Changed a log level for game engine.

This commit is contained in:
Harrison Deng 2020-07-12 14:12:22 -05:00
parent e4da7901bd
commit d576600885

View File

@ -95,7 +95,7 @@ namespace SlatedGameToolkit.Framework {
lock (deltaUpdateLock) {
updateDeltaTime = GameEngine.updateDeltaTime;
frameDeltaTime = GameEngine.frameDeltaTime;
Logger.Log(String.Format("Deltas were set. Update Delta: {0}, Render target Delta: {1}", updateDeltaTime.TotalSeconds, frameDeltaTime.TotalSeconds));
Logger.Log(String.Format("Time deltas were set. Update Delta: {0}, Render target Delta: {1}", updateDeltaTime.TotalSeconds, frameDeltaTime.TotalSeconds), LogLevel.DEBUG);
}
deltaChanged = false;
}