Increased FTB Chunk max number of chunks loaded per player.
This commit is contained in:
84
world/serverconfig/engineersdecor-server.toml
Normal file
84
world/serverconfig/engineersdecor-server.toml
Normal file
@@ -0,0 +1,84 @@
|
||||
|
||||
#Settings affecting the logical server side.
|
||||
[server]
|
||||
|
||||
#Server dev opt-out settings !WARNING THE OPT-OUTs will be moved to common-config.toml in the next MC version!
|
||||
[server.optout]
|
||||
#Disable possibility to sit on stools and chairs.
|
||||
without_chair_sitting = false
|
||||
#Disable that mobs will sit on chairs and stools.
|
||||
without_mob_chair_sitting = false
|
||||
#Disable the speed boost of ladders in this mod.
|
||||
without_ladder_speed_boost = false
|
||||
#Disable history refabrication feature of the crafting table.
|
||||
without_crafting_table_history = false
|
||||
|
||||
#Miscellaneous settings
|
||||
[server.miscellaneous]
|
||||
#Disable directly picking up layers from slabs and slab slices by left clicking while looking up/down.
|
||||
without_direct_slab_pickup = false
|
||||
|
||||
#Tweaks
|
||||
[server.tweaks]
|
||||
#Defines, in percent, how fast the lab furnace smelts compared to a vanilla furnace. 100% means vanilla furnace speed, 150% means the lab furnace is faster. The value can be changed on-the-fly for tuning.
|
||||
#Range: 50 ~ 800
|
||||
furnace_smelting_speed_percent = 130
|
||||
#Defines, in percent, how fuel efficient the lab furnace is, compared to a vanilla furnace. 100% means vanilla furnace consumiton, 200% means the lab furnace needs about half the fuel of a vanilla furnace, The value can be changed on-the-fly for tuning.
|
||||
#Range: 50 ~ 400
|
||||
furnace_fuel_efficiency_percent = 100
|
||||
#Defines the energy consumption (per tick) for speeding up the smelting process. If IE is installed, an external heater has to be inserted into an auxiliary slot of the lab furnace. The power source needs to be able to provide at least 4 times this consumption (fixed threshold value). The value can be changed on-the-fly for tuning. The default value corresponds to the IE heater consumption.
|
||||
#Range: 2 ~ 1024
|
||||
furnace_boost_energy_consumption = 24
|
||||
#Defines (as comma separated list of full registry names) which items are allowed as external heaters in the Aux slot for powered speed boosting.
|
||||
furnace_accepted_heaters = "immersiveengineering:furnace_heater"
|
||||
#Defines, in percent, how high the probability is that a mob sits on a chair when colliding with it. Can be changed on-the-fly for tuning.
|
||||
#Range: 0.0 ~ 80.0
|
||||
chair_mob_sitting_probability_percent = 10.0
|
||||
#Defines, in percent, probable it is that a mob leaves a chair when sitting on it. The 'dice is rolled' about every 20 ticks. There is also a minimum Sitting time of about 3s. The config value can be changed on-the-fly for tuning.
|
||||
#Range: 0.001 ~ 10.0
|
||||
chair_mob_standup_probability_percent = 1.0
|
||||
#Disables increasing/decreasing the crafting grid items by scrolling over the crafting result slot.
|
||||
without_crafting_mouse_scrolling = false
|
||||
#Defines how many millibuckets can be transferred (per tick) through the valves. That is technically the 'storage size' specified for blocks that want to fill fluids into the valve (the valve has no container and forward that to the output block), The value can be changed on-the-fly for tuning.
|
||||
#Range: 1 ~ 32000
|
||||
pipevalve_max_flowrate = 1000
|
||||
#Defines how many millibuckets per redstone signal strength can be transferred per tick through the analog redstone controlled valves. Note: power 0 is always off, power 15 is always the max flow rate. Between power 1 and 14 this scaler will result in a flow = 'redstone slope' * 'current redstone power'. The value can be changed on-the-fly for tuning.
|
||||
#Range: 1 ~ 32000
|
||||
pipevalve_redstone_gain = 20
|
||||
#Defines, in percent, how fast the electrical furnace smelts compared to a vanilla furnace. 100% means vanilla furnace speed, 150% means the electrical furnace is faster. The value can be changed on-the-fly for tuning.
|
||||
#Range: 50 ~ 800
|
||||
e_furnace_speed_percent = 290
|
||||
#Defines how much RF per tick the the electrical furnace consumed (average) for smelting. The feeders transferring items from/to adjacent have this consumption/8 for each stack transaction. The default value is only slightly higher than a furnace with an IE external heater (and no burning fuel inside).The config value can be changed on-the-fly for tuning.
|
||||
#Range: 8 ~ 4096
|
||||
e_furnace_power_consumption = 16
|
||||
#Defines if the electrical furnace automatically pulls items from an inventory at the input side.The config value can be changed on-the-fly for tuning.
|
||||
e_furnace_automatic_pulling = false
|
||||
#Defines the peak power production (at noon) of the Small Solar Panel. Note that the agerage power is much less, as no power is produced at all during the night, and the power curve is nonlinear rising/falling during the day. Bad weather conditions also decrease the production. The config value can be changed on-the-fly for tuning.
|
||||
#Range: 2 ~ 4096
|
||||
small_solar_panel_peak_production = 40
|
||||
#Defines how much RF power the Small Block Breaker requires to magnificently increase the processing speed. The config value can be changed on-the-fly for tuning.
|
||||
#Range: 4 ~ 1024
|
||||
block_breaker_power_consumption = 64
|
||||
#Defines how much time the Small Block Breaker needs per block hardness, means: 'reluctance' * hardness + min_time, you change the 'reluctance' here.The unit is ticks/hardness. The config value can be changed on-the-fly for tuning.
|
||||
#Range: 5 ~ 50
|
||||
block_breaker_reluctance = 17
|
||||
#Defines how much time the Small Block Breaker needs at least, better said it's an offset: 'reluctance' * hardness + min_time, you change the 'min_time' here, value in ticks.The config value can be changed on-the-fly for tuning.
|
||||
#Range: 10 ~ 100
|
||||
block_breaker_min_breaking_time = 15
|
||||
#Defines if the Small Block Breaker does not work without RF power.
|
||||
block_breaker_requires_power = false
|
||||
#Defines how much RF power the Small Tree Cutter requires to magnificently increase the processing speed. The config value can be changed on-the-fly for tuning.
|
||||
#Range: 4 ~ 1024
|
||||
tree_cutter_energy_consumption = 64
|
||||
#Defines how much time the Small Tree Cutter needs to cut a tree without RF power. The value is in seconds. With energy it is 6 times faster. The config value can be changed on-the-fly for tuning.
|
||||
#Range: 10 ~ 240
|
||||
tree_cutter_cutting_time_needed = 60
|
||||
#Defines if the Small Tree Cutter does not work without RF power.
|
||||
tree_cutter_requires_power = false
|
||||
#Defines how much time the Small Milking Machine needs work. Note this is a permanent standby power, not only when the device does something. Use zero to disable energy dependency and energy handling of the machine. The config value can be changed on-the-fly for tuning.
|
||||
#Range: 0 ~ 1024
|
||||
milking_machine_energy_consumption = 0
|
||||
#Defines (for each individual cow) the minimum time between milking.
|
||||
#Range: 1000 ~ 24000
|
||||
milking_machine_milking_delay = 4000
|
||||
|
@@ -43,7 +43,7 @@
|
||||
# You can override this with FTB Ranks 'ftbchunks.max_force_loaded' permission
|
||||
# Default: 25
|
||||
# Range: -∞ ~ +∞
|
||||
max_force_loaded_chunks: 16
|
||||
max_force_loaded_chunks: 32
|
||||
|
||||
# Requires you to claim chunks in order to edit and interact with blocks
|
||||
# Default: false
|
||||
|
49
world/serverconfig/hexerei-server.toml
Normal file
49
world/serverconfig/hexerei-server.toml
Normal file
@@ -0,0 +1,49 @@
|
||||
|
||||
["Herb Jar Settings"]
|
||||
#Disabling allows jars to hold any item
|
||||
jars_only_hold_herbs = true
|
||||
|
||||
["Sage Burning Plate Settings"]
|
||||
#Range of the Sage Burning Plate, setting to 0 will disable completely
|
||||
spawn_disable_range = 48
|
||||
|
||||
["Sage Bundle Settings"]
|
||||
#Duration of how long each bundle will last while burning
|
||||
sage_bundle_duration_in_seconds = 3600
|
||||
|
||||
["Witch Hut Spacing"]
|
||||
#spacing between witch huts, lower both spacing and separation to increase spawn rates
|
||||
witch_hut_spacing = 20
|
||||
|
||||
["Witch Hut Separation"]
|
||||
#separation of the witch huts, lower both spacing and separation to increase spawn rates
|
||||
witch_hut_separation = 8
|
||||
|
||||
["Dark Coven Spacing"]
|
||||
#spacing between dark covens, lower both spacing and separation to increase spawn rates
|
||||
dark_coven_spacing = 29
|
||||
|
||||
["Dark Coven Separation"]
|
||||
#separation of the dark covens, lower both spacing and separation to increase spawn rates
|
||||
dark_coven_separation = 11
|
||||
|
||||
["Broom Brush Durability"]
|
||||
#100 durability will be about 16 minutes of flight time
|
||||
broom_brush_durability = 100
|
||||
|
||||
["Enhanced Broom Brush Durability"]
|
||||
#200 durability will be about 32 minutes of flight time
|
||||
enhanced_broom_brush_durability = 200
|
||||
|
||||
["Broom Netherite Tip Durability"]
|
||||
#1 second of active time per 1 durability
|
||||
broom_netherite_tip_durability = 200
|
||||
|
||||
["Broom Waterproof Tip Durability"]
|
||||
#1 second of active time per 1 durability
|
||||
broom_waterproof_tip_durability = 800
|
||||
|
||||
["Crow Pickpocket Cooldown"]
|
||||
#time (in ticks) for crow being able to pickpocket again (base 1 minute 30 seconds)
|
||||
crow_pickpocket_cooldown = 1800
|
||||
|
93
world/serverconfig/occultism-server.toml
Normal file
93
world/serverconfig/occultism-server.toml
Normal file
@@ -0,0 +1,93 @@
|
||||
|
||||
#Storage Settings
|
||||
[storage]
|
||||
#The amount of slots the storage stabilizer tier 1 provides.
|
||||
stabilizerTier1Slots = 256
|
||||
#The amount of slots the storage stabilizer tier 2 provides.
|
||||
stabilizerTier2Slots = 512
|
||||
#The amount of slots the storage stabilizer tier 3 provides.
|
||||
stabilizerTier3Slots = 1024
|
||||
#The amount of slots the storage stabilizer tier 4 provides.
|
||||
stabilizerTier4Slots = 2048
|
||||
#The amount of slots the storage actuator provides.
|
||||
controllerBaseSlots = 128
|
||||
#The stack size the storage actuator uses.
|
||||
controllerStackSize = 1024
|
||||
#True to use the configured controllerStackSize for all items, instead of the stack sizes provided by item type (such as 16 for ender pearls, 64 for iron ingot). WARNING: Setting this to false may have a negative impact on performance.
|
||||
overrideItemStackSizes = true
|
||||
|
||||
#Spirit Job Settings
|
||||
[spirit_job]
|
||||
#The duration for the slow falling effect applied by a drikwing.
|
||||
drikwingFamiliarSlowFallingSeconds = 15
|
||||
#The multiplier to each crushing recipe's crushing_time for Tier 1 (Foliot) Crusher Spirits.
|
||||
tier1CrusherTimeMultiplier = 2.0
|
||||
#The multiplier to each crushing recipe's crushing_time for Tier 2 (Djinni) Crusher Spirits.
|
||||
tier2CrusherTimeMultiplier = 1.0
|
||||
#Currently unused. The multiplier to each crushing recipe's crushing_time for Tier 3 (Afrit) Crusher Spirits.
|
||||
tier3CrusherTimeMultiplier = 0.5
|
||||
#Currently unused. The multiplier to each crushing recipe's crushing_time for Tier 4 (Marid) Crusher Spirits.
|
||||
tier4CrusherTimeMultiplier = 0.2
|
||||
#The multiplier to each crushing recipe's output count for Tier 1 (Foliot) Crusher Spirits.
|
||||
tier1CrusherOutputMultiplier = 1.0
|
||||
#The multiplier to each crushing recipe's output count for Tier 2 (Djinni) Crusher Spirits.
|
||||
tier2CrusherOutputMultiplier = 1.5
|
||||
#The multiplier to each crushing recipe's output count for Tier 3 (Afrit) Crusher Spirits.
|
||||
tier3CrusherOutputMultiplier = 2.0
|
||||
#The multiplier to each crushing recipe's output count for Tier 4 (Marid) Crusher Spirits.
|
||||
tier4CrusherOutputMultiplier = 3.0
|
||||
#The minimum ticks before a crusher can pick up an item it dropped. Default is 3 Seconds = 3 * 20 Ticks.
|
||||
crusherResultPickupDelay = 60
|
||||
#The chance for a blacksmith familiar to repair an item (by 2 durability) whenever stone is picked up. 1.0 = 100%, 0.0 = 0%.
|
||||
blacksmithFamiliarRepairChance = 0.05
|
||||
#The amount of iron required for a blacksmith familiar to upgrade another familiar.
|
||||
blacksmithFamiliarUpgradeCost = 18
|
||||
#The cooldown for a blacksmith familiar to upgrade another familiar.
|
||||
blacksmithFamiliarUpgradeCooldown = 400
|
||||
|
||||
#Ritual Settings
|
||||
[rituals]
|
||||
#Enables the ritual to clear rainy weather.
|
||||
enableClearWeatherRitual = true
|
||||
#Enables the ritual to start rainy weather.
|
||||
enableRainWeatherRitual = true
|
||||
#Enables the ritual to start a thunderstorm.
|
||||
enableThunderWeatherRitual = true
|
||||
#Enables the ritual to set time to day.
|
||||
enableDayTimeRitual = true
|
||||
#Enables the ritual to set time to night.
|
||||
enableNightTimeRitual = true
|
||||
#If enabled, rituals are interrupted if *more* ingredients are present than needed. This should usually be disabled, but can improve performance if (very very) many rituals are running.
|
||||
enableRemainingIngredientCountMatching = false
|
||||
#Set a value below 1.0 to speed up rituals.
|
||||
#Range: 0.05 ~ 1.7976931348623157E308
|
||||
ritualDurationMultiplier = 1.0
|
||||
#By default spirit names are generated at random from lists of possible syllables. If you instead want to specify the possible spirit names directly, configure a list of values here.
|
||||
possibleSpiritNames = []
|
||||
|
||||
#Dimensional Mineshaft Settings
|
||||
[dimensional_mineshaft]
|
||||
|
||||
#Miner Spirit Settings
|
||||
[dimensional_mineshaft.miner_foliot_unspecialized]
|
||||
#The amount of time it takes the spirit to perform one mining operation.
|
||||
maxMiningTime = 400
|
||||
#The amount of blocks the spirit will obtain per mining operation
|
||||
rollsPerOperation = 1
|
||||
#The amount of mining operations the spirit can perform before breaking.
|
||||
durability = 1000
|
||||
|
||||
#Miner Spirit Settings
|
||||
[dimensional_mineshaft.miner_djinni_ores]
|
||||
#The amount of time it takes the spirit to perform one mining operation.
|
||||
maxMiningTime = 300
|
||||
#The amount of blocks the spirit will obtain per mining operation
|
||||
rollsPerOperation = 1
|
||||
#The amount of mining operations the spirit can perform before breaking.
|
||||
durability = 400
|
||||
|
||||
#Item Settings
|
||||
[items]
|
||||
#Entity types that cannot be captured in a soul gem. Specify by their full id, e.g "minecraft:zombie"
|
||||
soulgemEntityDenyList = ["minecraft:wither"]
|
||||
|
Reference in New Issue
Block a user