refactor: removed dash from project name and underscore from namespaces. Began working on pipeline project.
This commit is contained in:
parent
52fa550ced
commit
151480eaee
@ -1,57 +0,0 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Recrowned_Athenaeum.DataTypes;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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namespace RecrownedAthenaeum.DataTypes
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{
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public class TextureAtlas
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{
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string assetName;
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private TextureAtlasRegion[] textureRegions;
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[XmlIgnore]
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private Texture2D texture;
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[XmlIgnore]
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private Dictionary<string, TextureAtlasRegion> dictionaryOfRegions = new Dictionary<string, TextureAtlasRegion>();
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/// <summary>
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/// Should be called after serialization to prepare the data.
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/// More specifically, loads the texture map, as well as load the regions into a dictionary.
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/// <param name="texture">the texture for the atlas.</param>
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/// </summary>
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public void Initialize(Texture2D texture)
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{
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SetTextureRegions(texture, textureRegions);
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}
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public void SetTextureRegions(Texture2D texture, TextureAtlasRegion[] regions)
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{
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this.texture = texture;
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Array.Sort(regions);
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this.textureRegions = regions;
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dictionaryOfRegions.Clear();
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foreach (TextureAtlasRegion region in textureRegions)
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{
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dictionaryOfRegions.Add(region.name, region);
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}
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}
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public void Draw(SpriteBatch batch, Rectangle destinationRectangle, string textureRegionName)
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{
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dictionaryOfRegions[textureRegionName].Draw(batch, destinationRectangle, );
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}
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public Texture2D TextureOfRegion(string name, GraphicsDevice graphicsDevice)
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{
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return dictionaryOfRegions[name].AsTexture2D(graphicsDevice, texture);
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}
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}
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}
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@ -1,51 +0,0 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.DataTypes;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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namespace Recrowned_Athenaeum.DataTypes
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{
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public struct TextureAtlasRegion : IComparable<TextureAtlasRegion>, IDisposable
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{
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public string name;
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Rectangle sourceRectangle;
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Vector2 origin;
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Color color;
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float rotation;
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NinePatch ninepatch;
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[XmlIgnore]
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Texture2D regionTexture;
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public void Draw(SpriteBatch batch, Rectangle destination, Texture2D regionOfTexture)
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{
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batch.Draw(regionOfTexture, destination, sourceRectangle, color);
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}
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public Texture2D AsTexture2D(GraphicsDevice graphicsDevice, Texture2D textureAtlas)
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{
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if (regionTexture == null)
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{
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Color[] data = new Color[sourceRectangle.Width * sourceRectangle.Height];
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regionTexture = new Texture2D(graphicsDevice, sourceRectangle.Width, sourceRectangle.Height);
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textureAtlas.GetData(0, sourceRectangle, data, 0, sourceRectangle.Width * sourceRectangle.Height);
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regionTexture.SetData(data);
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}
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return regionTexture;
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}
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public int CompareTo(TextureAtlasRegion other)
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{
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return name.CompareTo(other);
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}
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public void Dispose()
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{
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regionTexture?.Dispose();
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}
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}
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}
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15
RecrownedAthenaeum.Pipeline/NinePatch/NinePatchTemplate.cs
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15
RecrownedAthenaeum.Pipeline/NinePatch/NinePatchTemplate.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RecrownedAthenaeum.Pipeline.NinePatch
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{
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class NinePatchTemplate
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{
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public string name;
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public string bounds;
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public int a, b, c, d;
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}
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}
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36
RecrownedAthenaeum.Pipeline/Properties/AssemblyInfo.cs
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36
RecrownedAthenaeum.Pipeline/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("RecrownedAthenaeum.Pipeline")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("RecrownedAthenaeum.Pipeline")]
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[assembly: AssemblyCopyright("Copyright © 2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("b38f9812-b1d1-4bfe-89ee-fc4dd4ebaa3f")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,70 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>RecrownedAthenaeum.Pipeline</RootNamespace>
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<AssemblyName>RecrownedAthenaeum.Pipeline</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework, Version=3.7.0.1708, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\MonoGame.Framework.Portable.3.7.0.1708\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework.Content.Pipeline, Version=3.7.0.1708, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\MonoGame.Framework.Content.Pipeline.Portable.3.7.0.1708\lib\portable-net45+win8+wpa81\MonoGame.Framework.Content.Pipeline.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="NinePatch\NinePatchTemplate.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="TextureAtlas\TextureAtlasWriter.cs" />
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<Compile Include="TextureAtlas\TextureAtlasImporter.cs" />
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<Compile Include="TextureAtlas\TextureAtlasProcessor.cs" />
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<Compile Include="TextureAtlas\TextureAtlasTemplate.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj">
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<Project>{95a926dc-1482-4368-91da-8d30ac04740a}</Project>
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<Name>RecrownedAthenaeum</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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using Microsoft.Xna.Framework.Content.Pipeline;
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.DataTypes;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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internal class TextureAtlasImporter : ContentImporter<TextureAtlasTemplate>
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{
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public override TextureAtlasTemplate Import(string filename, ContentImporterContext context)
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{
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StreamReader stream = new StreamReader(filename);
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XmlSerializer serializer = new XmlSerializer(typeof(TextureAtlasTemplate));
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TextureAtlasTemplate atlas = (TextureAtlasTemplate)serializer.Deserialize(stream);
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context.AddDependency(atlas.textureName);
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stream.Dispose();
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return atlas;
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}
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}
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}
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using Microsoft.Xna.Framework.Content.Pipeline;
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.DataTypes;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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class TextureAtlasProcessor : ContentProcessor<TextureAtlasTemplate, TextureAtlasTemplate>
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{
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public override TextureAtlasTemplate Process(TextureAtlasTemplate input, ContentProcessorContext context)
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{
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return input;
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}
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}
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}
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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public class TextureAtlasTemplate
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{
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public string textureName;
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public TextureAtlasRegion[] regions;
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public class TextureAtlasRegion
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{
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public string name;
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public Rectangle location;
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}
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}
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}
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using Microsoft.Xna.Framework.Content.Pipeline;
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using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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class TextureAtlasWriter : ContentTypeWriter<TextureAtlasTemplate>
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{
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public override string GetRuntimeReader(TargetPlatform targetPlatform)
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{
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throw new NotImplementedException();
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}
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protected override void Write(ContentWriter output, TextureAtlasTemplate value)
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{
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throw new NotImplementedException();
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}
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}
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}
|
6
RecrownedAthenaeum.Pipeline/packages.config
Normal file
6
RecrownedAthenaeum.Pipeline/packages.config
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="MonoGame.Framework.Content.Pipeline.Portable" version="3.7.0.1708" targetFramework="net45" />
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<package id="MonoGame.Framework.Portable" version="3.7.0.1708" targetFramework="net45" />
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<package id="Newtonsoft.Json" version="12.0.1" targetFramework="net45" />
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</packages>
|
@ -3,7 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.28307.136
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Recrowned-Athenaeum", "Recrowned-Athenaeum\Recrowned-Athenaeum.csproj", "{95A926DC-1482-4368-91DA-8D30AC04740A}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RecrownedAthenaeum", "RecrownedAthenaeum\RecrownedAthenaeum.csproj", "{95A926DC-1482-4368-91DA-8D30AC04740A}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RecrownedAthenaeum.Pipeline", "RecrownedAthenaeum.Pipeline\RecrownedAthenaeum.Pipeline.csproj", "{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}"
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EndProject
|
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
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@ -15,6 +17,10 @@ Global
|
||||
{95A926DC-1482-4368-91DA-8D30AC04740A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
73
RecrownedAthenaeum/DataTypes/TextureAtlas.cs
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73
RecrownedAthenaeum/DataTypes/TextureAtlas.cs
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|
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using Microsoft.Xna.Framework;
|
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using Microsoft.Xna.Framework.Graphics;
|
||||
using RecrownedAthenaeum.DataTypes;
|
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using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace RecrownedAthenaeum.DataTypes
|
||||
{
|
||||
public class TextureAtlas
|
||||
{
|
||||
private Texture2D texture;
|
||||
private Dictionary<string, TextureAtlasRegion> dictionaryOfRegions = new Dictionary<string, TextureAtlasRegion>();
|
||||
|
||||
public TextureAtlas(Texture2D texture, TextureAtlasRegion[] regions)
|
||||
{
|
||||
this.texture = texture;
|
||||
foreach (TextureAtlasRegion region in regions)
|
||||
{
|
||||
dictionaryOfRegions.Add(region.name, region);
|
||||
}
|
||||
}
|
||||
|
||||
public void Draw(string name, SpriteBatch batch, Rectangle destination, Color color, float rotation = 0, Vector2 origin = new Vector2())
|
||||
{
|
||||
dictionaryOfRegions[name].Draw(batch, destination, texture, color, rotation, origin);
|
||||
}
|
||||
|
||||
|
||||
public Texture2D TextureOfRegion(string name, GraphicsDevice graphicsDevice)
|
||||
{
|
||||
return dictionaryOfRegions[name].AsTexture2D(graphicsDevice, texture);
|
||||
}
|
||||
|
||||
public struct TextureAtlasRegion : IComparable<TextureAtlasRegion>, IDisposable
|
||||
{
|
||||
public string name;
|
||||
Rectangle sourceRectangle;
|
||||
NinePatch ninepatch;
|
||||
Texture2D regionTexture;
|
||||
|
||||
public void Draw(SpriteBatch batch, Rectangle destination, Texture2D fromTexture, Color color, float rotation, Vector2 origin)
|
||||
{
|
||||
batch.Draw(fromTexture, destination, sourceRectangle, color, rotation, origin, SpriteEffects.None, 0f);
|
||||
}
|
||||
|
||||
public Texture2D AsTexture2D(GraphicsDevice graphicsDevice, Texture2D textureAtlas)
|
||||
{
|
||||
if (regionTexture == null)
|
||||
{
|
||||
Color[] data = new Color[sourceRectangle.Width * sourceRectangle.Height];
|
||||
regionTexture = new Texture2D(graphicsDevice, sourceRectangle.Width, sourceRectangle.Height);
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||||
textureAtlas.GetData(0, sourceRectangle, data, 0, sourceRectangle.Width * sourceRectangle.Height);
|
||||
regionTexture.SetData(data);
|
||||
}
|
||||
return regionTexture;
|
||||
}
|
||||
|
||||
public int CompareTo(TextureAtlasRegion other)
|
||||
{
|
||||
return name.CompareTo(other);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
regionTexture?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using System.Xml.Serialization;
|
||||
|
||||
namespace RecrownedAthenaeum.Persistence
|
||||
{
|
||||
public class Preferences
|
||||
public interface Preferences
|
||||
{
|
||||
}
|
||||
}
|
@ -7,11 +7,13 @@
|
||||
<ProjectGuid>{95A926DC-1482-4368-91DA-8D30AC04740A}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Recrowned_Athenaeum</RootNamespace>
|
||||
<AssemblyName>Recrowned-Athenaeum</AssemblyName>
|
||||
<RootNamespace>RecrownedAthenaeum</RootNamespace>
|
||||
<AssemblyName>RecrownedAthenaeum</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
@ -31,7 +33,12 @@
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL" />
|
||||
<Reference Include="MonoGame.Framework, Version=3.7.0.1708, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MonoGame.Framework.Portable.3.7.0.1708\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
@ -50,7 +57,6 @@
|
||||
<Compile Include="DataTypes\NinePatch.cs" />
|
||||
<Compile Include="DataTypes\Resolution.cs" />
|
||||
<Compile Include="DataTypes\TextureAtlas.cs" />
|
||||
<Compile Include="DataTypes\TextureAtlasRegion.cs" />
|
||||
<Compile Include="Input\IInputListener.cs" />
|
||||
<Compile Include="Input\InputListener.cs" />
|
||||
<Compile Include="Input\InputUtilities.cs" />
|
||||
@ -79,6 +85,7 @@
|
||||
<None Include="obj\Debug\Recrowned-Athenaeum.csproj.CoreCompileInputs.cache" />
|
||||
<None Include="obj\Debug\Recrowned-Athenaeum.csprojAssemblyReference.cache" />
|
||||
<None Include="obj\Release\Recrowned-Athenaeum.csproj.CoreCompileInputs.cache" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="bin\Debug\" />
|
5
RecrownedAthenaeum/packages.config
Normal file
5
RecrownedAthenaeum/packages.config
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="MonoGame.Framework.Portable" version="3.7.0.1708" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="12.0.1" targetFramework="net45" />
|
||||
</packages>
|
Loading…
Reference in New Issue
Block a user