df10a2c298
DFS can now take Point2 as parameters for its searches.
2020-04-26 17:28:57 -05:00
e8340bfc91
DFS's should now run locally on each thread.
2020-04-26 16:47:22 -05:00
faa2cfd79f
Changed order of operations.
2020-04-26 16:29:03 -05:00
b492017ef2
Changed to using the constants.
2020-04-26 16:06:26 -05:00
ed4996ff9f
Tuned cache values.
2020-04-26 16:05:52 -05:00
b769c83be1
Increased cache size.
2020-04-26 15:42:22 -05:00
2b05dfe4cc
Changed to use of read and write locks in cache.
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Also added specifics to constructor for the hash map.
2020-04-26 15:42:02 -05:00
8d392cd779
Script now deletes all worlds instead of just one.
2020-04-26 15:09:32 -05:00
02f7de56ed
Minor changes to alternator.
2020-04-26 15:09:13 -05:00
60217e4672
World height shader should now be less abrupt.
2020-04-26 15:03:34 -05:00
925296f326
Minor improvement to cache by reducing area under lock.
2020-04-26 02:04:29 -05:00
98e4265db7
Attempted at making all things world gen thread proof.
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Specifically, caching is tested thread proof.
2020-04-26 01:28:45 -05:00
f20515fd45
Reworked cache, this time with less hashmap accesses.
2020-04-25 22:32:25 -05:00
dcec9fd7e7
Made sure occurrences are properly tracked.
2020-04-25 18:16:18 -05:00
4b6cfacc47
Fixed clear cache method.
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Alternator currently uses threads as identifier (TEMPORARY).
2020-04-25 17:59:30 -05:00
1e0d63e562
Added a magnitiude addition helper function.
2020-04-25 17:54:40 -05:00
629660c8fc
Revamped caching again, this time, without sorting.
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Implemented cache changes.
2020-04-25 17:54:25 -05:00
91644f9ba0
New cache system.
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Caching itself is tested.
Implemented into classes (untested).
2020-04-25 12:06:41 -05:00
1c5baf8762
Removed unnessecary hashmap retrieval from cache.
2020-04-25 02:23:48 -05:00
a7db7d289a
Caching now has a fresh importance factor.
2020-04-25 01:32:01 -05:00
28b9a8005c
Gave newly cached items usage greater than the lowest.
2020-04-25 01:15:38 -05:00
a412986044
New iteration of biome generator.
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Untested.
2020-04-25 00:18:53 -05:00
e93f61c055
Added convenience constructor.
2020-04-25 00:18:29 -05:00
34ccc1e7de
Semi-functioning biome generator.
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It's faster now, but sometimes hangs, and is still pretty slow.
2020-04-24 22:11:52 -05:00
d0facd268a
Fixed world generator not saving generated values.
2020-04-24 22:10:59 -05:00
c5e3c08546
Refactoring.
2020-04-24 17:50:18 -05:00
c415d15a7b
Changed load script to work with any version.
2020-04-24 16:02:03 -05:00
491483fc55
Updated .gitignore and untracked files.
2020-04-24 15:49:25 -05:00
8517a20f9f
Reworked biome per island generator.
2020-04-24 15:15:44 -05:00
60ab555c57
Added caching solution to temperature map generator.
2020-04-24 15:15:44 -05:00
6c8389d60e
Lowered amount of octaves.
2020-04-24 15:15:44 -05:00
2e67cb90ca
Increased max cache size and fixed caching on method.
2020-04-24 15:15:44 -05:00
2d9163f5c2
Added two utility functions.
2020-04-24 15:15:44 -05:00
ffc01f0ddf
Minor doc and method name changes.
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Respective tests updated.
2020-04-24 15:15:24 -05:00
8acc653b5b
Attempted to make cache system thread compatible.
2020-04-24 15:12:32 -05:00
88c645e2a5
Some value changes.
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Largely untested.
2020-04-24 00:02:11 -05:00
1b5a03d72a
Added value caching to world mapper.
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Largely untested.
2020-04-24 00:01:03 -05:00
be19db1f9b
Separated node class from DFS class.
2020-04-23 23:07:49 -05:00
de3b3a614a
Changed DFS order of operation.
2020-04-23 21:16:43 -05:00
e45d642791
Added and changed server scripts.
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tasks.json updated accordingly.
Also added a convenience normal start script.
2020-04-23 21:14:18 -05:00
cbe8c30ece
Added local_tools folder to .gitignore.
2020-04-23 20:17:57 -05:00
cd864c4d8b
Removed old start script.
2020-04-23 20:16:37 -05:00
e50a983b25
Added simple caching system.
2020-04-23 20:15:45 -05:00
5ffea1aa08
DFS max limit check change.
2020-04-23 11:51:54 -05:00
74f5d25dbc
Changed furthest island adaption search to 2048 blocks.
2020-04-23 00:02:14 -05:00
e936dff934
Fixed logical fallacies for world mapper.
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Method name changed (refactor) as well.
2020-04-23 00:01:35 -05:00
b1699f8f69
Untracked crash logs.
2020-04-22 22:24:02 -05:00
421af33658
Changed test-server scripts and reconfigured tasks.
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VSCode task output and cleanup config changed.
Added some more verbosity to scripts.
2020-04-22 21:16:43 -05:00
7d07332ef5
World mapper and biome generator reworked;
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World mapper now produces normalized values.
The world height shader uses the values to decide on heights.
The current biome generator was reworked (untested).
Also renamed (refactoring) the mapper.
2020-04-22 21:15:37 -05:00
4ed9d4d272
Tested DFS direction assisted search.
2020-04-22 19:41:25 -05:00