Updated dynmap configurations.

This commit is contained in:
Harrison Deng 2022-05-15 03:29:51 -05:00
parent 7ec23f4063
commit 3a7bfa7196

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@ -56,7 +56,7 @@ components:
sendposition: true
allowwebchat: true
webchat-interval: 5
hidewebchatip: false
hidewebchatip: true
trustclientname: false
includehiddenplayers: false
# (optional) if true, color codes in player display names are used
@ -64,7 +64,7 @@ components:
# (optional) if true, player login IDs will be used for web chat when their IPs match
use-player-login-ip: true
# (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored
require-player-login-ip: false
require-player-login-ip: true
# (optional) block player login IDs that are banned from chatting
block-banned-player-chat: true
# Require login for web-to-server chat (requires login-enabled: true)
@ -78,7 +78,7 @@ components:
# # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky)
# hideifundercover: 14
# # (Optional) if true, players that are crouching/sneaking will be hidden
hideifsneaking: false
hideifsneaking: true
# If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
protected-player-info: false
# If true, hide players with invisibility potion effects active
@ -403,6 +403,7 @@ grayplayerswhenhidden: true
trusted-proxies:
- "127.0.0.1"
- "0:0:0:0:0:0:0:1"
- "10.0.0.97"
joinmessage: "%playername% joined"
quitmessage: "%playername% quit"