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1c4ca6c97b
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Lots of progress on rendering textures.
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2020-06-05 23:49:45 -05:00 |
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e59e78e08c
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General progress on getting OpenGL based rendering.
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2020-06-01 01:28:03 -05:00 |
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5e85eb5de1
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Cleaned up code and added some parameter checks.
Removed some unused code fragments from older plans.
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2020-05-29 00:01:05 -05:00 |
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d269760c80
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Progress on adding GL shader system.
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2020-05-28 13:51:44 -05:00 |
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a013c476e7
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Began working on a graphical playground for testing.
Improved SDL exception class.
Engine code changes.
General progress.
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2020-05-27 00:20:41 -05:00 |
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7a6f709e9a
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Added window control grabbing and special hit testing.
Also cleaned up and added exceptions to better structure exception handling.
Many small changes to improve useability of framework.
Some refactoring.
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2020-05-23 22:48:55 -05:00 |
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bd6b085687
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Began implementing windows handle, game state manager, and game loop.
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2020-05-23 17:05:23 -05:00 |
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