ServiceManager completed and ServiceInfo modified to increase encapsulation.

ServiceManager tested and ServiceInfo tests updated to reflect changes.
This commit is contained in:
Harrison Deng 2020-12-26 13:36:09 -06:00
parent 3a49502970
commit 4996982c89
8 changed files with 341 additions and 26 deletions

View File

@ -27,7 +27,7 @@ namespace GameServiceWarden.Host.Modules
private readonly IGameService service;
private readonly string assemblyName;
private readonly string moduleName;
private readonly Dictionary<string, IConfigurable> configurables = new Dictionary<string, IConfigurable>();
private readonly IReadOnlyDictionary<string, IConfigurable> configurables;
private bool disposed;
public ServiceInfo(IGameService service, string moduleName, string assemblyName)
@ -37,10 +37,12 @@ namespace GameServiceWarden.Host.Modules
this.assemblyName = assemblyName ?? throw new ArgumentNullException("assemblyName");
this.service.StateChangeEvent += OnServiceStateChange;
Dictionary<string, IConfigurable> configurables = new Dictionary<string, IConfigurable>();
foreach (IConfigurable configurable in service.Configurables)
{
configurables.Add(configurable.OptionName, configurable);
}
this.configurables = new ReadOnlyDictionary<string, IConfigurable>(configurables);
}
/// <summary>
@ -91,12 +93,24 @@ namespace GameServiceWarden.Host.Modules
}
/// <summary>
/// Gets the possible <see cref="IConfigurable"/>'s for this service.
/// Gets the possible <see cref="IConfigurable"/>'s names for this service.
/// </summary>
/// <returns>A <see cref="IReadOnlyDictionary{string, IConfigurable}"/> is returned where the string is the option name and the configurable is what handles actually changing the values.</returns>
public IReadOnlyDictionary<string, IConfigurable> GetConfigurables()
/// <returns>A <see cref="ISet{string}"/> returned where the string is the option's name.</returns>
public ISet<string> GetConfigurableOptions()
{
return new ReadOnlyDictionary<string, IConfigurable>(this.configurables);
return new HashSet<string>(this.configurables.Keys);
}
public bool SetConfigurableValue(string configurationName, string value)
{
if (!this.configurables.ContainsKey(configurationName)) throw new KeyNotFoundException($"Unable to find option with name \"{configurationName}\".");
return this.configurables[configurationName].SetValue(value);
}
public string GetConfigurableValue(string configurationName)
{
if (!this.configurables.ContainsKey(configurationName)) throw new KeyNotFoundException($"Unable to find option with name \"{configurationName}\".");
return this.configurables[configurationName].GetValue();
}
/// <returns>The <see cref="ServiceState"/> that this service is currently in.</returns>

View File

@ -7,8 +7,8 @@ namespace GameServiceWarden.Host.Modules
{
public class ServiceManager
{
private Dictionary<string, ServiceInfo> services = new Dictionary<string, ServiceInfo>();
private Dictionary<string, Dictionary<string, IGameServiceModule>> modules = new Dictionary<string, Dictionary<string, IGameServiceModule>>();
private readonly Dictionary<string, ServiceInfo> services = new Dictionary<string, ServiceInfo>();
private readonly Dictionary<string, Dictionary<string, IGameServiceModule>> modules = new Dictionary<string, Dictionary<string, IGameServiceModule>>();
public void AddModule(string assemblyName, IGameServiceModule module)
{
@ -23,9 +23,25 @@ namespace GameServiceWarden.Host.Modules
if (modules[assemblyName].Count == 0) modules.Remove(assemblyName);
}
public IReadOnlyCollection<string> GetAssemblyNames()
{
string[] names = new string[modules.Count];
modules.Keys.CopyTo(names, 0);
return names;
}
public IReadOnlyCollection<string> GetModuleNames(string assembly)
{
if (!modules.ContainsKey(assembly)) throw new KeyNotFoundException($"No loaded assembly named \"{assembly}\".");
string[] names = new string[modules.Count];
modules[assembly].Keys.CopyTo(names, 0);
return names;
}
public void CreateService(string serviceName, string assemblyName, string moduleName)
{
if (!modules.ContainsKey(assemblyName) || modules[assemblyName].ContainsKey(moduleName)) throw new KeyNotFoundException($"No module registered from \"{assemblyName}\" named \"{moduleName}\".");
if (!modules.ContainsKey(assemblyName) || !modules[assemblyName].ContainsKey(moduleName)) throw new KeyNotFoundException($"No module registered from \"{assemblyName}\" named \"{moduleName}\".");
if (services.ContainsKey(serviceName)) throw new ArgumentException($"Service of Name \"{serviceName}\" already exists.");
services.Add(serviceName, new ServiceInfo(modules[assemblyName][moduleName].CreateGameService(), moduleName, assemblyName));
@ -42,15 +58,27 @@ namespace GameServiceWarden.Host.Modules
{
if (!services.ContainsKey(serviceName)) throw new KeyNotFoundException($"Service under name \"{serviceName}\" not found.");
ServiceInfo serviceInfo = services[serviceName];
return serviceInfo.GetConfigurables().Keys;
return serviceInfo.GetConfigurableOptions();
}
public bool SetServiceOptionValue(string serviceName, string optionName, string value)
{
if (!services.ContainsKey(serviceName)) throw new KeyNotFoundException($"Service under name \"{serviceName}\" not found.");
if (!services[serviceName].GetConfigurables().ContainsKey(optionName)) throw new KeyNotFoundException($"Option \"{optionName}\" for service \"{serviceName}\" not found.");
IConfigurable configurable = services[serviceName].GetConfigurables()[optionName];
return configurable.SetValue(value);
if (!services[serviceName].GetConfigurableOptions().Contains(optionName)) throw new KeyNotFoundException($"Option \"{optionName}\" for service \"{serviceName}\" not found.");
return services[serviceName].SetConfigurableValue(optionName, value);
}
public string GetServiceOptionValue(string serviceName, string optionName)
{
if (!services.ContainsKey(serviceName)) throw new KeyNotFoundException($"Service under name \"{serviceName}\" not found.");
if (!services[serviceName].GetConfigurableOptions().Contains(optionName)) throw new KeyNotFoundException($"Option \"{optionName}\" for service \"{serviceName}\" not found.");
return services[serviceName].GetConfigurableValue(optionName);
}
public ServiceState GetServiceState(string serviceName)
{
if (!services.ContainsKey(serviceName)) throw new KeyNotFoundException($"Service under name \"{serviceName}\" not found.");
return services[serviceName].GetServiceState();
}
public void StartService(string serviceName)

View File

@ -1,26 +1,26 @@
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@ -38,7 +38,7 @@
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@ -5,7 +5,12 @@ namespace GameServiceWarden.Host.Tests.Modules
public class FakeConfigurable : IConfigurable
{
private string value;
public string OptionName => "FakeOption";
public string OptionName { get; private set; }
public FakeConfigurable(string optionName)
{
this.OptionName = optionName;
}
public string GetValue()
{

View File

@ -0,0 +1,25 @@
using System.Collections.Generic;
using GameServiceWarden.ModuleAPI;
namespace GameServiceWarden.Host.Tests.Modules
{
public class FakeGameServiceModule : IGameServiceModule
{
public string Name => "FakeModule";
public string Description => "A fake module for testing.";
private IConfigurable[] configurables;
public FakeGameServiceModule(params IConfigurable[] configurables)
{
this.configurables = configurables;
}
public IEnumerable<string> Authors { get; private set; } = new string[] { "FakeAuthor", "FakeAuthor2" };
public IGameService CreateGameService()
{
return new FakeService(configurables);
}
}
}

View File

@ -7,12 +7,24 @@ namespace GameServiceWarden.Host.Tests.Modules
{
public class FakeService : IGameService
{
public IReadOnlyCollection<IConfigurable> Configurables { get; set; } = new HashSet<IConfigurable>();
public IReadOnlyCollection<IConfigurable> Configurables { get; set; }
public event EventHandler<ServiceState> StateChangeEvent;
public ServiceState CurrentState { get; private set; } = ServiceState.Stopped;
private TextWriter consoleStream;
public FakeService(params IConfigurable[] configurables)
{
HashSet<IConfigurable> modifiable = new HashSet<IConfigurable>();
foreach (IConfigurable configurable in configurables)
{
modifiable.Add(configurable);
}
this.Configurables = modifiable;
}
public void ElegantShutdown()
{
CurrentState = ServiceState.Stopped;
@ -21,12 +33,15 @@ namespace GameServiceWarden.Host.Tests.Modules
public void ExecuteCommand(string command)
{
consoleStream.WriteLine(command);
consoleStream.Flush();
}
public void InitializeService(TextWriter stream)
{
CurrentState = ServiceState.Running;
StateChangeEvent?.Invoke(this, CurrentState);
this.consoleStream = stream;
}
}
}

View File

@ -36,20 +36,34 @@ namespace GameServiceWarden.Host.Tests.Modules
}
[Fact]
public void GetConfigurables_ServiceStopped_ReturnsConfigurables()
public void GetConfigurableOptions_ServiceStopped_ReturnsConfigurables()
{
//Given
FakeService stubService = new FakeService();
FakeConfigurable stubConfigurable = new FakeConfigurable();
FakeConfigurable stubConfigurable = new FakeConfigurable("Option");
HashSet<IConfigurable> configurables = new HashSet<IConfigurable>();
configurables.Add(stubConfigurable);
stubService.Configurables = configurables;
ServiceInfo serviceInfo = new ServiceInfo(stubService, "FakeModule", "FakeAssembly");
//Then
Assert.Contains<string>(stubConfigurable.OptionName, serviceInfo.GetConfigurableOptions());
serviceInfo.Dispose();
}
[Fact]
public void SetAndGetConfigurationValue_ServiceStopped_AppropriateValueReturned()
{
//Given
FakeService stubService = new FakeService();
FakeConfigurable stubConfigurable = new FakeConfigurable("Option");
HashSet<IConfigurable> configurables = new HashSet<IConfigurable>();
configurables.Add(stubConfigurable);
stubService.Configurables = configurables;
ServiceInfo serviceInfo = new ServiceInfo(stubService, "FakeModule", "FakeAssembly");
//When
serviceInfo.Start();
serviceInfo.SetConfigurableValue(stubConfigurable.OptionName, "success");
//Then
Assert.Contains(stubConfigurable, serviceInfo.GetConfigurables().Values);
serviceInfo.Dispose();
Assert.Equal<string>("success", serviceInfo.GetConfigurableValue(stubConfigurable.OptionName));
}
[Fact]

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@ -0,0 +1,214 @@
using System.IO;
using GameServiceWarden.Host.Modules;
using GameServiceWarden.ModuleAPI;
using Xunit;
namespace GameServiceWarden.Host.Tests.Modules
{
public class ServiceManagerTest
{
[Fact]
public void AddModule_NewManager_SuccessfulAddition()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
//Then
Assert.Contains<string>(ASSEMBLY_NAME, serviceManager.GetAssemblyNames());
Assert.Contains<string>(stubGameServiceModule.Name, serviceManager.GetModuleNames(ASSEMBLY_NAME));
}
[Fact]
public void RemoveModule_NewManager_SuccessfulRemoval()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.RemoveModule(ASSEMBLY_NAME, stubGameServiceModule.Name);
//Then
Assert.DoesNotContain<string>(ASSEMBLY_NAME, serviceManager.GetAssemblyNames());
}
[Fact]
public void CreateService_NewManager_NewServiceCreated()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string FAKE_SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
//When
serviceManager.CreateService("FakeService", ASSEMBLY_NAME, stubGameServiceModule.Name);
//Then
Assert.Contains<string>(FAKE_SERVICE_NAME, serviceManager.GetServiceNames());
}
[Fact]
public void GetServiceNames_MultipleServices_AllCorrectNames()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string FAKE_SERVICE_PREFIX = "FakeService_";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
for (int i = 0; i < 100; i++)
{
serviceManager.CreateService(FAKE_SERVICE_PREFIX + i, ASSEMBLY_NAME, stubGameServiceModule.Name);
}
//Then
for (int i = 0; i < 100; i++)
{
Assert.Contains<string>(FAKE_SERVICE_PREFIX + i, serviceManager.GetServiceNames());
}
}
[Fact]
public void GetServiceOptions_ThreeOptionService_CorrectOptions()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule(
new FakeConfigurable("A"),
new FakeConfigurable("B"),
new FakeConfigurable("C")
);
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
//Then
Assert.Contains<string>("A", serviceManager.GetServiceOptions(SERVICE_NAME));
Assert.Contains<string>("B", serviceManager.GetServiceOptions(SERVICE_NAME));
Assert.Contains<string>("C", serviceManager.GetServiceOptions(SERVICE_NAME));
}
[Fact]
public void SetandGetServiceOptionValue_OneOption_OptionChanged()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule(
new FakeConfigurable("A")
);
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
serviceManager.SetServiceOptionValue(SERVICE_NAME, "A", "Test");
//Then
Assert.Equal<string>("Test", serviceManager.GetServiceOptionValue(SERVICE_NAME, "A"));
}
[Fact]
public void GetServiceState_NotRunning_ReturnsNotRunningState()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
//Then
Assert.Equal<ServiceState>(ServiceState.Stopped, serviceManager.GetServiceState(SERVICE_NAME));
}
[Fact]
public void GetServiceState_Running_ReturnsNotRunningState()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
serviceManager.StartService(SERVICE_NAME);
//Then
Assert.Equal<ServiceState>(ServiceState.Running, serviceManager.GetServiceState(SERVICE_NAME));
}
[Fact]
public void StartService_NotStarted_SuccessfulStart()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
serviceManager.StartService(SERVICE_NAME);
//Then
Assert.Equal<ServiceState>(ServiceState.Running, serviceManager.GetServiceState(SERVICE_NAME));
}
[Fact]
public void StopService_Stopped_StateUpdated()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
serviceManager.StartService(SERVICE_NAME);
serviceManager.StopService(SERVICE_NAME);
//Then
Assert.Equal<ServiceState>(ServiceState.Stopped, serviceManager.GetServiceState(SERVICE_NAME));
}
[Fact]
public void ExecuteCommand_ServiceStarted_CommandLogged()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
serviceManager.StartService(SERVICE_NAME);
serviceManager.ExecuteCommand(SERVICE_NAME, "Test");
//Then
Stream stream = serviceManager.GetServiceConsoleStream(SERVICE_NAME);
stream.Position = 0;
using (StreamReader reader = new StreamReader(stream))
{
Assert.Equal<string>("Test", reader.ReadLine());
}
}
[Fact]
public void GetServiceConsoleStream_ServiceStopped_ExceptionThrown()
{
//Given
const string ASSEMBLY_NAME = "FakeAssembly";
const string SERVICE_NAME = "FakeService";
ServiceManager serviceManager = new ServiceManager();
IGameServiceModule stubGameServiceModule = new FakeGameServiceModule();
//When
serviceManager.AddModule(ASSEMBLY_NAME, stubGameServiceModule);
serviceManager.CreateService(SERVICE_NAME, ASSEMBLY_NAME, stubGameServiceModule.Name);
//Then
Assert.Null(serviceManager.GetServiceConsoleStream(SERVICE_NAME));
}
}
}