13 lines
270 B
C#
13 lines
270 B
C#
using SDL2;
|
|
|
|
namespace SlatedGameToolkit.Framework.Input
|
|
{
|
|
internal class InputMatrix {
|
|
public void update() {
|
|
SDL.SDL_Event inputEvent;
|
|
while (SDL.SDL_PollEvent(out inputEvent) != 0) {
|
|
|
|
}
|
|
}
|
|
}
|
|
} |