Commit Graph

12 Commits

Author SHA1 Message Date
220839919b Tests renamed.
To correspond to prevous changes.

 To be more intuitive.
2021-04-08 22:25:11 -05:00
dfc54fdc00 Implemented IPC system with minimal testing.
Large naming refactoring.

Added some more tests.
2021-04-08 21:36:08 -05:00
56259ac419 Tests written for service info persistence.
Class names also changed.
2021-03-31 22:29:17 -05:00
44512329fd Updated test code class names. 2021-03-31 20:40:35 -05:00
97967ce0c6 Changed method names. 2021-03-31 19:38:32 -05:00
067c8f5824 Restructured untested persistence system.
No longer conforming to C# dictionary format.
Caught bug in untested persistence system.
2021-03-31 15:38:22 -05:00
f402b8b7f2 Fixed method of access game modules.
Added some documentation.
Changed data persistence structure.
General naming changes.
Updated tests appropriately.
2021-03-30 15:22:28 -05:00
c7fadd8166 Changed how services work, updated tests and UML to reflect changes.
Began adding persistence, but untested.
2020-12-29 23:14:42 -06:00
0cf2335aa7 Refactored naming and directory layout of project. 2020-12-28 00:43:02 -06:00
334fd37dc6 Added option to delete service.
Added method to remove service to ServiceManager.cs.
2020-12-27 19:17:47 -06:00
4996982c89 ServiceManager completed and ServiceInfo modified to increase encapsulation.
ServiceManager tested and ServiceInfo tests updated to reflect changes.
2020-12-26 13:50:09 -06:00
6467c178c3 Basic service entity completed and tested.
added UML to guide actual implementation for Host.

ModuleLoader, ServiceGateway, are written but untested.
2020-12-24 16:33:17 -06:00