Changed a log level for game engine.
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		@@ -95,7 +95,7 @@ namespace SlatedGameToolkit.Framework {
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                    lock (deltaUpdateLock) {
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                        updateDeltaTime = GameEngine.updateDeltaTime;
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                        frameDeltaTime = GameEngine.frameDeltaTime;
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                        Logger.Log(String.Format("Deltas were set. Update Delta: {0}, Render target Delta: {1}", updateDeltaTime.TotalSeconds, frameDeltaTime.TotalSeconds));
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                        Logger.Log(String.Format("Time deltas were set. Update Delta: {0}, Render target Delta: {1}", updateDeltaTime.TotalSeconds, frameDeltaTime.TotalSeconds), LogLevel.DEBUG);
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                    }
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                    deltaChanged = false;
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                }
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