Files
slatedgtk/src/SlatedGameToolkit.Framework/Input/InputMatrix.cs

13 lines
270 B
C#

using SDL2;
namespace SlatedGameToolkit.Framework.Input
{
internal class InputMatrix {
public void update() {
SDL.SDL_Event inputEvent;
while (SDL.SDL_PollEvent(out inputEvent) != 0) {
}
}
}
}