Void background is now transparent on all dynmap templates.
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@@ -8,7 +8,7 @@ version: 0.20
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templates:
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# Template for normal world (HDMap hires)
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normal-hires:
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enabled: true
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enabled: falsee
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# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
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extrazoomout: 2
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#center:
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@@ -24,6 +24,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@@ -32,6 +33,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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