix primitive batch. Added a default camera to the configuration.
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2019-01-30 07:46:58 -06:00 |
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8387cbc604
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function for obtaining color will now work with nulls by setting the key to "default".
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2019-01-29 16:54:24 -06:00 |
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ec53e887ee
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fixed logic.
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2019-01-29 16:27:04 -06:00 |
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52d5220a30
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implemented previous skin changes.
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2019-01-29 16:23:25 -06:00 |
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32f9ff11fb
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changes in how skin system works.
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2019-01-29 16:22:14 -06:00 |
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359f3381bf
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changes to reflect changes for skin.
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2019-01-29 16:00:43 -06:00 |
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e356a82190
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using heirarchy for definitions implemented.
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2019-01-29 16:00:13 -06:00 |
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2e984db135
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previous commit didn't contain actual update file, so its apart of this commit.
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2019-01-29 15:59:35 -06:00 |
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60d02f1f81
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Skin will now return null if the skin doesn't contain a texture region a definition potentially requests. If request name is null, will now also return null.
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2019-01-29 15:58:20 -06:00 |
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ff2e0b479f
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Added a function to check for the existence of a region.
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2019-01-29 15:55:56 -06:00 |
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8ea9ae3921
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attempt at fixing skin system as well as improved convenience.
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2019-01-28 19:43:41 -06:00 |
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7892bff6be
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fixed issue with skin being null.
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2019-01-27 18:31:19 -06:00 |
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501da58cb7
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Changed use of Skin to ISkin.
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2019-01-27 18:14:10 -06:00 |
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44e574ddce
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Changed from using Skin to interface ISkin.
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2019-01-27 18:11:45 -06:00 |
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