diff --git a/dynmap/configuration.txt b/dynmap/configuration.txt index 325f277..3c7bc2a 100644 --- a/dynmap/configuration.txt +++ b/dynmap/configuration.txt @@ -56,7 +56,7 @@ components: sendposition: true allowwebchat: true webchat-interval: 5 - hidewebchatip: false + hidewebchatip: true trustclientname: false includehiddenplayers: false # (optional) if true, color codes in player display names are used @@ -64,7 +64,7 @@ components: # (optional) if true, player login IDs will be used for web chat when their IPs match use-player-login-ip: true # (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored - require-player-login-ip: false + require-player-login-ip: true # (optional) block player login IDs that are banned from chatting block-banned-player-chat: true # Require login for web-to-server chat (requires login-enabled: true) @@ -78,7 +78,7 @@ components: # # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky) # hideifundercover: 14 # # (Optional) if true, players that are crouching/sneaking will be hidden - hideifsneaking: false + hideifsneaking: true # If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self) protected-player-info: false # If true, hide players with invisibility potion effects active @@ -403,6 +403,7 @@ grayplayerswhenhidden: true trusted-proxies: - "127.0.0.1" - "0:0:0:0:0:0:0:1" + - "10.0.0.97" joinmessage: "%playername% joined" quitmessage: "%playername% quit"