Commit Graph

39 Commits

Author SHA1 Message Date
d923a28afb Transitioned to .Net Standard and use of VSCode. 2019-05-31 00:57:03 -05:00
3e5b838abe Many refactors and minor changes. idk. 2019-04-08 23:58:27 -05:00
2c7f2900a9 update .csproj 2019-03-27 02:37:53 -05:00
d7ca521b9b Scissoring now works and implemented; Refactoring as well; 2019-03-27 02:35:20 -05:00
b045033b25 refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup; 2019-03-23 19:04:43 -05:00
e3535f5662 Changed 9p and tatlas' to use a separately loaded texture. 2019-03-20 19:28:16 -05:00
4add103f94 Added sprite batch settings to maintain sprite batch begin settings and keep consistency and control over settings. Ninepatch uses this. 2019-03-10 00:50:03 -06:00
051f3b04b5 Attempted at fixing 2D camera system. 2019-02-24 22:44:02 -06:00
3bd3b0f9f6 Renamed Camera class to Camera3D. 2019-02-06 00:12:39 -06:00
3c7e6cdefb Implemented the changes of the new camera. 2019-02-06 00:12:08 -06:00
32f9ff11fb changes in how skin system works. 2019-01-29 16:22:14 -06:00
9d84b641db refactor. 2019-01-27 17:39:18 -06:00
6df8386841 file rename. 2019-01-21 23:40:14 -06:00
9ba854818a improved debug. 2019-01-21 23:38:50 -06:00
8c54d7e12d refactor 2019-01-21 22:18:22 -06:00
ea6b3cf9e3 Added setup system. Changed reader and writer for texture atlas and nine patch to have image and serialized data be in same file. Some refactors occurred as well. 2019-01-21 19:56:51 -06:00
d9884024ef refactor 2019-01-20 21:45:15 -06:00
019b955577 refactored. 2019-01-20 01:31:01 -06:00
6fdcdcf923 refactors and added forgotten semicolon :/ 2019-01-20 01:07:52 -06:00
9392124317 began work on skin manager with basics done and untested. 2019-01-15 19:34:59 -06:00
748de59052 Refactor. again. 2019-01-15 17:44:15 -06:00
441a4d1a36 Refactoring 2019-01-15 17:33:55 -06:00
a62ec1bd38 Refactors and documentation. 2019-01-15 17:03:17 -06:00
f5cbd9dbab refactors 2019-01-14 23:38:50 -06:00
40c7772559 documentation. 2019-01-14 00:34:35 -06:00
bfdc36a3e2 Made a rectangle renderer. 2019-01-12 00:47:17 -06:00
ec62b81a12 basic primitive batch progress. 2019-01-11 22:09:42 -06:00
74a9ff74b2 fixed crash on invalid input followed by -i for texture packer command. 2019-01-08 15:42:04 -06:00
d2ac5196cb Merge branch 'master' of deng-systems:git/RecrownedAthenaeum 2018-12-23 11:04:50 -06:00
5f525fbb9f removed compression step, added ninepatch stuff to pipeline. 2018-12-23 11:04:11 -06:00
5ec738ae1b refactor (moved some files) 2018-12-14 14:25:14 -06:00
a97cfa0309 Merge branch 'master' of deng-systems:git/RecrownedAthenaeum 2018-12-14 00:44:27 -06:00
8ab83b5188 implemented skin system to ui modules; progress on functional text button. 2018-12-14 00:43:38 -06:00
068e21b93c removed bin folder from project. 2018-12-12 14:10:04 -06:00
dd768ac751 began working on skin system. 2018-12-11 01:12:34 -06:00
b6581cfb47 cleaned up code and output. 2018-12-09 00:55:51 -06:00
4136b1ca22 untested texture atlas pipeline system complete. 2018-12-05 02:28:09 -06:00
87823b26d6 preferences now use object as type for serialization and no longer uses marker interface. 2018-12-05 00:03:00 -06:00
151480eaee refactor: removed dash from project name and underscore from namespaces. Began working on pipeline project. 2018-12-04 19:19:31 -06:00