implemented rectangle renderer changes.

This commit is contained in:
Harrison Deng 2019-02-11 23:27:51 -06:00
parent 4fb9e64f06
commit de93e35b07

View File

@ -13,15 +13,12 @@ namespace RecrownedAthenaeum.UI.Modular
/// </summary>
public class UIModule : IInputListener
{
private RectangleRenderer renderer;
private PrimitiveBatch primitiveBatch;
private bool debug = false;
private RectangleRenderer rectangleRenderer;
/// <summary>
/// Draws rectangle using the bounds of this module.
/// </summary>
public bool Debugging { set { if (value) { if (renderer == null) renderer = new RectangleRenderer(primitiveBatch = new PrimitiveBatch()); } else { primitiveBatch.Dispose(); primitiveBatch = null; renderer = null; } } get { return debug; } }
public bool Debugging { set { if (value) { if (rectangleRenderer == null) rectangleRenderer = new RectangleRenderer(); } else { rectangleRenderer?.Dispose(); rectangleRenderer = null; } } get { return rectangleRenderer != null; } }
/// <summary>
/// Bounds of this module.
@ -62,7 +59,7 @@ namespace RecrownedAthenaeum.UI.Modular
/// <param name="batch">Batch used to draw.</param>
public virtual void Draw(SpriteBatch batch)
{
if (Debugging) { renderer.Begin(false); renderer.DrawRectangle(bounds.X, bounds.Y, bounds.Width, bounds.Height, Color.Red); renderer.End(); }
if (Debugging) { rectangleRenderer.Draw(bounds.X, bounds.Y, bounds.Width, bounds.Height, Color.Red); }
}
/// <summary>