2022-05-12 09:33:18 +00:00
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version: 3.4-beta-3
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2022-01-08 20:23:08 +00:00
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#
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# This file contains default standard lighting profiles. The contents of this file CAN need to be replaced and updated
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# during upgrades, so new or updated lighting definitions should be done in the custom-lightings.txt file
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#
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lightings:
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# Default lighting - no effects, shadows, day/night
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- class: org.dynmap.hdmap.DefaultHDLighting
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name: default
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# Shadows enabled day mode
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: shadows
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shadowstrength: 1.0
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# Night view (default moonight level is 4)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: night
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shadowstrength: 1.0
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ambientlight: 4
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# A 'bright' night view (easier to see unlit landscape dimly)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: brightnight
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shadowstrength: 1.0
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ambientlight: 8
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# Night and day view
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: nightandday
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shadowstrength: 1.0
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ambientlight: 4
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night-and-day: true
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# 'Bright' Night and day view
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: brightnightandday
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shadowstrength: 1.0
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ambientlight: 8
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night-and-day: true
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# Shadows enabled nether
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: nethershadows
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shadowstrength: 0.5
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ambientlight: 4
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# Shadows enabled day mode (smooth lighting)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: shadows-smooth
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shadowstrength: 1.0
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smooth-lighting: true
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# Night view (default moonight level is 4) (smooth lighting)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: night-smooth
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shadowstrength: 1.0
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ambientlight: 4
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smooth-lighting: true
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# A 'bright' night view (easier to see unlit landscape dimly) (smooth lighting)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: brightnight-smooth
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shadowstrength: 1.0
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ambientlight: 8
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smooth-lighting: true
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# Night and day view (smooth lighting)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: nightandday-smooth
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shadowstrength: 1.0
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ambientlight: 4
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night-and-day: true
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smooth-lighting: true
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# 'Bright' Night and day view (smooth lighting)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: brightnightandday-smooth
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shadowstrength: 1.0
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ambientlight: 8
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night-and-day: true
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smooth-lighting: true
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# Shadows enabled day mode (always classic lighting map)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: shadows-classic
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shadowstrength: 1.0
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use-brightness-table: false
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# Shadows enabled nether (always classic lighting map)
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: nethershadows-classic
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shadowstrength: 0.5
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ambientlight: 4
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use-brightness-table: false
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# Shadows enabled day mode - grayscale
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: grayscale
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shadowstrength: 1.0
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grayscale: true
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smooth-lighting: true
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# Shadows enabled day mode - grayscale parchment
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: parchment
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shadowstrength: 1.0
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grayscale: true
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graytone: '#C09A53'
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smooth-lighting: true
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# Default day mode - grayscale parchment
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- class: org.dynmap.hdmap.DefaultHDLighting
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name: parchment-noshadow
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grayscale: true
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graytone: '#C09A53'
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# Spawn at night warning map
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- class: org.dynmap.hdmap.LightLevelHDLighting
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name: nightspawn
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color0: '#FF0000'
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color1: '#FF6600'
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color2: '#FF9900'
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color3: '#FFCC00'
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color4: '#FFCC33'
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color5: '#FFCC66'
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color6: '#FFCC99'
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color7: '#FFFF00'
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night: true
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# Spawn day-night warning map
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- class: org.dynmap.hdmap.LightLevelHDLighting
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name: daynightspawn
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color0: '#FF0000'
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color1: '#FF6600'
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color2: '#FF9900'
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color3: '#FFCC00'
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color4: '#FFCC33'
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color5: '#FFCC66'
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color6: '#FFCC99'
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color7: '#FFFF00'
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night-and-day: true
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# Shadows enabled day mode - grayscale parchment, brown ink
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: parchmentbrownink
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shadowstrength: 1.0
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grayscale: true
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graytone: '#C09A53'
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graytonedark: '#400000'
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smooth-lighting: true
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# Shadows enabled - black and white parchment, brown ink
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- class: org.dynmap.hdmap.ShadowHDLighting
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name: parchmentbrowninkbw
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shadowstrength: 1.0
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blackandwhite: true
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blackthreshold: 64
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graytone: '#C09A53'
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graytonedark: '#400000'
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smooth-lighting: true
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# Shadows disabled - black and white parchment, brown ink
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- class: org.dynmap.hdmap.DefaultHDLighting
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name: parchmentbw
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blackandwhite: true
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blackthreshold: 80
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graytone: '#C09A53'
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graytonedark: '#400000'
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