Updated dynmap configurations.
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@ -56,7 +56,7 @@ components:
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sendposition: true
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allowwebchat: true
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webchat-interval: 5
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hidewebchatip: false
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hidewebchatip: true
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trustclientname: false
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includehiddenplayers: false
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# (optional) if true, color codes in player display names are used
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@ -64,7 +64,7 @@ components:
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# (optional) if true, player login IDs will be used for web chat when their IPs match
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use-player-login-ip: true
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# (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored
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require-player-login-ip: false
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require-player-login-ip: true
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# (optional) block player login IDs that are banned from chatting
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block-banned-player-chat: true
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# Require login for web-to-server chat (requires login-enabled: true)
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@ -78,7 +78,7 @@ components:
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# # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky)
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# hideifundercover: 14
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# # (Optional) if true, players that are crouching/sneaking will be hidden
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hideifsneaking: false
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hideifsneaking: true
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# If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
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protected-player-info: false
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# If true, hide players with invisibility potion effects active
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@ -403,6 +403,7 @@ grayplayerswhenhidden: true
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trusted-proxies:
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- "127.0.0.1"
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- "0:0:0:0:0:0:0:1"
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- "10.0.0.97"
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joinmessage: "%playername% joined"
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quitmessage: "%playername% quit"
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